Marmaduke Mouse #45
☆ Be the first to review + Add to your collection — Join freeMarmaduke Mouse experiences adventures on the high seas when Pinky and Pudd prepare to take off in a plane, leading to mishaps involving a ship and its sailors. In a separate story, Marmaduke is caught napping by Shifty Fox, who attempts to steal a food basket, but Marmaduke outwits the fox's schemes. A third story shows Marmaduke and Beanie encountering an Eskimo igloo and a wax figure, with complications arising when a character in disguise attempts to steal their food baskets, leading to a chaotic chase.
When Cuthbert Cat's television breaks down just before the big game, he tries to trick Marmaduke Mouse into paying for repairs—but Marmaduke has other ideas, and a do-it-yourself approach leads to one mishap after another. A desperate scheme involving a box kite sends our hero flying toward the stadium, where he gets far more than he bargained for.
When the tyrannical King Bongo threatens Prince Pinky's kingdom with invasion, Marmaduke Mouse and his pal Pudd decide to even the odds by boarding the bully's battleship. Their makeshift defense spirals into a wild chase across the harbor and up a river, leaving King Bongo's prized warship in an unexpected place and everyone scrambling to figure out what comes next.
Marmaduke Mouse is desperate to win a $500 prize in a radio fiddle contest, but his friend Mamie forces him to bring along her mischievous nephew Tiny—who's determined to sabotage the whole thing. When chaos erupts at the station, Marmaduke and Tiny's accidental comedy act becomes impossible to ignore, leading to a hilariously unexpected outcome neither of them saw coming.
Marmaduke Mouse and his pal Goofy are in for a day of escalating practical jokes when the scheming Shifty Fox decides he's owed payback for a rocket-powered prank gone wrong. After Shifty's fake fire department call backfires spectacularly, Marmaduke and Goofy cook up their own revenge—but when a real wildcat crashes their elaborate scheme, even the jokers get caught in the chaos. It's a six-page tangle of tricks, comeuppance, and muddy mayhem that proves in this crowd, you never know when the last laugh will land.
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We Buy Collections ▸Reprints
↩ Reprints Egbert #18 (1950), Marmaduke Mouse #33 (1952)
Reprinted in Marmaduke Mouse #60 (1956), Marmaduke Mouse #61 (1956), Marmaduke Mouse #62 (1956)
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