DC Finest: Justice League of America: The Bridge Between Earths #[nn]
☆ Be the first to review + Add to your collection — Join freeThis volume from the DC Finest line collects early Justice League of America stories, focusing on the team's formation and their battles against threats like Starro the Conqueror, Amazo, and Felix Faust. It highlights the Silver Age adventures of iconic heroes including Superman, Batman, Wonder Woman, Aquaman, The Flash, Green Lantern, and Martian Manhunter, as they bridge Earths and solidify their legacy as the World's Greatest Super-Heroes. The collection gathers issues from the JLA's original run, showcasing the foundational work of writers like Gardner Fox and artists like Mike Sekowsky.
In "The Super-Struggle Against Shaggy Man!" from DC Finest: Justice League of America: The Bridge Between Earths #2025, the Justice League faces a dual threat as the Shaggy Man and a monstrous rock creature wreak havoc. With the Flash’s clever twist, the team turns the tide by pitting the two forces against each other—leading to a shocking confrontation when the Shaggy Man meets his own duplicate.
When Blockbuster and Solomon Grundy begin appearing on the wrong Earth, the Justice League of America races to uncover the source of the interdimensional rift. As the Spectre uncovers a terrifying truth, he warns that the Anti-Matter Man’s approach may be tearing the fabric between Earth-One and Earth-Two—before it’s too late.
In "The Bridge Between Earths!" from DC Finest: Justice League of America: The Bridge Between Earths #, Ray Palmer’s assistant inadvertently unleashes chaos by activating a space-warp machine that fractures reality, pulling Earths into dangerous collision. With the Anti-Matter Man threatening to consume both worlds, the combined might of the Justice League and Justice Society must hold the line while Ray and the Spectre race to restore balance—before time and space unravel completely.
When a prison break gone wrong spawns a mystical duplicate of Felix Faust, the Justice League races to identify the true one before the imbalance threatens to unravel the universe. With Snapper Crane aware of the deeper truth—that both are fakes and the real Faust still behind bars—the team must confront the doppelgängers in a test of magic, memory, and mystery.
When war hero Eddie Brent is manipulated into becoming a weapon of the Lord of Time, the Justice League must follow the trail of anomalous radiation from the weapons he wields to stop a threat that reaches across centuries. With time itself unraveling, the team races to dismantle the Lord’s plan before the 20th century is rewritten.
In "Missing in Action -- 5 Justice Leaguers!" from DC Finest: Justice League of America: The Bridge Between Earths #2025, Snapper Carr pieces together five separate, urgent accounts from League members who failed to respond to a critical distress call—each offering a compelling, unexpected reason for their absence, all tied to the looming threat of the Lord of Time. The story unfolds as a tense, character-driven mystery, weaving together personal stakes and cosmic urgency without revealing how the League will ultimately face the danger.
When a clever thief unveils a device that swaps real objects with perfect duplicates—stealing Batman’s Utility Belt, Wonder Woman’s Magic Lasso, and Green Arrow’s trick arrows—the Justice League must track down the source before the stolen gear falls into the wrong hands.
When Hal Jordan is critically injured retrieving a mysterious parcel, the Justice League races to uncover an ancient treasure tied to the Royal Flush Gang—now posing as legendary figures across history. As the team traces clues through time, they must outwit a gang that’s rewriting the past to claim the prize.
In "The Super-Crisis That Struck Earth-Two!", the Justice Society of America, now with an adult Robin on their team, faces an unexpected threat from four ordinary individuals on Earth-2—each empowered by a mysterious black matter from beyond. When their battle ends in defeat, they turn to the JLA via Johnny's T-Bolt, only to find the League itself battered and broken, suffering the same fate. Together, the two teams must uncover the source of the black matter before it consumes both Earths.
In "The Negative Crisis on Earths One-Two!", the Justice League and Justice Society join forces to confront the Black-Sphered Villains on Earth-2, where artificial black matter awakens dangerous power in four heroes—only to risk their corruption. As the team battles the resulting chaos, the heroes’ subconscious minds guide their allies toward the key to breaking the villains’ hold, revealing a shared vulnerability that must be exploited before the threat spreads.
When five Justice Leaguers wake up on a strange world stripped of their powers by the enigmatic trio known as the Impossibles, they’re forced to rely on grit and wits alone to face the relentless Contras. Without their usual abilities, can they still stand together when the odds are stacked against them?
In "Winged Warriors of the Immortal Queen!" from DC Finest: Justice League of America: The Bridge Between Earths #nn (2025), the Queen Bee—now immortal but trapped in stillness—commands six enslaved Leaguers on three perilous quests to secure the relics she needs to break her own curse. With her will as their only compass, the heroes must navigate forgotten realms and ancient trials, each journey testing their resolve in ways no one expected.
When the Key manipulates a cherished trophy in the Justice League’s collection, it triggers a deadly hour-long countdown that forces the heroes to turn on one another—each struggling to uncover the truth before loyalty collapses into bloodshed.
In "The Stormy Return of the Red Tornado!" from DC Finest: Justice League of America: The Bridge Between Earths #2025, a mysterious new Red Tornado crashes into a Justice Society meeting, claiming to be the original hero—though the JSA remembers only Ma Hunkel, who vanished as suddenly as she arrived. As the team faces off against criminals, the new Tornado repeatedly intervenes, causing their victories to end in what feels like fatal defeats. When he uncovers the truth behind the illusions—T.O. Morrow’s hand in the deception—he leaves for Earth-One, seeking help from the Justice League.
In "T. O. Morrow Kills the Justice League -- Today!", the cunning villain T. O. Morrow unleashes a devastating plan that sees him conquer both the Justice League on Earth-One and the Justice Society on Earth-Two. With a supercomputer unraveling the very fabric between universes, the fate of both worlds hangs in the balance. As Red Tornado works to revive the fallen heroes, the combined might of Earth-One and Earth-Two’s champions must rise to stop the annihilation—before it's too late.
In "Divided — They Fall!", Generalissimo Demmy Gog of the tiny nation of Offalia arrives in the United States wielding a stolen device capable of unraveling the morale of even the mightiest heroes. As the Justice League faces an enemy who strikes not with force, but with the quiet erosion of unity, their bond is tested like never before.
When the Headmaster plants evidence linking Green Arrow to the murder of the Tattooed Man, the Justice League fractures under suspicion and old grudges. With Wonder Woman stepping away from the team—having renounced her Amazon powers—trust becomes the rarest commodity in a world where allies can’t be believed.
In "Versus the Creeper!" from DC Finest: Justice League of America: The Bridge Between Earths, the Justice League grapples with a mystery as they investigate the enigmatic Creeper to uncover his true allegiance. Meanwhile, teen hero Mind-Grabber Kid, consumed by jealousy over the League’s fame, unwittingly arms an alien invasion by claiming the League has become tyrants who must be destroyed.
In "...And So My World Ends!," Martian Manhunter returns to the Justice League with a desperate plea: the White Martian Commander Blanx has launched a devastating assault on Mars. As the League rallies to defend the red planet, the cost of victory proves unbearable—Mars is left uninhabitable, forcing the surviving Martians to flee to a new world, with J'onn at their side.
When Hawkgirl arrives with news of people in Midway City turning to salt—her husband Hawkman among them—the Justice League races against time to stop the demonic force behind the transformations. With the clock ticking down, they’ll need more than strength to survive, and an unexpected ally may hold the key to breaking the curse.
ComicBooks.com Value
More listings for this title
Where to buy
Read it digitally
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Cast · 40 characters
Full credits
Reprints
↩ Reprints Justice League of America #45 (1966), Justice League of America #46 (1966), Justice League of America #47 (1966), Justice League of America #48 (1966), Justice League of America #49 (1966), Justice League of America #50 (1966), Justice League of America #51 (1967), Justice League of America #52 (1967), Justice League of America #53 (1967), Justice League of America #54 (1967), Justice League of America #55 (1967), Justice League of America #56 (1967), Justice League of America #57 (1967), Justice League of America #58 (1967), Justice League of America #59 (1967), Justice League of America #60 (1968), Justice League of America #61 (1968), Justice League of America #62 (1968), Justice League of America #63 (1968), Justice League of America #64 (1968), Justice League of America #65 (1968), Justice League of America #66 (1968), Justice League of America #67 (1968), Justice League of America #68 (1968), Justice League of America #69 (1969), Justice League of America #70 (1969), Justice League of America #71 (1969), Justice League of America #72 (1969)
Reviews
Reader reviews
No reader reviews yet.