Aquaman de Peter David #1
In "null," Aquaman and Aqualad dive into a deep-sea mystery when Admiral Strom tasks them with investigating a sunken submarine—only to find themselves ensnared in a deadly trap set by the newly emerged Charybdis, who seeks to seize the Sea King’s power. With the ocean’s depths holding secrets and danger, the trio must navigate a perilous clash of wills beneath the waves.
In "null," Aquaman’s powers are stolen by the cunning Charybdis, leaving him vulnerable and unsure of his strength. With Aqualad and Dolphin at his side, he must confront the thief on land—where the sea king’s abilities mean little—before Charybdis can claim his final victory.
In "null," Aquaman races to rescue Porm, his adopted dolphin mother, after she’s taken by Japanese hunters, forcing him to confront Admiral Strom and test his newfound skill with the harpoon. With Aqualad at his side and Superboy standing in his way, Aquaman must navigate betrayal and urgency as he pushes toward the truth behind the capture.
In "null," Aquaman races against time to rescue Porm and the other dolphins, guided by Admiral Strom’s intel—only to find Lobo already closing in. With the dolphin hunters using Doctor Shinobi as a shield and the sea creatures making a desperate escape, the line between protector and prey blurs in a high-stakes standoff beneath the waves.
In the icy reaches of the Arctic, an Inupiat village faces a terrifying threat from a sea monster lurking beneath the ice. Aquaman, Aqualad, and Dolphin answer the call, only to find that Strom is missing and the old warship Pearl Harbor holds no answers—just silence. With the trail leading to Kako, Aquaman sets out to uncover the truth behind his father Atlan’s disappearance, while new allies like Koryak and the Inupiat siblings Shan and Robin stand ready in the frozen dark.
In "null," Aquaman and Koryak confront a monstrous threat beneath the waves, only to uncover a sinister plot orchestrated by the Deep Six—Jaffar, Gole, Slig, Trok, Shaligo, and Pyron. Meanwhile, Aqualad ventures into the depths in search of Tula, but what he finds is someone unexpected.
In "null," Aquaman and Koryak clash with the Deep Six as tensions rise beneath the sea, while Kako transforms into the fiery Corona. Aqualad pieces together a shocking truth—that Letifos is not the Tula he remembers—just as Atlantis trembles under sudden, violent earthquakes.
In "null," Aquaman returns to a fractured Atlantis, where King Thesily’s betrayal has left the kingdom in turmoil and Aqualad’s fate is believed sealed. As Deadline closes in and grief shadows the throne, Aquaman seeks help from Doctor McCoy at S.T.A.R. Labs to replace his lost hook—while on a distant shore, Aqualad stirs, alive and unaccounted for.
In "null," Aquaman returns to the city just in time for King Thesily’s funeral, a moment shadowed by loss and shifting loyalties. As Koryak unites the people and departs with them, Dolphin remains to comfort Aquaman—only to be interrupted by the unexpected return of Mera, whose presence stirs long-buried questions.
In the depths of Tritonis, tensions flare as Koryak leads his people toward a desperate refuge, while Mera vanishes into a bottomless pit—her escape echoing through the underwater realm. Aquaman and Dolphin plunge after her, drawn into a conflict that tests loyalty and truth, as Thanatos watches with fury and Queen S'ona remains silent.
In "null," Aquaman is drawn into a series of disorienting dream sequences where he battles the enigmatic Thanatos, while Mera, Dolphin, and AJ race to uncover the truth behind the visions. Meanwhile, in Tritonis, Koryak defies King Iqula by leading the Poseidonians into forbidden tunnels, setting off a chain of events that could unravel the fragile peace.
In "null," Aquaman finds himself displaced when Thanatos takes his place in the real world, leaving the true hero stranded in the depths of his own mind. As Major Disaster, empowered by Neron, mistakes the imposter for Aquaman and strikes, chaos erupts across the underwater and surface realms. Meanwhile, Koryak and his people uncover ancient, impossible drawings in sacred tunnels, while Aquaman reaches out to the legendary Atlan for answers—before the truth of who’s truly in control can be revealed.
In "null," Aquaman and Dolphin stand firm as the JLA arrives in Poseidonis to investigate threats from Thanatos, only to be met with resistance. When Kordax overpowers Koryak and enslaves the people of the underwater city, the fragile peace of Poseidonis is shattered—leaving its defenders, from Vulcan to Martian Manhunter, to face a crisis that tests loyalty, power, and the very idea of home.
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Reprints
↩ Reprints Aquaman: Time and Tide #1 (1993), Aquaman: Time and Tide #2 (1994), Aquaman: Time and Tide #3 (1994), Aquaman: Time and Tide #4 (1994), Aquaman #1 (1994), Aquaman #2 (1994), Aquaman #0 (1994), Aquaman #3 (1994), Aquaman #4 (1994), Aquaman #5 (1995), Aquaman #6 (1995), Aquaman #7 (1995), Aquaman #8 (1995), Aquaman #9 (1995), Aquaman #10 (1995), Aquaman Annual #1 (1995), Aquaman #11 (1995), Aquaman #12 (1995), Aquaman #13 (1995), Aquaman #14 (1995), Aquaman #15 (1995), Aquaman #16 (1996)
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