Warlord of Mars Omnibus #1
☆ Be the first to review + Add to your collection — Join freeIn "A Fair Captive From the Sky," John Carter finds himself deep in the heart of Martian intrigue after defeating a white ape and earning the respect of the fierce Tharks. When the warlike tribe captures Dejah Thoris from a flying vessel, Carter steps forward to shield her, claiming her as his charge in a world where loyalty and survival hang by a thread.
In "Heretic of Mars: Part Three," Dejah Thoris uncovers a shocking truth: the killer they’ve hunted is a rogue Thern, a revelation that throws her into perilous uncertainty. With time running out, Carthoris races to protect his mother, knowing she may be the next target in a deadly game of shadows.
John Carter awakens on Barsoom in the Valley of Dor, a place said to be the gateway to paradise—except it’s anything but peaceful. With Tars Tarkas at his side, he must fight through monstrous creatures to reach the Temple of Thern, where he and his companion are separated. There, John intervenes to save a chained maiden named Thuvia from a pale warrior claiming to be one of the legendary Thern.
In "Gods of Mars: The Black Pirates," John, Thuvia, and Tars flee the Temple of Thern only to be ambushed by the feared Black Pirates of Thuria. With Thuvia and Tars escaping, John boards one of the pirate ships and rescues a captive maiden, Phaidor, from the ruthless Dator Xodar—though he spares his enemy’s life. But as John delays questioning his captive, Dator’s forces arrive in a massive vessel, closing in on the stranded hero.
In the depths of Barsoom, John and Phaidor are captured by the Black Pirates and brought before Issus, a mysterious crone who rules her people with the aura of a goddess. Sentenced to the arena as gladiators, John faces a shocking revelation when he discovers his son, Carthoris, is already the champion—locked in a deadly fight for survival.
In "Gods of Mars: Flight and Pursuit," John, Carthoris, and Xodar flee the deadly arena of Issus, racing through the sun-scorched wastes toward Helium. As they journey, John learns that Dejah, her father, and her grandfather have ventured into the frozen North in search of him, leaving Zat Arras to rule in their stead—only to have John swiftly condemned upon his return for the heresy of surviving the Valley of Dor.
In "Gods of Mars: Helium Divided," Zat Arras, the power-hungry regent of Helium, attempts to silence John by putting him on trial for his exploits in the Iss, only to be thwarted when John resists and forces a one-year delay. When a wounded Sola returns with news that Dejah Thoris has been captured by the Black Pirates and taken to the palace of Issus, Arras breaks his promise and strikes in secret—but John’s allies intervene to free him. Now hunted and outnumbered, John and his companions must plan a daring rescue in the shadows, all while Arras watches from the throne, waiting to strike.
In "Gods of Mars: Through Flood and Flame," John Carter leads a fleet of flying warships in a desperate bid to rescue Dejah Thoris from the clutches of Issus, whose hold on the Temple of the Sun proves far more cunning than expected. As Arras pursues, many of his troops defect to John’s side, revealing the deep fractures in Issus’s rule. When John finally reaches the temple, he discovers Dejah, Phaidor, and Thuvia trapped within, sealed away for a full year—forcing his allies to intervene to save him from his own recklessness.
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↩ Reprints Warlord of Mars #1 (2010), Warlord of Mars #1 (2010), Warlord of Mars #1 (2010), Warlord of Mars #1 (2010), Warlord of Mars #2 (2010), Warlord of Mars #2 (2010), Warlord of Mars #2 (2010), Warlord of Mars #2 (2010), Warlord of Mars #3 (2010), Warlord of Mars #3 (2010), Warlord of Mars #3 (2010), Warlord of Mars #3 (2010), Warlord of Mars #4 (2011), Warlord of Mars #4 (2011), Warlord of Mars #4 (2011), Warlord of Mars #4 (2011), Warlord of Mars #5 (2011), Warlord of Mars #5 (2011), Warlord of Mars #5 (2011), Warlord of Mars #5 (2011), Warlord of Mars #6 (2011), Warlord of Mars #6 (2011), Warlord of Mars #6 (2011), Warlord of Mars #6 (2011), Warlord of Mars #7 (2011), Warlord of Mars #7 (2011), Warlord of Mars #7 (2011), Warlord of Mars #7 (2011), Warlord of Mars #8 (2011), Warlord of Mars #8 (2011), Warlord of Mars #8 (2011), Warlord of Mars #10 (2011), Warlord of Mars #9 (2011), Warlord of Mars #10 (2011), Warlord of Mars #9 (2011), Warlord of Mars #9 (2011), Warlord of Mars #10 (2011), Warlord of Mars #11 (2011), Warlord of Mars #11 (2011), Warlord of Mars #11 (2011), Warlord of Mars #12 (2011), Warlord of Mars #12 (2011), Warlord of Mars #12 (2011), Warlord of Mars #13 (2011), Warlord of Mars #14 (2011), Warlord of Mars #13 (2011), Warlord of Mars #14 (2011), Warlord of Mars #14 (2011), Warlord of Mars #13 (2011), Warlord of Mars #15 (2012), Warlord of Mars, Annual #1 (2012), Warlord of Mars #15 (2012), Warlord of Mars #15 (2012), Warlord of Mars #16 (2012), Warlord of Mars #16 (2012), Warlord of Mars #16 (2012), Warlord of Mars #17 (2012), Warlord of Mars #17 (2012), Warlord of Mars #17 (2012), Warlord of Mars #18 (2012)
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