Monty Hall of the U.S. Marines #10
☆ Be the first to review + Add to your collection — Join freeIn "The Vial of Death," Sergeant Monty Hall and his Marines discover that a deadly radioactive vial has gone missing from a bomb project location near Hydrogen City. When one of the girls working at the headquarters is suspected of the theft, Monty and his team must track down the vial before it falls into enemy hands. After intense action including combat with enemy forces and a daring water escape, Monty recovers the vial and apprehends those responsible, ultimately proving that the suspected girl was innocent and earning commendation from his commanding officers.
In the midst of a brutal winter campaign, Monty Hall finds himself caught in a snow-laden patrol when a delayed mission leads to a shocking discovery: a hidden Red mine field and a village eerily abandoned. As the storm rages, the young correspondent Dave Bannon—more accustomed to scribbling than fighting—must step up when the situation turns dire. His little black book, meant for notes, becomes a symbol of unexpected courage, though its fate is soon lost in the chaos.
When a radioactive vial meant for a hydrogen bomb project goes missing from a contractor's office, Monty Hall and his fellow Marine guards must track it down before its deadly effects claim a victim—and they soon discover the theft is connected to a smooth-talking spy with dangerous ambitions. Racing against time and a mysterious convertible through the night, Monty and his team navigate a tangle of mistaken identities and careless mistakes to recover the vial and stop a plot to sell atomic secrets to the highest bidder.
During a Korean patrol, Monty Hall and his fellow Marines stumble upon a Chinese Communist reconnaissance operation—a sniper guarding a horseman coordinating an ambush against U.N. forces below. After taking down the sniper and his contact, Monty realizes the only way to reach the armored division in time is to commandeer the enemy's own mule, which Canarsie nicknames "Henry" for its ornery disposition. Racing down the mountainside on horseback under fire, the Marines deliver their warning just as the trap is about to spring.
Monty Hall and his fellow Marines are stationed at a proving ground when they find themselves caught in the middle of a payroll heist—but their pursuit of the thieves accidentally lands them commandeering the Snorkel, a top-secret amphibious vehicle that can travel through water as easily as on land. Now wanted by both the crooks and their own command, Monty and his crew must navigate treacherous waters, literally and figuratively, to recover the stolen payroll and prove the Snorkel's worth.
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Reprinted in Monty Hall of the U.S. Marines #10 (1953), Tell It to the Marines #14 (1955), Soldier and Marine Comics #15 (1955), Monty Hall #3 (1955), Army in Action #1 (1956), U.S. Fighting Men #11 (1963), Battle Stations Giant Edition #35-26 (1965)
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