Police Comics #22
☆ Be the first to review + Add to your collection — Join freeIn "The Eyes Have It!", Jack Cole delivers a twisty, darkly comedic mystery from Police Comics #22, a 1943 gem where the boastful Burp takes on the slippery Sloozy Slime in a high-stakes bet over a crime that’s far more personal than anyone expected. With Jack Cole handling every aspect of the story—from writing and art to inks and lettering—this issue stands out as a rare, fully self-contained creation by one of the era’s most inventive talents. The cover by Jack Cole perfectly captures the story’s offbeat tension, making this a must-have for fans of classic crime tales with a surreal edge.
In "The Eyes Have It!" from Police Comics #22 (1943), Plastic Man teams up with Chief Branner to rescue Bright Eyes, a mute boy imprisoned by his monstrous father, the Sphinx, whose terrifying presence is matched only by the boy’s haunting eyes—eyes that seem to hold more than meets the eye. As the truth behind the father’s crimes begins to surface, the line between innocence and manipulation blurs, and Plastic Man must prove that even the quietest voices can carry the weight of justice.
The Spirit faces off against the criminal Morger Boys in this wartime thriller where a clever scheme and quick thinking combine to crack the case—though not before the vigilante's own timing costs lives.
In "The Human Bomb and the Bombardiers!" from Police Comics #22 (1943), the Human Bomb and his team race into Japanese-occupied China on a mission to dismantle a hostile operation and rescue a captive, using daring tactics and explosive courage in the heart of enemy territory.
In "On the Beach," Burp and the boastful Sloozy Slime make a wild bet over a crime that’s supposed to be unsolvable—only for Burp to uncover the truth in a twist that’s as unexpected as it is darkly funny. Written with a sharp, absurd wit, the story unfolds with a bizarre mix of crime-solving and twisted family dynamics, all in just one page of classic 1943 humor.
In this 1943 mystery tale from *Police Comics #22*, Destiny finds himself inexplicably drawn to Death Valley twice, each time uncovering clues to a hidden treasure. As he confronts a thief in a tense standoff, the moment takes a sudden turn when the gun is turned back on the villain—leaving the outcome hanging in the dust.
In "Submarine Sabotage," Phantom Lady joins Senator Knight and other officials on the maiden voyage of a cutting-edge super submarine—only to find that a hidden saboteur has infiltrated the crew and unleashed a deadly gas, turning the sleek vessel into a deadly trap.
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↩ Reprints The Spirit #8/18/1940 (1940)
Reprinted in The Steranko History of Comics #2 (1972), Plastic Man Archives #2 (2001), Jack Cole and Plastic Man Forms Stretched to Their Limits #[nn] (2001), Roy Thomas Presents Classic Phantom Lady Softee #1 (2013), Roy Thomas Presents Classic Phantom Lady #1 (2013), DC Finest: Plastic Man: The Origin of Plastic Man #[nn] (2025)
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