Aquaman de Peter David #2
In this gripping second issue of Peter David’s Aquaman run, Arthur Curry journeys to Japan seeking justice for the murder of Porm—only to uncover a shocking twist: the once-loyal Captain Tanaka has become the monstrous Demon Gate, driven by a personal vendetta. When Japan refuses to hand over the transformed warrior, Aquaman enacts a desperate, far-reaching threat—cutting off their access to the ocean and plunging the nation into a crisis that could spark a full-scale war. With art by Martin Egeland, inks by Howard M. Shum, and colors by Tom McCraw, and a striking cover by Mike Zeck, this issue blends personal betrayal with geopolitical tension in bold, cinematic fashion.
In "null," Aquaman journeys to the mythical island of Hy-Brasil seeking allies against an impending invasion, only to find himself outmaneuvered by Admiral Strom, a traitor embedded within the island’s ranks. When the JLA dismisses his warnings as paranoia, Aquaman must act alone—pushing him into a dangerous gamble where loyalty is the rarest currency.
In "null," Aquaman's tour of the mythical island of Hy-Brasil takes a sudden turn when Dolphin experiences a violent vision that sends her into a rampage, attacking the very people she once protected. Captured and put on trial, she’s ultimately freed by Aquaman, who must now race against time to stop Admiral Strom from delivering a warning to Ocean Master—just as the tide begins to turn.
In "null," Aquaman journeys to the Dreaming City in the Himalayas seeking help, only to find it under the control of Ocean Master. With Atlan fleeing and Aquaman and Dolphin trapped, Garth—once known as Aqualad—steps in to break the siege.
In "null," Ocean Master rallies his forces for a final assault on Aquaman, forcing the king of Atlantis to confront not just his enemy, but the fractured memories of their shared past. As the battle rages, a sudden interruption from Admiral Strom throws everything into chaos—until the mountain itself collapses in a violent eruption. Amid the wreckage, Atlan encounters Koryak and Kordax, setting the stage for something far deeper than war.
In "null," Aquaman journeys to the floating city of Basilia to free its guardian from invaders, teaming up with Atlan to reclaim the city. Meanwhile, Kordax clashes with Tritonis as the invaders' reach extends to the White House.
In "null," Aquaman journeys to Tritonis seeking aid, only to find the city in ruins and its people enslaved. With Kordax and the Poseidonian forces having fled after Garth's victory over Koryak, Atlan rallies the remaining underwater heroes to stand with Aquaman in the coming storm.
In "null," Aquaman rallies his confused troops as war looms, while unseen invaders manipulate the U.S. government into turning public opinion against him. The clash between loyalty and deception unfolds beneath the surface of a world already teetering on the edge.
In "null," Aquaman faces a chilling crisis as the Sun-Eater plunges Earth into unnatural cold, threatening marine life. When he discovers that marine mammals can't break through the forming ice to breathe, he races to help—only to arrive too late to save Porm.
In "null," Aquaman travels to Japan seeking the killer of his ally Porm, only to uncover a shocking twist: Captain Tanaka has become the monstrous Demon Gate, his act of violence a calculated act of vengeance. When Japan refuses to hand over the creature, Aquaman cuts them off from the ocean—and declares war.
In "null," Aquaman enlists Martian Manhunter’s psychic prowess to confront the cold logic of the Cibernética Entidad, then pilots a stolen ship to terrify Japan into surrendering the Demon Gate—pushing his own limits in a mission that tests both power and principle.
In "null," Aquaman ventures into a deep trench with the Sea Devils, only to be pulled into a sudden crisis when a monstrous creature drags Deep Blue into the abyss. Descending into the dark, he confronts an unexpected adversary—Black Manta—setting the stage for a tense and unpredictable encounter.
In "null," Peter David crafts a quiet, haunting moment beneath the ocean’s surface where Aquaman and Manta, locked in their usual clash, are drawn into the vast, silent remains of a dead leviathon—its massive form both tomb and strange companion. As Aquaman breaks free, Manta finds himself trapped in the corpse’s shadow, left with only the weight of the deep and the echo of something long gone.
In this gripping dual narrative from Peter David’s *Aquaman* #2, two storytellers on a bridge present wildly divergent tales of the Atlantean king—one as a noble ruler, the other as a ruthless wanderer—leaving readers to wonder which version holds the truth.
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Reprints
↩ Reprints Aquaman #17 (1996), Aquaman #18 (1996), Aquaman #19 (1996), Aquaman #20 (1996), Aquaman #21 (1996), Aquaman #22 (1996), Aquaman #23 (1996), Aquaman #24 (1996), Aquaman Annual #2 (1996), Aquaman #25 (1996), Aquaman #26 (1996), Tempest #1 (1996), Aquaman #27 (1996), Tempest #2 (1996), Aquaman #28 (1997), Tempest #3 (1997), Aquaman #29 (1997), Tempest #4 (1997), Aquaman #30 (1997)
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