Checkmate #15
In "The Janus Directive, Part 1: Knight Kill," Checkmate's Ray finds himself caught in a deadly game when he impersonates a mob contact to stop a political assassination—only to be ambushed by the enigmatic armored killer known as Bishop. With the stakes rising and his cover blown, Ray returns as Warwick, armed with a modified Checkmate suit, ready to face Bishop again. As tensions explode, Waller arrives with reinforcements, signaling that the battle for control within the intelligence world is just beginning. Written by Paul Kupperberg and illustrated by Steve Erwin, with inks by Al Vey and colors by Julianna Ferriter, the issue's cover by Gil Kane captures the high-stakes tension of a covert war unfolding in the shadows.
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Ray is impersonating a mob contact who is involved in a plot to kill a political figure when he is attacked by an armored assassin who calls himself Bishop. Bishop handily beats the Checkmate Knight and blows up his target (or thinks he does, not realizing it was Ray in disguise). After a short breather, Ray goes out as Warwick again to confront the man who tried to have him killed. Once again, Bishop attacks, but this time Ray is ready for him with a souped up suit of Checkmate armor. Waller shows up at Checkmate with reinforcements for a war that is about to rock the intelligence community.
Plot details indexed by the Grand Comics Database (CC BY-SA).
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