Daredevil Omnibus #1
☆ Be the first to review + Add to your collection — Join freeThis massive hardcover collects Chip Zdarsky's acclaimed run on Daredevil, beginning with the 2019 relaunch of the series. The story follows Matt Murdock as he grapples with the fallout of a fatal mistake, forcing him to question his role as a vigilante and leading to a new, more brutal chapter in his life. This omnibus includes issues #1-20 of the 2019 series, along with the 'Daredevil Annual' #1 and material from 'Daredevil: The Man Without Fear' #1-5, featuring art by Marco Checchetto and others, with a cover by Danilo Tedesco.
In "The Evil Menace of Electro!" from Daredevil Omnibus #1, Matt Murdock is called in to review a lease for the Baxter Building—only to find himself in the middle of a high-voltage crisis when Electro infiltrates the lab, seeking Reed Richards’ most guarded secrets. With the building on the brink of chaos, Daredevil must navigate both the physical danger and the hidden threat before the situation spirals out of control.
In "The Owl, Ominous Overlord of Crime!", a ruthless financier transformed by scandal rises as the Owl, a new force in Hell's Kitchen. When he hires Matt Murdock to clear his name, the legal battle quickly turns into a dangerous game of power and deception. With Karen trapped and the city under threat, Daredevil must break free and confront the Owl’s growing empire before it’s too late.
In "The Mysterious Masked Matador!", a fallen bullfighter, driven by a shattered legacy, dons a dramatic mask and unleashes a campaign of chaos fueled by theatrical flair and relentless cape-waving. As Daredevil races to stop the spectacle, a quiet moment between Matt and Foggy stirs up buried feelings—Foggy’s impending proposal to Karen leaves Matt paralyzed by hesitation, forcing him to confront what he’s been avoiding all along.
In "Trapped by the Fellowship of Fear!", Daredevil stumbles into a staged movie set that’s actually a front for a bank heist, only to be overwhelmed by fear gas. With the Fellowship of Fear using a wax museum to display their victims—including a chilling replica of Daredevil—his only chance to stop them lies in confronting their twisted showpiece.
In "In Mortal Combat with Sub-Mariner!", Daredevil finds himself caught in a high-stakes clash when Namor, desperate to make humanity listen, takes his fight to the courts—and then beyond. With the tide turning against him, the Sub-Mariner's fury threatens to drown the surface world, forcing Daredevil into a battle he can’t win but must still face.
In "The Stiltman Cometh!" from Daredevil Omnibus #1, Matt Murdock and Foggy Nelson take on a case that quickly spirals beyond a simple legal dispute when a disgruntled scientist hires them to expose his boss. But when the scientist’s true motives surface, the duo finds themselves facing a new menace—Stilt-Man—whose towering presence and twisted scheme turn the case into a fight for survival.
In "That He May See!", Matt Murdock returns to Europe to visit an old college friend turned monarch, drawn by the promise of a doctor who might restore his sight. But when the king’s regime collapses into violence, Matt finds himself caught in a brutal uprising—where the only man who could have helped him is gone, and his own instincts are the only thing keeping him alive.
In "The Organization!, Part 1: While the City Sleeps!", Foggy Nelson finds himself drawn into a political campaign he never expected—running for District Attorney under the Reform Party—only to uncover a web of corruption tied to the mysterious Organizer and his Ani-Men. As shadows stretch across the city, Daredevil races to untangle the conspiracy before the truth is buried beneath the next dawn.
In "Sightless, in a Savage Land!", Matt Murdock—seeking to escape his thoughts about Karen—finds himself adrift on a cruise that takes a violent turn when pirates seize the ship. Taken to the Savage Land by the Plunderer, Daredevil must navigate a jungle where sight means nothing, and survival depends on instinct. There, Ka-Zar intervenes after recognizing the Daredevil costume as a remnant of a past clash with the X-Men, stepping in to defend the blind hero from a trespasser’s wrath.
In "The Secret of Ka-Zar's Origin!" from Daredevil Omnibus #1, Daredevil and Ka-Zar find themselves drawn into a deadly game of greed and legacy when the Plunderer reveals the hidden history of his savage brother and the mysterious necklace that holds the key to a vault containing a substance capable of destroying all weapons. As pirate crews and even the butler join the hunt for the medallion's halves, the line between ally and enemy blurs in a jungle showdown where the past is as dangerous as the present.
In "If This Be Justice...!", Daredevil crosses paths with Ka-Zar when the Plunderer, armed with a mystical stone and half of their father’s medallion, begins a global takeover. With Foggy and Karen in England, defending Ka-Zar against false charges brought by his scheming brother, Daredevil must stop the Plunderer’s rising threat—before justice itself is stolen.
In a gritty prison break that flips the script on brute strength, the Ox is lured into a dangerous escape by the cunning Dr. Karl Stragg, who promises to make him smarter in exchange for freedom. But when the plan unravels and the doctor swaps bodies with his unwitting partner, Daredevil must track down the new and improved Ox—before the mind behind the muscle proves too much to handle.
In "None Are So Blind..!", Spider-Man, convinced he's uncovered Daredevil's identity, pressures Foggy into pretending to be the Devil of Hell's Kitchen—just to impress Karen. When the Masked Marauder strikes, the unlikely trio must set aside their suspicions long enough to stop a threat that puts them all on the same side.
In "There Shall Come a Gladiator!", a costume store owner with a flair for the dramatic dons a suit and declares himself a true gladiator, setting off a chain of chaos in Hell's Kitchen. When Foggy Nelson, lured by a flashy Daredevil costume and a risky bet, steps into the ring, the real Daredevil must step in to protect his friend—only to vanish into the fog, leaving the city to wonder who truly won the fight.
In "The Tri-Man Lives!" from Daredevil Omnibus #1, the Masked Marauder and the Gladiator unleash the Tri-Android—a fusion of three master criminals—on Daredevil in a high-stakes bid to claim control of the Maggia. With the android powered by the combined talents of its criminal architects, Daredevil must face a foe unlike any he’s encountered before.
In "DD Goes Wild!", Daredevil finds himself trapped in a surreal Roman Coliseum movie set, forced to battle Gladiator while Maggia bosses watch from the stands. When a caged lion breaks free, Daredevil’s instinct to save a life—even an enemy’s—shifts the tide in unexpected ways.
In "The Mystery of the Midnight Stalker!" from Daredevil Omnibus #1 (2017), Daredevil travels to England to clear Ka-Zar’s name after he’s framed for a series of mysterious nighttime crimes. As the truth unfolds, Daredevil uncovers a sinister plot involving the Plunderer and a dangerous game of deception, testing his instincts and resolve. In a quiet moment, a letter from Spider-Man to Matt Murdock drops a startling revelation—Spider-Man knows the secret behind Daredevil’s identity.
When Matt Murdock panics about exposing his secret identity, he spins a wild lie: Daredevil is actually his twin brother, Mike. Foggy and Karen, naturally suspicious and curious, insist on meeting the mysterious sibling—and they do. Just as things get awkward, the enigmatic Leap-Frog arrives in town, turning the whole situation into something far stranger than anyone expected.
In "Stilt-Man Strikes Again," Matt—still playing the role of Mike Murdock—finds himself tangled in a new threat when the Leap-Frog escapes custody, leading Daredevil into a confrontation with the towering Stilt-Man. As the masked villain makes his move, a mysterious figure known as the Masked Marauder intervenes, hunting for Daredevil’s secret identity while pulling Stilt-Man from the fight.
In "Mike Murdock Must Die!" from Daredevil Omnibus #1, the Marauder targets Matt, Foggy, and Karen, using their lives to force Daredevil to reveal his true identity. As the tension escalates aboard a fleeing helicopter, the fight reaches a fever pitch—just as Spider-Man crosses paths with Stilt-Man in a clash of web and steel.
In "Thou Shalt Not Covet Thy Neighbor's Planet!", Daredevil finds himself in a tense showdown when a college lecture on extraterrestrial law takes a sudden turn—real alien invaders have arrived, and their plans for Earth are anything but diplomatic. The story blends sharp legal insight with high-stakes action, as Matt Murdock faces a threat that’s as much about ideology as it is about power.
In "Unmasked!", Matt faces a turning point when his personal life collides with his duties as Daredevil—just as he prepares to propose to Karen, her kidnapping by the Boss forces him to confront whether his life as a vigilante can ever truly accommodate love.
In "If There Should Be a Thunder God!", Matt Murdock dons the guise of Thor to lure out Cobra and Hyde, only to find the real thunder god furious at the impersonation. After proving his worthiness, Daredevil faces his foes—only to have his heightened senses stolen by one of Hyde’s experiments, leaving him truly blind.
Daredevil, still blind and trapped by Cobra and Hyde in their hidden lair, fights to stay alive by searching for an antidote to regain his powers—while the two villains close in on their gruesome plan.
In "The Name of the Game Is Mayhem!", Daredevil races to save the Invisible Girl from the Trapster, but the fight leaves him injured—his back taking a punishing toll. As Matt Murdock struggles to recover, Foggy Nelson is unexpectedly drawn into politics when he's asked to run for District Attorney, while Debbie Harris, recently paroled, reaches out to him. Then, without warning, Dr. Doom appears, turning the city’s tension into something far more dangerous.
In "The Living Prison!", Daredevil and Doom find themselves caught in a bizarre twist of fate after their identities are scrambled, leaving them stranded in each other’s forms—though only one of them remembers the truth. With the Fantastic Four unaware of the switch, the line between hero and villain blurs as chaos unfolds in the shadows.
In "The Flames of Battle," Daredevil finds himself hunted by the Fantastic Four, who believe the real him has been replaced by Doctor Doom. With his mind still his own but his body altered, Daredevil must rely on newfound allies to prove his identity—before the truth burns too brightly.
In "The Exterminator and the Super-Powered Unholy Three," Daredevil finds himself caught in a deadly game when the Unholy Three return—this time under the command of a mysterious new leader, the Exterminator, who wields a time displacement gun. When the team crashes a double-date between Matt Murdock and Jo, the tension escalates fast, especially after one of the Three vanishes in a flash, leaving only the chilling aftermath of betrayal.
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Reprints
↩ Reprints Daredevil #1 (1964), Daredevil #2 (1964), Daredevil #3 (1964), Daredevil #4 (1964), Daredevil #5 (1964), Daredevil #6 (1965), Daredevil #7 (1965), Daredevil #8 (1965), Daredevil #9 (1965), Daredevil #10 (1965), Daredevil #11 (1965), Daredevil #12 (1966), Daredevil #13 (1966), Daredevil #14 (1966), Daredevil #15 (1966), Daredevil #16 (1966), Daredevil #17 (1966), Daredevil #18 (1966), Daredevil #19 (1966), Daredevil #20 (1966), Daredevil #21 (1966), Marvel Super Heroes #1 (1966), Daredevil #22 (1966), Daredevil #23 (1966), Daredevil #24 (1967), Daredevil #25 (1967), Daredevil #26 (1967), Daredevil #27 (1967), Daredevil #28 (1967), Daredevil #29 (1967), Daredevil #30 (1967), Daredevil #31 (1967), Daredevil #32 (1967), Daredevil Annual #1 (1967), Daredevil #33 (1967), Daredevil #34 (1967), Not Brand Echh #4 (1967), Daredevil #35 (1967), Daredevil #36 (1968), Daredevil #37 (1968), Daredevil #38 (1968), Daredevil #39 (1968), Fantastic Four #73 (1968), Daredevil #40 (1968), Daredevil #41 (1968), Marvel Super-Heroes #22 (1969), Marvel Super-Heroes #23 (1969), Marvel Super-Heroes #24 (1970), Marvel Super-Heroes #25 (1970), Marvel Super-Heroes #26 (1970), Marvel Super-Heroes #27 (1970), Ka-Zar #1 (1970), Marvel Super-Heroes #28 (1970), Ka-Zar #2 (1970), Marvel Super-Heroes #29 (1971), Ka-Zar #3 (1971), Marvel Super-Heroes #30 (1971), Marvel Super-Heroes #31 (1971), Giant-Size Marvel Triple Action #1 (1975), Giant-Size Marvel Triple Action #2 (1975)
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