Smash Comics #35
☆ Be the first to review + Add to your collection — Join freeSmash Comics #35 is an anthology featuring multiple superhero stories. "The Jester" involves a criminal plot where a taxi driver and accomplices plan to rob a bank by having men dressed as monkeys pick up guns during a heist, though the Jester intervenes to stop them. "The Ray" confronts Khan at the Eastern Gate to Moscow, where the Ray uses his flame powers to set the city ablaze and prevent Khan from crossing the Kremlin Wall, with Khan ultimately surrendering rather than face further destruction. "Wing Swendall" by Vernon Henkel follows a freighter rolling through the North Atlantic where the pilot Izan warns they will never reach their secret destination in time, though Wing Swendall's leadership appears to overcome the odds despite Captain Grutz losing his grip on handling the men and the dangerous weather conditions.
In "The Jumping Bean Abduction," Doc Wackey faces a bizarre threat when an old acquaintance unleashes a formula that turns the townspeople into bouncy, rubbery figures. Meanwhile, Porgie’s latest scheme takes a wild turn—kidnapping circus legend Waldo Whiz to fund his experiments, including a dangerous journey to a planet made of solid gold, while another potion reawakens Wackey’s criminal past.
In Tokyo during wartime, the spy Espionage (Black X) and his servant Batu infiltrate a reception hosted by the actress Tashayoka, who unknowingly possesses secret plans for enemy submarine raids. When Nazi agents arrive claiming to be Black X himself, our hero must think fast—using disguise, quick wit, and chemistry to steal the plans and escape before his cover is blown. What follows is a tense chase that sends Black X and Batu fleeing into the very waters where enemy midget submarines prowl, forcing them to turn the tables on their pursuers in the most unexpected way.
Chuck Lane transforms into the Jester to take on a cunning criminal gang known as the Sextuplets, who use their identical appearance to confuse law enforcement during a daring bank heist. When the crooks scatter after the robbery, the Jester devises a clever scheme to round them up and recover the stolen securities—but figuring out which one actually pulled the job proves trickier than expected. It's a fun romp that plays with the Jester's quick thinking against a criminal mastermind's best trick.
When two Nazi magicians pose as performers at a Red Cross benefit to steal the evening's collection, they set their sights on the cash box—but they don't account for the Purple Trio, a vaudeville trio of do-gooders who are quick to pursue. Warren the ventriloquist, Rocky the strong man, and Tiny the midget must chase down the thieves through the city streets and into a downtown building to recover the stolen Red Cross funds.
In "The Khan," the Ray faces off against a mysterious descendant of Genghis and Kublai Khan, a leader of the enigmatic Flame Troops trained in ancient Russian mysticism. After a harrowing journey from captivity to a daring aerial escape, the Ray must outwit the Khan’s siege on Moscow before the city falls.
In the shadow of war, the Baron—once a boy with a secret past—must reclaim his courage when a childhood friend resurfaces as a key figure in the underground. With the weight of history and danger pressing in, he turns to his old skills as the Marksman, using cunning and a single arrow to strike at the heart of Nazi operations. Now, he must protect the girl he once knew, hiding her in the tower where their past began.
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Reprinted in Golden-Age Greats Spotlight #5 (2011), Men of Mystery Comics #101 (2016)
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