Shazam!: The World's Mightiest Mortal #1
☆ Be the first to review + Add to your collection — Join freeThis volume collects the earliest stories from DC's 2019 series Shazam!: The World's Mightiest Mortal, reprinting the adventures of Billy Batson as the hero Captain Marvel (now known as Shazam). It features classic tales from the Golden Age, showcasing the character's origins and his battles against a rogues' gallery of villains. The collection highlights the work of original creators like Bill Parker and C.C. Beck, presenting these foundational stories in a modern format.
In "...In the Beginning ...", the original Monster Society of Evil returns with a vengeance, as Mr. Mind teams up with Sivana to resurrect their ancient scheme—only this time, the threat is more monstrous than ever. With Uncle Dudley trapped in a nightmare realm of mythic creators, the Marvel Family must face a new, terrifying version of the Society, born from dreams and ancient legends. Written by Denny O'Neil and illustrated by Kurt Schaffenberger, this pivotal issue features a cover by Michael Cho and Bob Oksner, with inks by Cho and Tex Blaisdell.
In "The World's Wickedest Plan," Captain Marvel fights to break free from the elaborate trap Dr. Sivana devised, a scheme that plunged the Marvel Family into suspended animation for two decades. With time running out and the weight of the past pressing down, one hero must confront the mind behind the madness before the world’s mightiest mortal is lost again.
In "The Astonishing Arch Enemy," Mr. Mind unleashes chaos by targeting the Saint Louis Arch to reclaim his lost glasses, setting off a bizarre threat to the United States. With the help of the iconic monument itself, Captain Marvel turns the Arch into a weapon, using its structure as a tuning fork to expose a hidden worm infestation beneath the city.
In "A Switch in Time," Shagg Nasté demands a spot on radio host Sterling Morris's station, escalating when his request is denied—leading him to turn Freddy Freeman to stone before Captain Marvel intervenes. The story unfolds with high stakes and a surprising twist, blending superhero action with the unexpected consequences of a single, heated moment.
In "The Man Who Wasn't," Slip Kelly’s prank on a leprechaun backfires when the creature grants his wish to be invisible—leading to a chaotic crime spree. Captain Marvel must outwit him before the invisible mischief spirals out of control.
In a quiet moment of recycling duty, Billy Batson, Sunny Sparkle, and Rowdy Sparkle stumble upon a mysterious magic book that transforms Rowdy into the self-proclaimed "World's Toughest Guy"—a title that quickly gets tested when Captain Marvel shows up. The story crackles with humor and heart as the Sparkle siblings navigate the chaos of a power that’s bigger than Rowdy’s confidence.
In "Dexter Knox and His Electric Grandmother!" from Shazam!: The World's Mightiest Mortal #1, a spark of accidental science turns Dexter's grandmother into an unexpected source of power—literally—when a stray surge from one of his inventions leaves her humming with electricity. With Miami plunged into darkness, her newfound energy might just be the key to restoring light, one flickering bulb at a time.
In "The Troubles of the Talking Tiger," Mr. Tawky, a tiger with a knack for conversation, stumbles upon a jewel smuggling operation while chatting with his feline friends. When he loses his voice and the smugglers set their sights on devouring Billy Batson, Mr. Tawky must find a way to stop them—before he’s silenced for good.
When Doc Quartz’s experimental Cherry Gelatin starts expanding uncontrollably, it quickly becomes more than just a sticky mess—it’s a city-sized dessert on the move. With the streets and skyscrapers in danger of being swallowed whole, Jo must find a way to stop the sweet siege before the entire metropolis turns into a giant, wobbling treat.
In "The Haunted Clubhouse!" from Shazam!: The World's Mightiest Mortal #1 (2019), Mary and her friends pour their hearts into building a clubhouse for their Mary Marvel Fan Club—only to be startled when ghostly figures begin appearing, determined to scare them off. With a mix of courage and curiosity, Mary Marvel steps in to uncover the real story behind the spirits haunting their sanctuary.
In "The Evil Return of the Monster Society," Mr. Mind recruits Sivana to resurrect the Monster Society of Evil, only to be thwarted by the Marvel Family. When Sivana escapes by seizing Uncle Dudley, he taps into the man’s dreams of mythological creators, summoning a new, terrifying version of the Society made of real monsters.
In a wild crossover that defies dimensions, Lex Luthor finds himself stranded in Captain Marvel’s world after his magic accumulator malfunctions. Now hunted by a shark and trapped in a watery prison, Billy Batson must rely on unexpected allies as Luthor and Mr. Mind plot their next move.
In "The Man in the Paper Armor!", when the crooked "Rip-Off" Riggs steals Professor Edgewise's revolutionary formula—turning newspaper into something stronger than steel—he unleashes a chaotic crime spree that demands a hero with more than just muscle. Captain Marvel Jr. must step in to stop the paper-powered menace before the city becomes a fortress of folded threats.
When the statue of Justice outside the courthouse is replaced by one of Injustice, Judge Matthew Pleasant starts making shocking rulings—freelancing the guilty and punishing the innocent. In a city where the law itself seems corrupted, one man must uncover the truth behind the twisted symbol before justice is lost forever.
In "The Coin-Operated Caper!", Sivana Jr. unleashes a cunning new scheme using a mind-control coin to sabotage Freddy Freeman’s ability to say the magic word—threatening to strip Captain Marvel Jr. of his powers before they’ve even been used. With just seven pages of escalating tension, this clever twist turns a simple test of will into a high-stakes game of mind over magic.
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Reprints
↩ Reprints Shazam! #1 (1973), Shazam! #2 (1973), Shazam! #3 (1973), Shazam! #4 (1973), Shazam! #5 (1973), Shazam! #6 (1973), Shazam! #7 (1973), Shazam! #8 (1973), Shazam! #9 (1974), Shazam! #10 (1974), Shazam! #11 (1974), Shazam! #12 (1974), Shazam! #13 (1974), Shazam! #14 (1974), Shazam! #15 (1974), Shazam! #16 (1975), Shazam! #17 (1975), Shazam! #18 (1975)
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