Superalmanaque DC #2
In "Conspiração Janus - Parte I: Morte Noturna," Ray, disguised as a mob contact in a high-stakes assassination plot, is ambushed by Bishop, an armored assassin who leaves him for dead—only to discover his target was a decoy. Forced to flee and regroup, Ray reemerges as Warwick, armed and prepared, to face Bishop once more in a clash of wits and firepower. As the confrontation escalates, Checkmate’s leadership prepares for a full-scale conflict that could unravel the intelligence world.
In "Conspiração Janus - Parte II: Dispersão," Waller unveils the Janus Directive to Task Force X, claiming that either the Force of July or Project Atom will betray them to seize control of the covert intelligence network. With cold resolve, she orders the Suicide Squad to eliminate the Force of July, while instructing Bronze Tiger to ensure their deaths—though Ben hesitates, uneasy about the mission and uncertain if the directive is real, especially since Oracle can't verify its existence. The Squad confronts the Force in a brutal clash, emerging victorious—but the true threat remains shrouded in doubt.
In "Conspiração Janus - Parte III: Cavalos das Sombras," the stakes rise as Checkmate’s capture of Megala from Project Atom leads to a hidden tracking device activating—setting off a chain reaction. With Waller’s Janus Directive spiraling out of control, Harry takes it upon himself to confront her, while Gary, Val, and Black Thorn launch a daring infiltration of Belle Reve Prison, only to clash with the Suicide Squad and inadvertently give Waller the opening she needs to vanish.
In "Conspiração Janus - Parte IV: Jogo Mortal," chaos erupts at Checkmate headquarters when Amanda Waller's Suicide Squad launches a brutal assault, caught in the crossfire between Peacemaker and Major Force. As the battle rages, Harry’s desperate attempt to de-escalate the Janus Directive by sending Black Thorn to reason with Eiling of Project Atom begins to unravel—just as Kobra, the hidden architect of the scheme, steps in to reassert control.
In "Conspiração Janus - Parte V: Cavalos em Xeque," with their base in ruins, Checkmate relocates to the abandoned NORAD complex in Colorado, where tensions rise as Harry challenges Eiling’s trust in the Janus Directive—arguing it’s a trap and pushing for an uneasy alliance with the Atom Project. As global operations unravel, Kobra strikes with deadly precision, eliminating Checkmate Knights one by one, turning every mission into a high-stakes game of survival.
In "Conspiração Janus - Parte VIII: Esquadrão Pesado," the Suicide Squad's headquarters becomes the battleground as Checkmate, the CBI, and Project Atom launch a coordinated assault to capture Waller. With tensions at breaking point, a fragile alliance forms when Waller reveals she was never the Kobra doppelgänger—she was using the deception to uncover the real threat behind the Janus Directive, a secret with far-reaching consequences that could reshape the balance of power.
In "Conspiração Janus - Parte IX: Cavalos em Luta," the tide turns as rival governmental agencies set aside their differences to launch a unified assault on Kobra’s besieged space ark. With the structure of his empire crumbling and his grand design unraveling, Kobra, cornered and desperate, activates his pulse cannon in a final bid to unleash chaos across the skies.
In "Conspiração Janus - Parte X: Fim de Jogo," the fate of the world hangs in the balance as Kobra's pulse cannon and space ark threaten global stability. With rival agencies torn apart by manipulation, a new order emerges: Sarge Steel takes command of covert meta-human operations, Eiling assumes control of military efforts, and the Suicide Squad remains under Waller’s watch—now with a new mandate and a watchful eye from above.
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↩ Reprints Checkmate #15 (1989), Checkmate #16 (1989), Suicide Squad #27 (1989), Suicide Squad #28 (1989), Checkmate #17 (1989), Checkmate #18 (1989), Firestorm the Nuclear Man #86 (1989), Manhunter #14 (1989), Suicide Squad #29 (1989), Suicide Squad #30 (1989)
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