Marvel Masterworks: The Incredible Hulk #3
☆ Be the first to review + Add to your collection — Join freeThis third volume of the Marvel Masterworks series collecting The Incredible Hulk reprints issues #9-12 of the original 1960s run, along with material from Tales to Astonish #59-62. The collection features the Hulk's early battles against a rogues' gallery including the Abomination, the Puppet Master, and the Mole Man, while also crossing paths with Namor the Sub-Mariner and the Silver Surfer. Written by Stan Lee with art by Steve Ditko and Jack Kirby, these stories helped establish the Hulk's place in the Marvel Universe during the Silver Age.
In "They Dwell in the Depths!", the Hulk faces a desperate race against time as the Secret Empire sends Boomerang to steal the Orion missile plans, leading to a high-stakes showdown beneath the earth. With Betty, Rick, and Glenn trapped in the subterranean kingdom, Banner must navigate a clash between the Mole Man and the new threat Tyrannus—only finding his way back to the surface when he transforms into the Hulk and stumbles upon a crucial machine. Written by Stan Lee and brought to life with dynamic art by Jack Kirby and Bill Everett, this classic tale features a striking cover by Marie Severin and Frank Giacoia.
In "They Dwell in the Depths!", the Hulk is dragged into the subterranean realm of Tyrannus, once a mighty ruler now reduced to frailty. With the Mole Man in control of the Fountain of Youth and Rick, Betty, and Glenn held captive, Tyrannus offers a desperate alliance—though the Hulk’s rage is tested when Betty mentions Bruce Banner. The fight erupts when the Mole Man unleashes his Octo-Sapien robot, leading to a clash that sends the Hulk tumbling into the Fountain, transforming him once more into Bruce Banner.
In "The Stage Is Set!" from Marvel Masterworks: The Incredible Hulk #3 (2006), the Secret Empire sends Boomerang to steal the Orion missile plans, setting off a chain of events that pulls Rick, Betty, and Glenn into a dangerous underground conflict. As the Mole Man and Tyrannus clash beneath the surface, Betty is captured by Boomerang, forcing Banner to navigate the chaos and find a way back to the surface—only to discover that becoming the Hulk is the key to unlocking the path home.
In "The Battle Cry of the Boomerang!", the Hulk intercepts the villainous Boomerang during a high-stakes mission, protecting Betty as the Secret Empire's scheme to steal the Orion missile's secrets begins to unfold. With raw power and unwavering resolve, the Hulk stands between chaos and catastrophe—just as the true scope of the conspiracy starts to emerge.
In "Less than Monster, More Than Man!", the Hulk finds himself caught between duty and suspicion when he rescues Betty from the Boomerang, only to be branded a kidnapper by General Ross. With gamma base mobilized in a relentless hunt, the Hulk must stay one step ahead—while the Boomerang exploits the chaos to strike at the Orion missile.
When the Hulk arrives in New York City, searching for his old Avengers allies, he's met with hostility from the police and a city on edge. Meanwhile, Rick takes a strange job driving a mysterious stranger’s car to the city, warned not to look in the trunk—just as the Hulk’s rampage begins to draw attention.
In "The Missile and the Monster!" from Marvel Masterworks: The Incredible Hulk #3, a test launch of the Orion missile goes awry when foreign spy Gorki hijacks its trajectory using a device hidden in a car Rick Jones is driving to New York. As the missile heads toward the city, the Hulk intercepts it—only to be caught off guard when he reverts to Bruce Banner just as the danger escalates.
In "The Birth of... the Hulk-Killer!", Bruce Banner races against time as he commandeers an Orion missile en route to New York City, narrowly avoiding a transformation into the Hulk. Blaming the Hulk for the attack, General Ross unleashes the Leader’s most advanced humanoid robot in a desperate bid to stop the green giant.
In "The Humanoid and the Hero!", the Hulk faces off against the deadly Hulk-Killer Humanoid, a mechanical menace sent by the Leader with a purpose that shocks General Ross and his team—revealing their mission was built on a lie. As the battle rages, Boomerang gets a surprising new look, hinting at a shift in the game.
In "Boomerang and the Brute!", the Hulk faces off against a surprisingly persistent foe when the newly reformed Boomerang, still sporting his signature style, deliberately provokes the Hulk at a tense moment—just as a potential pardon looms. With Ross caught between politics and panic, the Hulk’s rage flares again, proving once more that peace is fragile when even the smallest provocation can ignite chaos.
In "...Then, There Shall Come a Stranger!", an enigmatic cosmic figure descends on Earth and manipulates the Hulk into becoming an agent of human extinction. As tensions escalate, Betty pleads with her father, General Ross, to see reason, but his resolve to destroy the Hulk only hardens—while Major Talbot's rage, stoked by unrequited feelings, drives him deeper into conflict.
In "The Abomination!", the Hulk, left unchecked by the Stranger's departure, rampages unchecked until Banner, broken and desperate, seeks to end it all by overloading himself with radiation. Stopped at the last moment, his gamma machine is hijacked by a foreign spy—transforming him into the monstrous Abomination, a force even more devastating than the Hulk. With Betty in peril and the base in chaos, the battle for survival begins.
In "Whosoever Harms the Hulk..!", the Hulk, barely clinging to life after a brutal fight with the Abomination, is revived by General Ross and his team. As Banner regains consciousness, he devises a risky plan to lure the Abomination back to Gamma Base, using Betty as bait. The two titans clash once more in a furious battle that ends not with a victor, but with an unexpected intervention from the Stranger, who watches from afar and makes a surprising choice.
In "Turning Point!", Betty laments her separation from Bruce, while a disguised Bruce grapples with his own turmoil—until he transforms into the Hulk and bursts through his hotel wall in a desperate bid to escape. His leap toward a mysterious "flying saucer" leads him to a shocking catch: the cosmic Silver Surfer, not an alien craft.
In "He Who Strikes the Silver Surfer," the Hulk, convinced the Silver Surfer is an alien threat, charges into battle with the cosmic being—only to be effortlessly subdued. The Surfer, intrigued by the Hulk’s rage and the source of his power, probes his mind and learns of the gamma radiation that transformed Dr. Banner. As the Surfer begins to reverse the damage, the Hulk awakens, mistaking the act for an assault, and lunges again. Frustrated, the Surfer departs, leaving the Hulk vowing to track him down and force a journey to the stars.
In "To the Beckoning Stars!" from Marvel Masterworks: The Incredible Hulk #3, the High Evolutionary faces a dire threat on Wundagore II as his New Men descend into chaos, turning on him. Desperate, he captures the Hulk, hoping the gamma-powered giant might be the key to reclaiming control.
In "A World He Never Made!", the Hulk, transformed into Bruce Banner during transport to Wundagore II, is brought before the High Evolutionary—only to be dismissed as mere humanity. Yet the Evolutionary sees potential in Banner’s mind and decides to evolve him into a future version of mankind, thrusting him into a world shaped by science and survival.
In "What Have I Created?", Bruce Banner finds himself trapped and on the brink of a forced transformation at the hands of the High Evolutionary, who has engineered the New Men as his ultimate creations. When the New Men attack to stop the experiment, Banner’s rage unleashes the Hulk, setting off a clash between the monster and his creators. The Evolutionary, confronted with the consequences of his own ambition, chooses to evolve himself into a being beyond time and form—leaving the Hulk alone on the desolate Wundagore II, the last conscious mind in a silent, forgotten world.
In "The Legions of: The Living Lightning," the Hulk, after rescuing a downed pilot, is captured and manipulated by the radical militia known as the Living Lightning. Trapped in a web of control, he’s forced to march toward an army camp, his strength now a weapon for those who seek to break the world.
In "The Puppet and the Power!", the Hulk, manipulated by a sinister force, turns on his old adversary General Ross, believing the Living Lightning to be his allies. As the military scrambles to contain the rampaging giant, the true mastermind behind the scheme— the Lord of the Living Lightning—seizes control of Thunderbolt's base.
In "When the Monster Wakes!" from Marvel Masterworks: The Incredible Hulk #3, the Hulk and Talbot face off against the Lord of the Living Lightning in a desperate bid to reclaim a military base on the brink of destruction. With a missile barrage imminent and the enemy's forces closing in, the Hulk must push his strength to the limit—only to make a choice that could cost everything.
When Namor seeks an unlikely ally in his war against the surface world, he turns to the Hulk—only for the Puppet Master to seize control of the green giant and send him on a collision course with his ancient foe.
In "This World Not His Own!", Bruce Banner finds himself plummeting through a bottomless pit back to Midgard when the Enchantress intervenes, pulling him from the abyss. With the help of the Warriors Three and Oldar the Oracle, Banner learns the truth behind the Hulk’s origins—just as the Executioner, eager for vengeance, unleashes a troll army on Asgard. The Hulk’s sudden arrival turns the tide, but even his heroic stand isn’t enough to earn the All-Father’s favor, and Odin banishes him back to Earth, leaving the jade giant once more stranded in a world that isn’t his own.
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Reprints
↩ Reprints Tales to Astonish #80 (1966), Tales to Astonish #81 (1966), Tales to Astonish #82 (1966), Tales to Astonish #83 (1966), Tales to Astonish #84 (1966), Tales to Astonish #85 (1966), Tales to Astonish #86 (1966), Tales to Astonish #87 (1967), Tales to Astonish #88 (1967), Tales to Astonish #89 (1967), Tales to Astonish #90 (1967), Tales to Astonish #91 (1967), Tales to Astonish #92 (1967), Tales to Astonish #93 (1967), Tales to Astonish #94 (1967), Tales to Astonish #95 (1967), Tales to Astonish #96 (1967), Tales to Astonish #97 (1967), Tales to Astonish #98 (1967), Tales to Astonish #99 (1968), Tales to Astonish #100 (1968), Tales to Astonish #101 (1968), The Incredible Hulk #102 (1968)
Reprinted in The Incredible Hulk Omnibus #1 (2008)
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