Nightmare #1
☆ Be the first to review + Add to your collection — Join freeIn "The Pollution Monsters," a greedy man and his female companion attempt to cheat death by stealing a magical elixir from a living mummy—only to find their quest for eternal life comes at a terrible cost. Ross Andru’s bold artwork and Mike Esposito’s dynamic inks bring this eerie tale to life in a 1970 Skywald classic, where ambition meets monstrous consequence.
In "Master of the Dead!", mad French scientist Pierre Jarnac, once confined for his grotesque experiments on corpses, finds a new stage in the Marne military cemetery. Pretending to be sane, he rises as caretaker, only to awaken the fallen soldiers of the First World War and command them as a zombie army bent on conquering Europe. But when the resurrected soldiers realize their purpose is not honor—but tyranny—they begin to turn on their creator.
In "Dance Macabre," the struggling dance duo Jack and Daisy try to revive their act with a risky twist—incorporating voodoo rituals into their performance. But as their act gains attention, a creeping dread sets in: the dead seem to be watching, whispering from the shadows, turning every moment into a test of nerves. As paranoia spirals, the line between performance and nightmare blurs, and the two begin to see death in every reflection, every step, every beat.
In "Help Us to Die!" from Nightmare #1 (1970), a greedy man and his female companion steal a magical elixir from a living mummy, hoping to cheat death—only to find their wish comes at a terrible cost. The story unfolds with chilling precision, turning their quest for eternal life into a grim transformation they never anticipated.
In "The Thing from the Sea!", a sailor’s murder at sea sets a chilling course for revenge, as the drowned man’s spirit rises from the deep, drawn not by vengeance, but by a haunting, unbreakable bond. As the killer courts the dead man’s lover, the ocean’s dark embrace carries a relentless return—footsteps on the seabed, a slow, inevitable journey home.
Nathan Foxx, a retired playwright haunted by recurring nightmares of a monster, attempts to exorcise his curse by staging a play based on the creature—only to discover that his fictional terror may have crossed from imagination into terrible reality. As opening night unfolds and death stalks the theater, Foxx must confront whether the horror he created was ever truly just a dream.
A string of brutal murders tears through the English countryside, and the townspeople are certain they've found their culprit: Squire Blake, a mysterious newcomer living in an isolated castle on the moors. Eliot Collins leads a desperate hunt to stop what he believes is a werewolf stalking the foggy nights, but a terrible mistake during an attempted capture sets him on a collision course with Blake that will force him to confront the true nature of the beast—and his own terrible miscalculation.
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Reprints
↩ Reprints Eerie #2 (1951), Eerie #7 (1952), Eerie #11 (1953), Eerie #13 (1953), Eerie #14 (1954)
Reprinted in Psycho #7 (1972), Dossier Negro #60 (1974), Dossier Negro #62 (1974), The 1974 Psycho Yearbook #[nn] (1974), Dossier Negro #65 (1974), Star*Reach Companion: The Complete History of the Influential 1970s Independent Comic #[nn] (2013), The Bill Everett Archives #2 (2013), Gwandanaland Comics #2369 (2019)
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