Rom Epic Collection: The Original Marvel Years #2
☆ Be the first to review + Add to your collection — Join freeThis second volume of Marvel's Rom Epic Collection continues the Spaceknight's Earthbound adventures, collecting issues from the original 1980s series. As Rom battles the Dire Wraiths, he crosses paths with a host of Marvel heroes including the X-Men, the Fantastic Four, Spider-Man, and the Hulk, while the mystery of his lost love Brandy Clark deepens. The collection also introduces key allies and enemies like Hybrid, Starshine, and the Terminator, weaving Rom's sci-fi saga into the broader Marvel Universe.
In "Move Over, Rom—There's a New Hero in Town!", Rom journeys to the lost planet of Galador only to find it vanished—replaced by a desperate battle on Xandar, where Nova and Powerhouse hold the line against a Skrull invasion. With help from the Prime Thoran of Xandar, Rom uncovers the truth behind the Golden Galaxy’s mysterious relocation and earns a return trip home, all while teaming up with cosmic heroes in a story written by Bill Mantlo and Mark Gruenwald, illustrated by Sal Buscema, Joe Sinnott, and Al Milgrom, and colored by Ben Sean. The cover by Al Milgrom captures the moment Rom steps into a new chapter of his journey.
When Brock Jones relocates to Clairton to escape the Rocketeers hunting his secret identity as the Torpedo, he’s startled to see Rom flying overhead—only to assume the armored hero is a threat. After a clash that turns into an uneasy truce, Rom recognizes a kindred spirit and calls on the new hero to stand against the rising danger of the Dire Wraiths.
In "Great Rocketeers Revival!", Rom faces a new threat as the Wraith Rocketeers descend on Clairton, targeting him and his ally Torpedo. Impressed by Torpedo’s courage and skill in battle, Rom makes a bold decision to leave his companion behind to defend the town, setting off on a journey back to his home planet of Galador.
In "Wraith, Color or Creed," Rom’s sudden rampage through Times Square draws the attention of Solace, a super pimp whose worker is among the victims, prompting him to hire Luke and Danny to track the android down. As the Heroes for Hire are misled by a disguised Reed Richards—actually a Dire Wraith—into believing Rom is a murderous alien, Power Man and Iron Fist confront the android, only to discover he’s not the enemy they thought. With the truth slowly unraveling, Rom’s path leads toward the Fantastic Four, but the real danger lies not in his actions, but in the deception that’s driving them.
When a rogue alien robot turns New York into a war zone, Power Man and Iron Fist go on a high-stakes mission to get Rom to the Baxter Building, dodging both citywide panic and the building’s formidable defenses. With Reed Richards’ help, Rom is sent on a ship bound for his home planet, Galador—just as a new threat emerges in Clairton.
In "No Place Like Home!", Rom—now piloting a borrowed Skrull ship—arrives at Galador’s long-lost coordinates only to find the planet vanished. Instead, he encounters Nova and Powerhouse defending Xandar from a Skrull invasion, their wary eyes on the giant robot in a foreign vessel. With the help of Xandar’s Prime Thoran, Rom’s journey takes an unexpected turn when the entire Golden Galaxy is revealed to have been relocated, leading to a surprising return to his true home.
In "Galador!", Rom returns to his long-abandoned homeworld after two centuries only to be hailed as a living god—though he’s anything but. The people of Galador now worship an imposter who bears his face and claims the Wraith War has ended, while Rom is imprisoned and forced to confront a shocking truth: the real Rom’s humanity was split, and the other half now fuels a tyrant’s rule. With the planet itself hurtling toward a deadly fate, Rom must reclaim his identity and unite the captured Spaceknights before Galador’s fate is sealed.
In "Galactus!", the planet Galador faces annihilation as the World Eater descends, forcing the Spaceknights to battle Terrax while Rom and Terminator make a desperate stand. With Terminator sacrificing himself to buy time, Rom must confront Galactus directly—offering a shocking alternative to devouring Galador: a lifeless universe, the Dark Nebula, home to the Dire Wraiths. Meanwhile, on Earth, the Dire Wraiths have already begun their invasion, taking over Clairton and wearing the skins of its people.
In "Turnabout Is Fair Play!", Rom outsmarts the devouring might of Galactus by luring him into the Dark Nebula and challenging him to consume the Wraith's toxic home universe—only to watch the cosmic entity nearly destroyed by its lethal environment. Though Galactus survives the ordeal, humored by Rom's cunning, he spares the Spaceknights’ lives but leaves them stranded by teleporting Galador to an unknown corner of space.
In "Earthward Bound!", Rom returns to Earth with Starshine after the Spaceknights are stranded by Galactus, only to find Clairton plunged into mystery as townsfolk vanish through cracks in the ground. With the town's fate tied to an underground network of mines, Rom and Starshine uncover a hidden threat: the Wraiths have replaced the residents, and the Mole Man’s strange actions may be a desperate attempt to protect what remains.
On Christmas Eve, Rom teams up with Torpedo to take on a new threat, using a modified visor that lets him see through the Dire Wraiths’ illusions. As the Metal Master targets Rom’s alien armor for its powerful alloys, the two must fight to protect Earth before the holiday night turns to chaos.
In "West Virginia Reel," Rom races to stop a prison transport gone rogue, only to be drawn into a trap orchestrated by the Brotherhood of Evil Mutants. As he pursues the fleeing convicts, he stumbles upon a snowbound house where the re-formed Hybrid and the escapees have taken shelter—unaware that the real danger lies not in chains, but in the shadows of betrayal.
In "Choosing Sides!", Mystique, Rogue, and Destiny find themselves at odds with the terrifying Hybrid—only to realize their true enemy is Rom, the alien warrior who’s been hunting them all. As the battle rages, unexpected alliances form when Destiny uncovers Hybrid’s plan to breed with mutant women, forcing the trio to turn on their former ally. With Rogue absorbing Hybrid’s power and Rom unleashing his neutralizer, the line between foe and ally blurs—leaving Rogue with a surprising new awareness of Rom’s integrity, and a quiet, lingering sense of something she never expected.
In "Mine Eyes Have Seen the Glory...", Rom ventures beyond Clairton to confront a new threat, intercepting a coven of Wraiths intent on capturing a blind young girl for their sinister experiments. With his alien armor and unyielding resolve, Rom races to protect her, uncovering a deeper mystery tied to the Wraiths' growing presence.
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↩ Reprints Rom #21 (1981), Power Man and Iron Fist #73 (1981), Rom #22 (1981), Rom #23 (1981), Rom #24 (1981), Rom #25 (1981), Rom #26 (1982), Rom #27 (1982), Rom #28 (1982), Rom #29 (1982), Rom #30 (1982), Rom #31 (1982), Rom #32 (1982), Rom #33 (1982), Rom Annual #1 (1982), Rom #37 (1982), Rom and the X-Men: Marvel Tales #1 (2024)
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