Wetworks #2
Wetworks #2 (1994) delivers a tense, character-driven escalation as Team 7 grapples with the mysterious golden symbiotes now fused to their bodies, their enhanced abilities both a gift and a burden. Under the watchful eye of Armand Waering, Dane must decide whether to commit his team to Waering’s crusade against the Night Tribe’s vampire forces—while haunted by unsettling dreams that blur the line between mission and madness. Written by Whilce Portacio and Brandon Choi, with Portacio handling both interior art and cover pencils, the issue’s sharp visuals and mounting dread are brought to life by Scott Williams’ inks and Joe Chiodo’s bold coloring.
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Team 7 tries to learn more about the golden symbiotes that have attached to their skin and enhanced their abilities under the watchful eye of Armand Waering. Dane agrees to allow his new Wetworks team to join with Waering in his war against the vampires of the Night Tribe. As they prepare for their first mission, Dane is plagued by nightmares.
Plot details indexed by the Grand Comics Database (CC BY-SA).