Marmaduke Mouse #60
☆ Be the first to review + Add to your collection — Join freeAfter a sleepless night worrying about skunks, Marmaduke decides the solution is to live like a prince and hires Sammy as his servant. When Sammy tries to sneak into Marmaduke's new office to show him a crime, Marmaduke kicks him out repeatedly, but eventually Sammy convinces him to become a detective and solve crimes for money. As they search for a case, they encounter a bloodhound who chases them, leading to a series of comic mishaps involving a rocket that launches Marmaduke skyward multiple times, ultimately leaving the pair exhausted and laughing at their misadventures.
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We Buy Collections ▸Reprints
↩ Reprints Marmaduke Mouse #33 (1952), Marmaduke Mouse #35 (1953), Marmaduke Mouse #40 (1953), Marmaduke Mouse #41 (1953), Marmaduke Mouse #45 (1954), Marmaduke Mouse #52 (1955)
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