The Carl Barks Library #3
☆ Be the first to review + Add to your collection — Join freeIn "Only A Poor Old Man," the Beagle Boys scheme to steal Scrooge's fortune by drilling into his money bin, only to find their plans foiled when Scrooge secretly hides his wealth in an old reservoir. With the dam now their next target, the Beagle Boys race to flood the area—unaware that Scrooge’s clever move has turned the tide in his favor.
In "Horseradish Treasure," Scrooge McDuck faces a bizarre and urgent challenge: to save his fortune from Chisel McSue by fulfilling a long-forgotten contract from centuries past. The key lies in a lost shipment of horseradish, stashed aboard a sunken ship in the Caribbean, and the ducks set sail in a small sailing ship to uncover the buried treasure—before time runs out.
Scrooge McDuck’s latest attempt to keep his money safe backfires when he stores his fortune in a repurposed water tank—only to find the Beagle Boys have a knack for turning even the most secure vaults into a game of hide-and-seek. With his wealth locked away in a round money bin, Scrooge must outthink the crooks before they turn his fortress into a getaway.
In "The Menehune Mystery," Scrooge McDuck’s treasure shipment takes a dangerous detour when the Beagle Boys hijack the ship meant to deliver his gold to a newly purchased Hawaiian island. Trapped on the remote island with only an ancient local named Opu Nui and the elusive, mythical menehunes for company, the ducks must outwit their captors in a landscape full of secrets and strange, hidden dangers.
In "Secret of Atlantis," Scrooge McDuck sets his sights on making a single 1916 quarter the most valuable coin in the world by sinking every other one in the Atlantic—except one, which is accidentally flattened by a steamroller. Determined to recover a pristine coin, Scrooge dives into the deep ocean, where he and his nephews stumble upon the long-lost city of Atlantis, a hidden realm inhabited by fish-men who thrive beneath the waves.
In "Tralla La," Uncle Scrooge seeks a break from his wealth-driven life and journeys to the mysterious land of Tralla La, a place said to be untouched by money or material gain. With his usual curiosity and determination, he steps into a world where fortune and fame mean nothing—though he’s not sure how long that will last.
Scrooge and the Ducks set out on a desert adventure after discovering ancient arrowheads that lead them to rumors of the legendary Seven Cities of Cibola. As they follow the trail into the arid wilderness, the Beagle Boys, eavesdropping on their plans, give chase in hopes of claiming the fabled treasure for themselves.
In "The Mysterious Stone Ray," Scrooge sets sail to clear the gold dust clogging his pores and to investigate a distress call found in a bottle on the shore. When he and the ducks reach the island, they uncover the Beagle Boys—and a strange, glowing ray that petrifies anything it touches.
When Scrooge hides the combination to his new safe in a locket that ends up around a lemming’s neck, the tiny creature escapes onto a passing schooner—setting off a wild chase across the sea to Norway, where Donald and the nephews must navigate a vast, mysterious march of lemmings toward the shore.
In "The Tuckered Tiger," Scrooge McDuck enters a high-stakes race against the Maharajah of Swingingdore’s tiger, with the bizarre wager that the loser must pay the winner their own weight in diamonds. The race promises more than just speed—it’s a clash of wills, wealth, and pride, with both competitors pushing their limits in a contest that could leave them richer… or completely drained.
In "The Fabulous Philosopher's Stone," the ducks embark on a globe-trotting quest across Europe, chasing legends of a fabled stone said to transmute metals into gold. Their journey leads them through ancient ruins and hidden passages, culminating in a daring descent into the legendary labyrinth of Crete.
In "The Great Steamboat Race," Scrooge McDuck teams up with his longtime rival, "Horseshoe" Hogg, to raise two long-dormant steamboats from the Mississippi River, reigniting a decades-old wager from 1870. The race isn't just about speed—it's a high-stakes showdown to claim ownership of Cornpone Gables, a Southern mansion steeped in history and rivalry.
In "The Golden Fleecing," Scrooge McDuck sets his sights on a coat woven from the mythical golden fleece, lured by a trio of enigmatic traders who reveal their true, harpy nature in Colchis. There, Scrooge is put to the test in a bizarre trial of culinary skill, while Donald and the nephews race to save him from the legendary Sleepless Dragon.
In "A Sweat Deal," Uncle Scrooge, parched in the desert heat, resists the tempting oasis of Joe's Restaurant—too expensive for his tastes—choosing instead to trek a full mile to a cheaper eatery, where his frugality may be tested as much as his endurance.
In "The Lost Crown of Genghis Khan!", Uncle Scrooge, Donald, and the nephews venture into the icy peaks of Asia in search of a legendary treasure—only to find themselves face-to-face with a fearsome abominable snowman. As the frozen wilderness closes in, the adventure takes a chilling turn that tests their wits and courage in the heart of a frozen mystery.
In "The Second-richest Duck," Scrooge McDuck travels to South Africa to settle a long-standing rivalry with Flintheart Glomgold, the self-proclaimed richest duck in the world. With their fortunes pitted against each other, the two rivals discover that the true measure of wealth comes down to an unexpected contest: who has saved the longest ball of string. The fate of the title rests on a race across the African savanna, where a single, winding thread could decide it all.
In "Back To Long Ago!", Scrooge McDuck finds himself under a hypnotist’s spell, uncovering a surprising past as Matey McDuck, a British navy sailor who once buried treasure in the Caribbean. With memories of that long-ago life now awakened, Scrooge sets off for the island—only to discover Donald Duck and the nephews have been hypnotized into chasing the same treasure, turning the journey into a race across the sea.
Uncle Scrooge signs up for "The Colossalest Surprize Quiz Show," hoping to win big—up to $120,000 in cash prizes. But just before going live, he gets a shocking update: any earnings beyond that amount would trigger a tax bill of one billion dollars.
In "Fishing Mystery," Gyro takes a rare day off to fish, reeling in a surprising number of catches while his fellow anglers struggle with empty lines. The mystery deepens as others watch in disbelief, wondering what secret lure or technique could be giving Gyro such luck.
In "Land of the Pygmy Indians," Scrooge McDuck retreats to a remote stretch of Canadian wilderness to escape the chaos of Duckburg, only to discover he's not alone—his new land is home to the tiny Peeweegahs, whose language echoes the lyrical cadence of Longfellow’s "Song of Hiawatha." When the ducks are captured, Donald must prove their peaceful intentions by catching a massive sturgeon, testing his skill and courage in a land where size and tradition are everything.
In "The Mines of King Solomon," Scrooge takes Donald and the nephews on a globe-spanning tour of his far-flung ventures, where the boys' Junior Woodchuck animal calls continually stir up trouble. While checking on a sand supply for glass in an Arab village on the Red Sea, the trio stumbles upon the legendary Mines of King Solomon—only to find themselves pursued by camel-mounted raiders drawn by the very calls that got them into trouble in the first place.
In "History Tossed," Scrooge McDuck channels his inner founding father, mirroring George Washington’s legendary feat by launching a dollar across the Potomac—but then he’s off in a boat, chasing it in a race against time and river currents. The stakes are high, the waters wide, and the treasure of a single coin becomes a test of speed, luck, and sheer determination.
In "City of Golden Roofs," Scrooge and Donald embark on a high-stakes money-making race across the Gung Ho River in Indochina—Scrooge peddling massive stoves for airplane hangers, Donald pushing midget tape recorders—only to stumble upon the long-lost city of Tangkor War. Hidden for a thousand years, the city’s secrets begin to stir when Donald’s recordings of the legendary calypso king Shoeless Pashly echo through its golden rooftops.
In "Rescue Enhancement," Uncle Scrooge finds himself stranded on a deserted island, his desperate help sign ignored. With no rescue in sight, he shifts gears—replacing the sign with dollar bills in a bold, money-driven bid to attract attention.
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Reprints
↩ Reprints Four Color #386 (1952), Four Color #456 (1953), Four Color #495 (1953), Walt Disney's Uncle Scrooge #4 (1953), Walt Disney's Uncle Scrooge #5 (1954), Walt Disney's Uncle Scrooge #6 (1954), Walt Disney's Uncle Scrooge #7 (1954), Walt Disney's Uncle Scrooge #8 (1954), Walt Disney's Uncle Scrooge #9 (1955), Walt Disney's Uncle Scrooge #10 (1955), Walt Disney's Uncle Scrooge #11 (1955), Walt Disney's Uncle Scrooge #12 (1955), Walt Disney's Uncle Scrooge #13 (1956), Walt Disney's Uncle Scrooge #14 (1956), Walt Disney's Uncle Scrooge #15 (1956), Walt Disney's Uncle Scrooge #16 (1956), Walt Disney's Uncle Scrooge #17 (1957), Walt Disney's Uncle Scrooge #18 (1957), Walt Disney's Uncle Scrooge #19 (1957), Walt Disney's Uncle Scrooge #20 (1957), Walt Disney's Giant Comics #219 (1961), Uncle Scrooge, His Life and Times #1 (1981)
Reprinted in The Complete Carl Barks #32 (1985), Walt Disney's Uncle Scrooge #222 (1987), Walt Disney's Uncle Scrooge #228 (1988), Walt Disney's Uncle Scrooge Adventures #19 (1990), Walt Disney's Uncle Scrooge Adventures in Color #1 (1996), Walt Disney's Uncle Scrooge Adventures in Color #2 (1996), Walt Disney's Comics and Stories #4 / 602 (1996), Walt Disney's Uncle Scrooge Adventures in Color #8 (1996), Walt Disney's Uncle Scrooge Adventures in Color #10 (1996), Walt Disney's Uncle Scrooge Adventures in Color #29 (1997), Walt Disney's Uncle Scrooge Adventures in Color #30 (1997), Carl Barks samlede verk #23 (2006), Uncle Scrooge: The Mysterious Stone Ray & Cash Flow #[nn] (2011), The Complete Carl Barks Disney Library #[20] (2019), The Complete Carl Barks Disney Library #26 (2022)
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