Hawkman by Geoff Johns #1
☆ Be the first to review + Add to your collection — Join freeThis volume collects the earliest issues of Geoff Johns' acclaimed run on Hawkman, reprinting Hawkman (2002) #1-12. The story redefines the character's mythology, establishing Carter Hall as a reincarnating hero with a complex history spanning multiple lifetimes and introducing a new take on his connection to the Thanagarian police officer Katar Hol. Johns' run is noted for streamlining Hawkman's convoluted backstory while delivering action-packed superhero storytelling.
In "First Impressions," Geoff Johns and James Robinson kick off a bold new era for Hawkman with Rags Morales' striking art, diving into a tangled mystery as Hawkgirl and Danny Evans hunt for a stolen book and diamond. Meanwhile, Hawkman, Jayita, Shadow Thief, and Copperhead are drawn into the chaos of the Battlelands, while an emerald archer strikes in St. Roch, setting the stage for something far larger. Cover by Andrew Robinson.
In "Lost in the Battlelands," Hawkman, Jayita, Shadow Thief, and Copperhead are drawn into the chaos of warring factions across the treacherous Battlelands, while Hawkgirl and Danny Evans race to track down Tigress and recover a stolen book and diamond. Back in St. Roch, an emerald archer strikes without warning, targeting the mayor and his driver—leaving both mystery and danger in their wake.
In "Slings and Arrows, Part One," Hawkgirl races to save the Lundi Gras King after he’s struck by an arrow during the parade, while Hawkman takes off to confront a shocking figure: Oliver Queen.
In "Slings and Arrows, Part Two," Hawkman, Hawkgirl, and Green Arrow track down Thomas Lucas Ludlow—the son of the traitorous Seven Soldiers of Victory member Spider—whose deadly archery spree has terrorized St. Roch. As the trio closes in, the past and present collide in a high-stakes confrontation that tests their resolve and the weight of legacy.
In "Small Talk," Carter Hall seeks out Ray to discuss his complicated feelings for Kendra, while Hawkgirl confronts the metahuman Warwhip—only for Chief Nadel to intervene and end the threat. Meanwhile, Speed Saunders finds himself in a dangerous situation in Tibet.
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Reprints
↩ Reprints Hawkman #1 (2002), Hawkman #2 (2002), Hawkman #3 (2002), Hawkman #4 (2002), Hawkman #5 (2002), Hawkman #6 (2002), Hawkman Secret Files and Origins #1 (2002), Hawkman #7 (2002), Hawkman #8 (2002), Hawkman #9 (2003), Hawkman #10 (2003), Hawkman #11 (2003), Hawkman #12 (2003), Hawkman #13 (2003), Hawkman #14 (2003)
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