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The Bill Everett Archives #1 cover
Cover: Bill Everett

The Bill Everett Archives #1

Dec 2011 · Fantagraphics · 39.99 USD
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About this Collection

This hardcover volume collects the earliest known works of legendary artist Bill Everett, best known as the co-creator of Namor the Sub-Mariner and Daredevil. Focusing on his pre-Marvel output, it gathers his complete run on the seminal 1930s comic book Amazing Mysteries, showcasing his distinctive, fluid style and pioneering underwater adventures. The collection provides a crucial look at the formative years of a Golden Age master, presenting rare and historically significant material from the dawn of the American comic book industry.

Contains 22 stories
Untitled Science Fiction story
5 pp · Science Fiction

In "null," Steele arrives at the remote planet outpost Mannin at the behest of King Kurt to investigate a series of strange bat raids that have left the colony on edge. As the quiet tension mounts, the line between natural phenomenon and something far more unsettling begins to blur.

Untitled Science Fiction story
4 pp · Science Fiction

In the ruined Guard Halls of Mannin, Steele and King Kurt face a terrifying silence—until an invisible assailant overwhelms them. A masked stranger suddenly appears, claiming to have captured Sari, then unleashes a self-propelled bomb aimed at the two.

Untitled Science Fiction story
4 pp · Science Fiction

In the stark silence of a ruined outpost, Steele and Kurt awaken to find Sari and Tal frozen in place—then a strange device activates, turning them into obedient, lifeless puppets. The story unfolds with a chilling sense of dread as the line between control and consciousness begins to blur.

Untitled Science Fiction story
4 pp · Science Fiction
Untitled Adventure story
3 pp · Adventure

In the 1930s, a young man named Dirk and his friends take a reckless joyride in his father’s hydroplane, only to stumble upon a forgotten handgun and a hidden, airtight chamber sealed for decades. Inside, they find a cache of gold and an old prospector who’s been trapped since the decade of his disappearance—his story as mysterious as the room itself.

Untitled Adventure story
3 pp · Adventure

In "null," Dirk and the Princess arrive at the wedding ceremony for Prince Marcus, only to find the grand hall overrun by masked men. After being captured, Dirk manages to break free and races to untangle the mystery before the royal couple is lost to the strange intruders.

Origin of Amazing-Man
10 pp · Superhero

In the hidden highlands of Tibet, Aman is raised in secrecy by the enigmatic Council of Seven, trained in discipline and purpose. Sent into the world with a gift of invisibility and a warning from the compassionate Nika, he arrives in America to find a nation shaken by mysterious train wrecks—each one a puzzle he’s determined to solve.

Untitled Superhero story
10 pp · Superhero

In "null," John Aman is captured by a shadowy "Big Boss" and his gang, who have taken the daughter of a powerful copper magnate hostage. When The Great Question transforms Aman into the Green Mist to terrorize the girl’s father into paying the ransom, a fierce internal struggle begins—between the darkness of his new form and the lingering spark of his humanity.

Amazing-Man Loose!
10 pp · Superhero

In "Amazing-Man Loose!", the hero Aman finds himself falsely accused after a villain manipulates the courts with fabricated testimony. With his reputation crumbling and locked away, Aman transforms into the Green Mist, determined to expose the truth before his name is ruined forever.

Untitled Superhero story
10 pp · Superhero

In "null," the Amazing Man dons the Green Mist persona after learning of war in Europe, flying his fighter across the Atlantic to confront German forces over France. After being shot down in a fierce aerial dogfight, he is captured and imprisoned in the brutal confines of Concentration Camp 23365AC.

On the Trail of Travis Trent
8 pp · Western-Frontier
The Escape of Travis Trent
8 pp · Western-Frontier

In "The Escape of Travis Trent," a fugitive on the run from two relentless pursuers finds himself cornered in the unforgiving frontier, forcing a desperate bid for freedom. As one pursuer returns to the ranch, he stumbles upon a sudden threat—Dee, caught in the crosshairs of a dangerous half-breed from Trent’s former gang.

Untitled Superhero story
6 pp · Superhero

In "null," chemist Harry Thurston accidentally transforms his left hand into a living water spout during a lab experiment, prompting his colleague Bob Blake to investigate. When Blake suffers a second accident, his whole body becomes a water spout, but a counter-active chemical restores him—only for Blake to choose to embrace the change, becoming the aquatic hero Hydroman to face a looming threat from alien invaders led by The Great One.

Untitled Superhero story
6 pp · Superhero

In "null," Harry uses his Translite fabric to craft a protective suit for Bob, then teams up with Joyce to infiltrate the hideout of foreign invaders. Listening in on their plans, he uncovers a network of infiltrators in major U.S. cities, all armed with critical military intelligence. When Hydroman reveals himself to confront them, the invaders fight back—only for one, Rocky Dawson, to slip away.

Untitled Superhero story
6 pp · Superhero

In "null," Bob, Joyce, and Harry follow Dawson to his hidden sea-based HQ, where Hydroman must confront an enemy force aboard the vessel. As the battle unfolds, he’s forced to turn from the front lines to rescue Joyce and Harry from the grasp of the mysterious oriental invaders.

Untitled Superhero story
6 pp · Superhero

In "null," Blake is summoned by a mysterious "detective" to rendezvous with his agent allies, only to find himself ensnared in a deadly ambush orchestrated by a shadowy league of orientals. The story unfolds with tense intrigue as loyalty is tested and deception takes center stage.

Untitled Superhero story
6 pp · Superhero

In "null," Bob answers a phone call from someone claiming to be a friend of his late college roommate, Ronnie Keller—except something feels off. Drawn into a meeting that quickly turns sinister, he soon realizes he’s walked into a carefully laid trap, with no way out.

Untitled Superhero story
10 pp · Superhero

In "null," a former inmate with a grudge against the justice system crosses paths with a man whose past actions have drawn the attention of a powerful mutant. When a patrolman’s life is taken by a man once imprisoned by the same system, Sub-Zero is summoned to investigate — but the investigation quickly becomes a test of survival when he’s framed and sentenced to death.

The Coming of the Conqueror
12 pp · Superhero

In "The Coming of the Conqueror," the Conqueror races against time to protect the Premier of the Damora Republic, thwarting a series of Nazi assassination attempts aimed at securing a swift and bloodless takeover of the nation. With tension mounting and the fate of a small but defiant republic hanging in the balance, the Conqueror must rely on his wits, strength, and resolve to hold the line.

Untitled Superhero story
8 pp · Superhero

In "null," violinist John Wallace is thrust into a deadly mystery when he intervenes to protect an aging violin maker whose secret varnish formula enables him to craft perfect replicas of Stradivari’s legendary instruments. After being stabbed with a violin bow, Wallace is revived by the maker using the eerie "Pipes of Peace"—a gift that turns death to those who threaten the craft. When the violin maker is murdered, Wallace swears vengeance and takes up the mantle of the Music Master, wielding his instrument as both weapon and instrument of justice.

The C-20 Mystery
8 pp · Detective-Mystery

In "The C-20 Mystery," a murder at the Cicero Warehouse sends detectives Bob and Micky on a trail that leads to a dying drug dealer whispering a single clue—“C-20.” The number points to a scow where they uncover a deadly ambush orchestrated by Rita May, the sister of the deceased dealer, driven by a long-buried grudge. When Dutch Silver, the head of the local drug ring, arrives to settle matters, the tense standoff erupts into gunfire.

The Story of the Red Cross
7 pp · Non-Fiction

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Full credits

writer, artist, inker Bill Everett
cover pencils, inks Bill Everett

Reprints

↩ Reprints Amazing Mystery Funnies #1 (1938), Amazing Man Comics #5 (1938), Amazing Mystery Funnies #2 (1938), Uncle Joe's Funnies #[1] (1938), Amazing Mystery Funnies #3[a] (1938), Funny Pages #11 (1938), Amazing Mystery Funnies #3[b] (1938), Amazing Mystery Funnies #1 (1939), Amazing Mystery Funnies #2 (1939), Amazing Mystery Funnies #3 (1939), Amazing Mystery Funnies #7 (1939), Amazing Man Comics #7 (1939), Amazing Man Comics #8 (1939), Target Comics #1 [1] (1940), Target Comics #2 [2] (1940), Blue Bolt #2 [2] (1940), Target Comics #6 [6] (1940), Reg'lar Fellers Heroic Comics #1 (1940), Blue Bolt #4 [4] (1940), Blue Bolt #5 [5] (1940), Reg'lar Fellers Heroic Comics #2 (1940), Reg'lar Fellers Heroic Comics #3 (1940), Dickie Dare #1 (1941), Reg'lar Fellers Heroic Comics #4 (1941), Reg'lar Fellers Heroic Comics #5 (1941), True Comics #2 (1941), Blue Bolt #3 [15] (1941), Victory Comics #1 (1941), Victory Comics #2 (1941), Amazing Man Comics #6 (1941), Reg'lar Fellers Heroic Comics #12 (1942), Reg'lar Fellers Heroic Comics #13 (1942)

Reprinted in Funny Pages #9 (1939)

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