The Bill Everett Archives #2
☆ Be the first to review + Add to your collection — Join free"Purification!" from The Bill Everett Archives #2 (2013, Fantagraphics) delivers a chilling, atmospheric tale of betrayal and retribution, drawn with the stark, expressive style of Bill Everett and Joe Maneely. Set in a secluded, supposedly haunted house tied to the legacy of the Salem hangman, the story unfolds as a false friend lures his rival into a deadly trap—only to meet his own gruesome end when the ghost’s noose claims him during a sudden fire. The cover, penciled and inked by Everett, captures the tale’s grim, gothic tension.
In the shadowed halls of a forgotten castle, Invex confides in Skyrocket Steele that his groundbreaking Invisia-Ray formula has vanished—only for Sari Marston to secretly take the device, using it to slip unseen into the web of Vance Roy’s schemes. What she uncovers in the depths of his plans is a terrifying truth: the Yellow Star Army has seized control of the planet, and no one is safe.
In the skies above a war-torn landscape, Sari Marston and her brother Paul—secret agent and fugitive—barely escape a deadly ambush by the Yellow Star Army, only to crash-land into the clutches of Skyrocket Steele. With Paul’s true allegiance hanging in the balance, Steele arrests them both, but a sudden betrayal sends the siblings fleeing into Steele’s own ship, setting off a high-stakes chase across the stars.
In a tense, sun-scorched journey to Venus, Sari Marston and her brother Paul—haunted by whispers of betrayal—take Skyrocket Steele captive only to be ambushed mid-flight. With Vance Roy and the enigmatic Neo Nunn pulling strings from the shadows, the siblings must clear their names while navigating a web of deception that stretches across the red planet’s alien surface.
In the shadow of war, Amazing-Man [John Aman] awakens in a Nazi-run hospital, injured and imprisoned once more—only this time, he’s not alone in his mind. The Great Question reaches out through the haze, urging him to break free and journey to Tibet, where a secret may hold the key to stopping the enemy’s darkest plans. With nurses Elsie and Pat watching over him and a web of Nazi villains closing in, Aman must find a way to vanish before his captors silence him for good.
In "null," Amazing-Man [John Aman] finds himself stranded in the remote high plateau of central Asia after a crash that leaves him adrift in the Himalayan foothills. Rescued by the villagers of Kahar, he is drawn into a mysterious summons to the Council, where he must face the enigmatic Great Question and the shadow of Paul, a villain whose presence looms over the ancient chambers.
In "Purification!", Amazing-Man [John Aman] endures the Test of Fire, emerging with a renewed purpose before seeking passage back to America. His journey leads him over the Louisiana bayous, where he intercepts a desperate plea from Zona Henderson, a special investigator for the New Orleans Eagle, held captive by a rogue pirate crew led by Slick, Garlock, and Harper. With the Council’s blessing and the bayou’s secrets looming, Aman must navigate a storm of betrayal and mystery—before the Great Question’s shadow overtakes them all.
When Bill Target returns from Cat-Tail Canyon, a letter from Dawn Parsons arrives—her voice urgent, her words a desperate plea: she’s been taken, and a ransom of $50,000 is demanded. With Steve Casey at his side and the town’s uneasy eyes on them, Bill must navigate a web of suspicion, where even the postmaster and the sheriff seem to have secrets. The Wells Gang are on the move, and someone in town is playing a dangerous game.
In the dusty frontier of The Bill Everett Archives #2, Bill Target crosses paths with the enigmatic Ted Cameron, a man whose calm demeanor hides a sharp ambition. Accompanied by Dawn, Cameron claims to be curious about the round-up camp, but his real interest lies in the mining papers and deeds that could shift the balance of power in the territory. As tensions simmer and old alliances begin to fray, the arrival of Cameron sets off a chain of events that will test loyalty and expose secrets long buried.
The Chameleon tracks the stolen Kohinoor Diamond to James Brighton, a cunning criminal with a plan to force a renowned jewel cutter, Hans Gunlau, to split the gem into smaller stones for swift profit. With his driver Slim and a network of underworld figures like Butch, Limpey Lew, and Clancy in play, the hunt unfolds in a tense game of cat and mouse across the city’s shadowed streets.
The Chameleon, falsely accused of stealing secret defense plans, uses his uncanny ability to impersonate others to uncover the truth. As he slips into the identities of Hans, Wong, and Louis, he follows a trail of deception that leads him to the heart of a conspiracy tied to the Oriental Chop House and a shadowy political figure.
When young Joe Antonio is framed for a robbery by gang leader Mike Donati, the Chameleon must unravel a web of deceit before the boy’s future is ruined. With help from Detective Parks and his loyal chauffeur Slim, the Chameleon digs into the suspicious past of Sam Ropollo, the enigmatic owner of a curiosity shop, and uncovers a scheme that reaches far beyond the East Side streets.
In "null," Bob Blake—known as Hydroman—finds himself caught in a web of espionage when he’s abducted by a mysterious Fifth Columnist and imprisoned in a glass cage. With Joyce, Harry Thurston, and a cast of uneasy allies, the line between ally and enemy blurs as secrets from the past rise to the surface.
In a tense, swift escape from a foreign freighter’s stateroom, Hydroman—still reeling from his confinement—breaks free and takes control of the situation, rescuing Margery Noel from the ship’s grasp. With two guards subdued and the third overpowered, he forces a hasty retreat, only to be betrayed by a suspicious taxi driver who abandons them at a police precinct, setting off a new chain of events.
In a tense six-page tale from The Bill Everett Archives #2, Hydroman—Bob Blake—finds himself cornered when police arrive to apprehend him, forcing him to flee after losing control of Margery Noel. Back at his apartment, he reunites with Joyce and Harry to update them, only to be interrupted by a sudden, unexpected intrusion: a group of spies, each bearing names like Paul, Karl, and Wilhelm. With a calculated move in mind, Bob prepares to turn the tables, knowing the real threat may be closer than it seems.
In a tense, rain-soaked showdown, Hydroman, Harry Thurston, and Joyce find themselves entangled in a deadly game with Margery Noel and her allies. As the trap closes and tragedy unfolds, Hydroman makes a desperate choice to protect his friends—and escape the law’s reach.
Red and Jose race to Florida after learning their friend Pedro has washed ashore, near death and whispering of revolution in Elcador. With the government crumbling under the threat of the ruthless bandit Pancho Zano, the two set out to aid the struggling regime—though they don’t yet know what they’re walking into.
Red, Jose, and Mollie race toward Elcador’s capital to confront the tyrannical General Pancho Zano and his Nazi allies, but their mission takes a deadly turn when they’re captured and imprisoned in a house tied to their past. With a hidden panel offering a slim chance at freedom, they escape into the shadows, now bound for the mountain stronghold of General Cados to rally resistance.
Bing Crosby’s life unfolds in this intimate portrait, tracing his rise from early years through fame and personal trials, with his complex marriage to Dixie Lee woven through the milestones. As his career takes off alongside figures like Paul Whiteman and Al Rinker, the story captures the quiet tensions and enduring bonds that shaped his journey.
In "Love Knows No Rules," Blanche, a new tennis instructor at Camp Sundown, finds herself at the center of a simmering tension when Vivian Johnson, her fellow swimming instructor and supposed romantic interest, begins to make moves—much to the dismay of Chuck Evers, who’s been quietly smitten with Blanche. As camp life unfolds under Mr. Simmons’ watchful eye and Betty keeps things running smoothly, old rivalries and unspoken feelings start to ripple beneath the surface.
In "Hangman's House," a young man lured to a supposedly haunted estate by a trusted friend finds himself trapped in a deadly game of deception and dread. As shadows from the past stir in the walls, the weight of old sins and a vengeful spirit tighten around them—especially when the house itself seems to remember every rope, every name, and every last breath.
Felix the Great! is a gripping tale of jealousy and twisted loyalty, set in the shadowy world of a traveling circus. When Felix, a once-revered animal trainer, sees his wife Sandra's kindness toward another man ignite a storm of rage, his obsession spirals into a deadly plan—only to find fate has a far more brutal twist in store.
In a town ravaged by the black death, Donald Drake retreats to his home, only to find isolation unbearable. He and his friend Hank Elliot host a secret gathering for those untouched by the plague, where they meet a striking woman named Marcia Lang—whose charm hides a chilling truth. As the night unfolds, Donald begins to suspect that beauty can be a deadly disguise.
In "Don't Bury Me Deep!", Charles Beecher, an undertaker with a knack for the macabre, finds himself in a deadly bind when a wealthy client’s coffin proves to be more than just a final resting place—John Macomber, supposedly dead, stirs beneath the lid. As panic sets in and the coffin’s contents begin to move, Charles’s desperate attempt to close the deal spirals into a chilling struggle for survival.
In "The Scarecrow," Henrietta Wilkens and her husband Charlie find themselves on the brink, desperate for a miracle to save their failing farm. When their fields are suddenly plowed and planted overnight, and a strange scarecrow takes root on their land, hope flickers—until the quiet of the night begins to feel less like salvation and more like a watchful presence.
In "The Crazy Car!", a chance encounter on the street sets off a deadly chain of events when a mysterious stranger offers young Karl Baxter a ride in a car that runs without fuel. Drawn in by the promise of impossible technology, Karl’s curiosity quickly turns to greed—and murder—when he sees the chance to steal the secret for himself.
In "The Man Who Stole Eternity," a desperate thief takes on one final heist—breaking into the Magic Museum to steal a legendary elixir, driven by a curse from a sorceress who once marked him for torment. As he delves deeper into the museum’s hidden chambers, he awakens ancient evils: Anothor, Nixwit, and Abaddon, spirits bound to punish the unworthy, while a shadowy figure named Charlie Peace and another named Mike Mason watch from the edges, each with their own designs. The line between theft and damnation blurs as the price of eternity becomes far heavier than gold.
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