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Monty Hall of the U.S. Marines #10 (1953)

Toby · 1953 · 36 pages

Free to read · restored edition by ComicBooks.com · Issue details →

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ContinueMonty Hall of the U.S. Marines #11 →
Contains 4 stories
The Little Black Book
7 pp · war
Monty Hall

In the midst of a brutal winter campaign, Monty Hall finds himself caught in a snow-laden patrol when a delayed mission leads to a shocking discovery: a hidden Red mine field and a village eerily abandoned. As the storm rages, the young correspondent Dave Bannon—more accustomed to scribbling than fighting—must step up when the situation turns dire. His little black book, meant for notes, becomes a symbol of unexpected courage, though its fate is soon lost in the chaos.

The Vial of Death
6 pp · war
Monty Hall

When a radioactive vial meant for a hydrogen bomb project goes missing from a contractor's office, Monty Hall and his fellow Marine guards must track it down before its deadly effects claim a victim—and they soon discover the theft is connected to a smooth-talking spy with dangerous ambitions. Racing against time and a mysterious convertible through the night, Monty and his team navigate a tangle of mistaken identities and careless mistakes to recover the vial and stop a plot to sell atomic secrets to the highest bidder.

Henry the Fighting Leatherneck
7 pp · war
Monty Hall

During a Korean patrol, Monty Hall and his fellow Marines stumble upon a Chinese Communist reconnaissance operation—a sniper guarding a horseman coordinating an ambush against U.N. forces below. After taking down the sniper and his contact, Monty realizes the only way to reach the armored division in time is to commandeer the enemy's own mule, which Canarsie nicknames "Henry" for its ornery disposition. Racing down the mountainside on horseback under fire, the Marines deliver their warning just as the trap is about to spring.

Mabel and the Snorkel
4 pp · war
Monty Hall

Monty Hall and his fellow Marines are stationed at a proving ground when they find themselves caught in the middle of a payroll heist—but their pursuit of the thieves accidentally lands them commandeering the Snorkel, a top-secret amphibious vehicle that can travel through water as easily as on land. Now wanted by both the crooks and their own command, Monty and his crew must navigate treacherous waters, literally and figuratively, to recover the stolen payroll and prove the Snorkel's worth.

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