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Marvel Masterworks: The Incredible Hulk#2
Cover: Jack Kirby & John Romita

Marvel Masterworks: The Incredible Hulk #2

Dec 2004 · Marvel · 49.99 USD; 80.00 CAD
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"Enter: The Hulk" marks a pivotal moment in the Hulk's saga, showcasing Stan Lee's sharp storytelling and Steve Ditko's iconic art, with George Bell's inks adding depth to the eerie, high-stakes atmosphere. When the Hulk is captured in unbreakable restraints, his vulnerability as Bruce Banner is exposed—only to be tested when his old friend Rick rushes to his aid, and the mysterious Leader sends the Chameleon to Gamma Base to uncover the truth. With Talbot and Banner locked in a tense standoff and Betty held hostage, the Hulk’s rage is pushed to the edge, setting the stage for a clash of wits and strength. The cover by Jack Kirby and John Romita captures the intensity of the moment, a striking visual that perfectly frames the chaos to come.

Contains 21 stories
Enter: The Hulk
18 pp · Superhero
The Incredible Hulk
10 pp
Banner Bot

When Bruce Banner completes an indestructible robot capable of surviving a nuclear blast, the strain of the deadline triggers his transformation into the Hulk—leaving the massive machine unattended. A foreign spy seizes control of the robot and takes flight, forcing the Hulk into a desperate chase. Exhausted and eventually reverting to Banner, he’s found in the desert by Ross and Betty, who witness his vow to build an even greater machine to stop the first.

Captured at Last
10 pp
Hulk [Bruce Banner]Thunderbolt RossBetty RossGlenn Talbot (introduction)Banner Bot

In "Captured at Last," the Hulk fights a relentless robot forged from Bruce Banner’s own designs, only to be overwhelmed and finally brought down when he’s trapped in a special restraint built by Banner and Tony Stark. With the base under threat, General Ross seizes the moment to capture the Hulk, while Glenn Talbot arrives on site with orders to monitor Banner—and soon, Betty—as tensions escalate.

Enter...the Chameleon!
10 pp
Humanoid (introduction)

In "Enter...the Chameleon!", the Hulk is captured in unbreakable restraints, only to slip free when he reverts to Bruce Banner. With Banner now in danger, his old friend Rick takes matters into his own hands, leaving Captain America’s side to aid his longtime ally. The mysterious Leader dispatches the Chameleon to Gamma Base to investigate a missing agent—likely the one who fell into a robot suit’s hole—setting off a tense game of deception. As Talbot and Banner clash in a simmering rivalry, the Chameleon strikes, impersonating Banner and using Betty as a hostage to steal a gamma grenade. The Hulk’s return is inevitable, but the real challenge is outsmarting a foe who wears his face.

A Titan Rides the Train
10 pp
Humanoid

In "A Titan Rides the Train," Bruce Banner travels by rail under heavy guard, escorting a dangerous nuclear device while General Talbot watches his every move. When a monstrous Humanoid attacks the train, the Hulk emerges to fight, but chaos erupts when the device is lost—and Bruce is found near it, barely clothed, leaving his loyalty in question.

The Horde of Humanoids!
10 pp
Lyndon Johnson

In "The Horde of Humanoids!", Bruce Banner, imprisoned and medicated to suppress his Hulk persona, faces a new threat when a horde of Humanoids descends on Astra Island during a critical test of the absorbatron. With the President’s unexpected order to free Banner and Rick's urgent mission to protect him, the Hulk must confront this overwhelming force—only to discover the true scale of the Leader's plan.

On the Rampage against the Reds!
10 pp

In "On the Rampage against the Reds!", Bruce Banner finds himself captured by a Russian submarine after a battle with the Humanoids sends them both into the ocean. Trapped and told he’ll be forced to work for the Soviets, Banner makes a desperate choice—transforming into the Hulk once more to break free. Now on the run, he’s pursued across the deep by a relentless enemy armed with a proton gun.

The Power of Dr. Banner!
10 pp
Humanoid
Where Strides the Behemoth
10 pp
Russians (villains)Kanga Kahn (villain)Hakun Gantu (villain)
Back from the Dead!
10 pp
Hulk [Bruce Banner]Thunderbolt RossGlenn TalbotBetty RossRick JonesLeader [Samuel Sterns]HumanoidsLyndon Johnson

In "Back from the Dead!", the Hulk, having saved Talbot from a deadly fall, decides he’s had enough of global adventures and leaps back home. Waking up at Gamma Base, Bruce Banner is once again imprisoned as a traitor—until President Rick, having learned the truth about the Hulk, sets him free. Now sent back to Astra Island to continue testing the absorbatron, Banner and Talbot face a new threat when the island’s leader unleashes an army of Humanoids determined to capture the Hulk.

Trapped in the Lair of the Leader!
10 pp

In "Trapped in the Lair of the Leader!", the Hulk finds himself captured and brought to the Leader’s hidden fortress, where the genius tyrant plans to harness the absorbatron for his own ends. With the fate of the machine—and the world—hanging in the balance, Bruce Banner must fight to survive, even as his allies turn against him.

To Live Again!
10 pp
Giant Humanoid

In "To Live Again!", Rick brings the dying Bruce Banner to their old underground complex and activates the gamma machine, restoring him as the Hulk—though now with Banner’s mind intact, he must rely on the machine every 48 hours to stay in control, haunted by a bullet still lodged in his skull. As General Talbot seizes the moment to pursue Betty, the Leader unleashes a massive humanoid to attack the gamma base, forcing the Hulk into a desperate battle.

Like a Beast at Bay!
10 pp
Giant Humanoid

In "Like a Beast at Bay!", the Hulk and Rick barely survive the explosion of Ross’s "Sunday Punch" missile, only to find themselves hunted through the wilderness. As military planes close in and Ross and Talbot assault their hidden cave, the Hulk makes a desperate move to protect Rick—just as the Leader appears, offering a twisted deal to save the Hulk from his dire situation.

Within the Monster Dwells a Man!
10 pp

In "Within the Monster Dwells a Man!", the Hulk, still haunted by a bullet in his head that threatens to end his human side, is taken by the Leader on a journey that forces them to confront the fragile line between mind and monster. As they travel, the two develop an uneasy connection, testing the limits of understanding between intellect and rage.

Another World, Another Foe!
10 pp
HulkThe WatcherLeaderHumanoidsan alien

In "Another World, Another Foe!", the Hulk, now permanently altered by a gamma surge that locks him in his monstrous form, is manipulated by the Leader into a high-stakes mission on the Watcher's planet. Bound by gratitude and a new, unbreakable bond to his former enemy, the Hulk must confront the galaxy's most formidable being in a race to claim the ultimate machine—before it falls into the wrong hands.

The Wisdom of the Watcher!
10 pp
an alien

In "The Wisdom of the Watcher!", the Hulk faces off against the galaxy’s most dangerous alien, all while the Watcher’s ultimate machine looms in the background. After the battle, the Watcher grants the Hulk the device, sending him back to the Leader’s lair—where the genius villain’s attempt to harness its infinite knowledge proves too much to bear.

Not All My Power Can Save Me!
10 pp
HulkThunderbolt RossBetty RossGlenn TalbotRick JonesThe WatcherKing ArrkamLeader

In "Not All My Power Can Save Me!", the Hulk, still reeling from the Leader's demise, turns to the Watcher's ultimate machine in a desperate bid to understand his own fate—only to learn that Rick has been captured again by the military, this time to exploit the link between Bruce Banner and the Hulk. With no time to spare, the Hulk leaps into action, only to be struck by a t-gun that sends him hurtling into the future.

I, Against a World!
10 pp
HulkThunderbolt RossGlenn TalbotKing ArrkamExecutioner

In "I, Against a World!", the Hulk awakens in a distant future where he’s captured by King Arrkam and forced to battle Arrkam’s forces. When he finally regains his strength, Arrkam reveals a shocking alliance—his enemy, the one he calls "The Evil One," is none other than the Executioner.

Bruce Banner Is the Hulk!
10 pp
ExecutionerKing Arrkam

In a high-stakes clash across time, the Hulk faces off against the Asgardian Executioner in a battle that could decide the fate of Earth’s future. With the stakes higher than ever, the Hulk must fight not just for survival, but for the very timeline itself—while back in the present, Rick confronts Talbot with a secret that could change everything.

The Hulk Must Die!
10 pp
Dr. Konrad Zaxon

In "The Hulk Must Die!", the Hulk’s return from the future sets off a chain of tense revelations and escalating threats. Rick shares the truth with Betty—that Bruce and the Hulk are one—and she struggles to reconcile the man she knows with the monster he becomes. Meanwhile, Dr. Zaxon, Banner’s replacement at gamma base, sees the Hulk’s power as the key to his own global ambitions.

The Titan and the Torment
10 pp
Dr. Konrad Zaxon (dies)

In "The Titan and the Torment," the Hulk faces off against the cunning Zaxon, who seeks to drain the Hulk’s power for his own dark purposes—only to meet a swift end in the process. With his strength unchained, the Hulk turns his fury on a squadron of fighter jets, sending train tracks flying before a surprising collision with Hercules, who’s riding in a locomotive just moments away.

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Cast · 24 characters

Full credits

writer Stan Lee
letterer Sam Rosen
cover pencils Jack Kirby
cover inks John Romita

Reprints

↩ Reprints Tales to Astonish #59 (1964), Tales to Astonish #60 (1964), Tales to Astonish #61 (1964), Tales to Astonish #62 (1964), Tales to Astonish #63 (1965), Tales to Astonish #64 (1965), Tales to Astonish #65 (1965), Tales to Astonish #66 (1965), Tales to Astonish #67 (1965), Tales to Astonish #68 (1965), Tales to Astonish #69 (1965), Tales to Astonish #70 (1965), Tales to Astonish #71 (1965), Tales to Astonish #72 (1965), Tales to Astonish #73 (1965), Tales to Astonish #74 (1965), Tales to Astonish #75 (1966), Tales to Astonish #76 (1966), Tales to Astonish #77 (1966), Tales to Astonish #78 (1966), Tales to Astonish #79 (1966)

Reprinted in The Incredible Hulk Omnibus #1 (2008)

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