The Batman Chronicles #10
☆ Be the first to review + Add to your collection — Join freeThis volume collects issues #17-20 of The Batman Chronicles, a series that presents standalone tales from across Batman's publishing history, reprinting stories originally featured in various Batman titles from the 1990s and early 2000s. The collection includes work by writers and artists such as Chuck Dixon, Alan Grant, and Graham Nolan, offering a mix of action, mystery, and character-focused adventures in Gotham City.
In "The Bond Wagon," Bruce Wayne’s attempt at a quiet getaway takes a dark turn when his return sparks a chilling shift in behavior—toward Dick Grayson, who finds himself treated as an adversary. But when a frantic radio call reveals the real Wayne has been kidnapped by a madman targeting the wealthy and replacing them with impostors, Dick must confront the unsettling truth behind the man who claims to be his mentor. Written by Joe Samachson and illustrated by Dick Sprang with inks by Norman Fallon, this issue features a cover by Dick Sprang.
In a clever twist on wartime patriotism, Batman enlists a ragtag crew of down-on-their-luck men—dressed as Revolutionary War icons like Captain John Paul Jones and Nathan Hale—to drive a Bond Wagon and rally public support for war bonds. But when the Nazis, led by Baron von Luger and Karpf, target the campaign with sabotage, even the most unlikely heroes must step up—especially when Adolf Hitler himself appears in a propaganda image, making the stakes dangerously real.
Batman and Robin, in their civilian roles as Bruce Wayne and Dick Grayson, join Alfred on a visit to Hunter's Inn—site of a string of high-profile robberies—only to find themselves face-to-face with the notorious Tweed Brothers, along with their associates Soup McConell, Legs, and Sapper, in a mystery that’s as twisted as it is dangerous.
When Dick Grayson returns home with a report card that’s anything but stellar, Bruce Wayne decides it’s time to put the Boy Wonder’s crimefighting on hold—literally. Forced to study at home, Dick’s academic grind takes a sudden turn when a pair of schoolyard troublemakers, Spike and Harry, turn his classroom into a playground for chaos.
In "The Good Samaritan Cops," Batman and Robin team up with the newly introduced Emergency Squad—led by Sergeant Mead and including officers Bressler, Brannigan, Flannigan, and Richards—during a chaotic night in Gotham where a string of violent crimes tests the limits of law enforcement. As the city grapples with a mysterious homicidal maniac and a gang of Black Market Looters, the line between hero and cop blurs in a story that puts trust, duty, and the cost of justice under the spotlight.
In "The Crime Surgeon!", the Warden’s life hangs in the balance until the imprisoned doctor known as The Crime Surgeon performs a daring operation—only to vanish moments later, leaving behind a trail of surgical precision and criminal ambition. Now free, he reopens his infamous Crime Clinic, where he offers his twisted expertise to a roster of villains including Flop-Ears Bailey, Slick Minder, Tipper, and Mocco, turning their schemes into something far more dangerous. Batman and Robin must race to dismantle the clinic before its network of crime reaches beyond the prison walls.
In "Destiny's Auction!", Batman and Robin track a mysterious chain of events set in motion when three strangers—dramatist Judy O'Casson, actor Tremaine Wentworth, and landlady Mrs. Midge—each receive a seemingly promising fortune from the enigmatic Madame Calagra. As their lives unravel in unexpected ways, each leaves behind a personal trunk, only to find their belongings resurfacing at an auction, drawing the Dark Knight and his partner into a case that blurs fate, chance, and the cost of second chances.
In "A Thief in Time!", a mysterious man from the future named Rob Callender arrives in Gotham City with a dangerous plan to steal from the past before vanishing back into his own time. With Batman and Robin hot on his trail, the city's defenses are tested by a criminal who thinks he can outsmart both time and justice.
When Two-Face escapes custody and nearly kills Gilda in a moment of chaos, he’s forced to confront the consequences of his duality—both in the courtroom and in the mirror. As he undergoes plastic surgery to reclaim his face, Batman and Robin close in, knowing the real battle isn’t just about justice, but about who he truly is beneath the coin.
When a high-profile newspaper reporter is killed after being kidnapped to silence him, Batman and Robin step in to unravel the truth behind the crime. With the city’s press on edge and a wave of violent criminals emerging, the Dark Knight and his partner must race against the clock to expose a conspiracy — before another life is lost.
When Batman and Robin track a mysterious Nazi U-boat preying on Allied ships, they follow the trail to a hidden underwater realm—lost Atlantis. There, they encounter the Atlantean rulers Taro and Lanya, the High Priest Kano, and a shocking alliance between Atlantean royalty and Nazi forces led by Admiral Von Buntz and Captain Kurt Fritzl.
When a series of bizarre robberies and pranks begin at the city's zoo, Batman and Robin are called in—only to find the Joker's signature calling card at each scene. But the real culprit, Mr. Lyon, has a twisted sense of humor all his own, and the Joker isn’t amused by the impersonation. With a nervous zoo attendant caught in the middle and a lion’s roar echoing through the chaos, the Dark Knight must untangle a mystery where the joke’s on everyone—except the ones who really mean it.
In "Collector of Millionaires," Batman's absence leaves Robin to confront a disturbing imposter who's treating Gotham like a personal playground. When the real Bruce Wayne is kidnapped by a madman collecting millionaires—each replaced by a lookalike—Dick Grayson must uncover the truth behind the scheme before the city falls under the control of a gang of impersonators led by the enigmatic Ali.
When a notorious thief known as the Cavalier sets his sights on a child’s prized baseball—signed by former big league pitcher Berry Berrigan—Batman and Robin are drawn into a high-stakes chase that uncovers a larger plot to steal a legendary collection of sports memorabilia. With the Cavalier and his accomplice Jennings on the move, the duo must protect the boy and stop a criminal scheme that turns the game of baseball into a deadly game of cat and mouse.
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↩ Reprints Batman #18 (1943), Detective Comics #78 (1943), Detective Comics #79 (1943), Batman #19 (1943), Detective Comics #80 (1943), World's Finest Comics #11 (1943), Detective Comics #81 (1943)
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