The Complete Future Shocks #1
☆ Be the first to review + Add to your collection — Join freeThis volume collects the earliest installments of the celebrated short-story series from 2000 AD, featuring standalone sci-fi tales with twist endings that often subvert reader expectations. The collection includes stories from the late 1970s and early 1980s, showcasing early work by future industry legends like Alan Moore and Dave Gibbons, with the character Joe Black appearing in one of the strips. It serves as the first of two volumes compiling every 'Future Shock' story published in the comic's history.
"King of the World" is a standout tale in The Complete Future Shocks #1, a 2018 collection from Rebellion that delivers a sharp, mind-bending sci-fi thriller. Written and illustrated by Massimo Belardinelli in a striking, detailed style, the story follows Clayton, Britain’s highest-IQ individual, as he’s drawn into a mysterious experiment with Brenner’s Dream Machine—where one man’s dream begins to unravel reality itself. The cover, a bold, iconic piece by Carlos Ezquerra, captures the story’s eerie, otherworldly tension perfectly.
In the eerie silence of deep space, the crew of the starship Ajex stumbles upon a horror from beyond the stars—vampires. When Rimmer is bitten, his transformation unleashes a terrifying rampage through the ship, turning him into a predator among his former comrades. Only the cook stands a chance at stopping him before the entire crew is lost to the night.
In a twist of interstellar deception, astronaut Jack Keller finds himself trapped while an alien impersonates him aboard an Apollo mission in 1987. When he discovers another captive—Neil Armstrong—alive and aware of the ruse, the truth of the alien's plan begins to unravel.
Robert McKinnon, a man haunted by a horoscope that foretells his death on Fifth Avenue, vanishes across the globe in a desperate bid to outrun fate. But when he finds himself on a London sound-stage meticulously recreated to mirror the very street he’s fleeing, the line between prediction and performance blurs.
Amon Spek wakes aboard a floating Safari Park in space, hunted through surreal, alien terrain by Earthlings who seem to have no mercy. As the chase unfolds, Tharg steps in with a stark warning about the cost of exploiting planetary resources—before the game ends in silence.
Tom Wyatt, the sole survivor of a nuclear test in the Pacific, returns a year later to compete in a cross-Atlantic yacht race. As tensions rise in the Middle East, he sails past the Statue of Liberty just as nuclear devastation strikes deserted New York.
When the brilliant Mike Clayton is invited by Doctor Brenner to test his revolutionary Dream Machine, the experiment quickly spirals beyond control—first, as technician Williams is driven to madness by a nightmare from Clayton’s mind, then as Clayton’s consciousness reaches out to something far older and stranger than Earth.
In a twisted twist of fate, a group of time-traveling big game hunters from an alternate universe accidentally triggers the extinction of humanity—simply by killing a tree-dwelling lizard in the age of dinosaurs. The consequences ripple across time in ways no one could have predicted.
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↩ Reprints 2000 AD #24 (1977), 2000 AD #25 (1977), 2000 AD #26 (1977), 2000 AD #27 (1977), 2000 AD #28 (1977), 2000 AD #29 (1977), 2000 AD #30 (1977), 2000 AD #31 (1977), 2000 AD Annual #1978 (1977), 2000 AD #32 (1977), 2000 AD #33 (1977), 2000 AD #34 (1977), 2000 AD #35 (1977), 2000 AD #36 (1977), 2000 AD #37 (1977), 2000 AD #38 (1977), 2000 AD #40 (1977), 2000 AD #41 (1977), 2000 AD #42 (1977), 2000 AD #45 (1977), 2000 AD #46 (1978), 2000 AD #47 (1978), 2000 AD #48 (1978), 2000 AD #49 (1978), 2000 AD #50 (1978), 2000 AD #51 (1978), 2000 AD #52 (1978), 2000 AD #53 (1978), 2000 AD #54 (1978), 2000 AD #55 (1978), 2000 AD #56 (1978), 2000 AD #58 (1978), 2000 AD #59 (1978), 2000 AD #60 (1978), 2000 AD #66 (1978), 2000 AD #70 (1978), 2000 AD #74 (1978), 2000 AD #76 (1978), 2000 AD #77 (1978), 2000 AD #78 (1978), 2000 AD #80 (1978), 2000 AD #81 (1978), 2000 AD #82 (1978), 2000 AD #83 (1978), 2000 AD #85 (1978), 2000 AD and Starlord #88 (1978), 2000 AD and Starlord #89 (1978), 2000 AD and Starlord #90 (1978), 2000 AD Annual #1979 (1978), 2000 AD and Starlord #93 (1978), 2000 AD and Starlord #94 (1979), 2000 AD and Starlord #95 (1979), 2000 AD and Starlord #96 (1979), 2000 AD and Starlord #97 (1979), 2000 AD and Starlord #98 (1979), 2000 AD and Starlord #102 (1979), 2000 AD and Starlord #108 (1979), 2000 AD and Starlord #109 (1979), 2000 AD and Starlord #116 (1979), 2000 AD and Starlord #117 (1979)
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