Adventure Comics #462
☆ Be the first to review + Add to your collection — Join freeIn "Only Legends Live Forever!", a 1979 Adventure Comics #462, a pivotal moment unfolds as Wayne retreats into the Gotham City Museum, where he confronts the weight of his past by rediscovering the Batman costume. Written by Paul Levitz and illustrated by Joe Staton—with inks by Staton, colors by Adrienne Roy, and letters by Ben Oda—this issue finds the character grappling with legacy and sacrifice. The cover, by Jim Aparo, captures the tension of a hero stepping back into legend.
In "Only Legends Live Forever!", a desperate Bruce Wayne, cornered by the ruthless Jensen atop Gotham's Twin Towers, confronts his past while trapped inside a museum exhibit dedicated to his legacy as Batman. Forced to choose between hiding in memory or reclaiming his identity, he dons the cowl one final time—facing a foe who has no respect for legends, only for power.
In "Chapter 3: The Legend Lives Again!" from Adventure Comics #462 (1979), Wayne retreats into the tower’s City Museum, where he stumbles upon a long-forgotten Batman costume. Though he’d sworn to abandon the identity after his wife’s death, the weight of Jensen’s threat forces him to don the cowl once more, reuniting with the revived Justice Society in a final stand.
In the quiet aftermath of Bruce Wayne’s funeral, Helena and Dick face a solemn choice—neither will wear the cowl, but they’ll carry on as The Huntress and Robin, their own kind of justice. At JSA Headquarters, Fate warns the team that the real threat lies not in the fallen hero, but in the mystery of how a minor criminal like Jensen suddenly wielded such power.
In "The Sins of the Father--!", Deadman finds himself entangled in a family mystery when he discovers his new sister-in-law’s father has created a machine that materializes thought. When Mr. Solomon and his men descend on the circus to seize it, Alexi Kronsky stands against them—but the line between genius and madness begins to blur as the power of creation takes its toll.
In "Voyage of the 'Sorcerers Lost'," the sorcerer Sargon, trapped within his own enchanted red ruby on a secluded paradise island, manipulates a passing couple into stealing the gem. When Wundergirl arrives to investigate the strange occurrences, she must confront Sargon’s magic and decide whether to free him—or destroy the source of his power.
In "Executive Action!", Aquaman takes a stand against the UFP company’s destructive farming practices near Atlantis, but his efforts are met with skepticism by King Vulko, who sees the threat differently—leading to a tense arrest that pits loyalty against justice.
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Reprints
Reprinted in Comic Reader #159 (1978), Roter Blitz #43 (1979), Wundergirl #44 (1979), Wundergirl #3/1980 (1980), Aquaman Album #5 (1980), Batman #1053 (1980), Super Héros #12 (1982), Super Héros #13 (1982), Faucon Noir #25 (1982), Etranges Aventures #76 (1982), Justice Society #2 (2007), Showcase Presents: All-Star Comics #1 (2011), Deadman #4 (2014), All-Star Comics: Only Legends Live Forever #[nn] (2019), Deadman Omnibus #[nn] (2021), Batman Mythology #6 (2022)
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