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Seven Soldiers of Victory Archives #3 cover
Cover: Jon Small

Seven Soldiers of Victory Archives #3

Sep 2008 · DC · 59.99 USD; 68.99 CAD
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About this Collection

This third Archive Edition collects classic Golden Age adventures of DC's Seven Soldiers of Victory, a team of lesser-known heroes including the Crimson Avenger, Green Arrow, Speedy, the Shining Knight, the Vigilante, the Star-Spangled Kid, and Stripesy. The volume reprints stories from the 1940s that showcase the original team's battles against a variety of villains, highlighting the pulp-inspired heroics and period charm of these early DC tales.

"Chapter 1: The Chameleon of Crime!" kicks off a mysterious adventure in Seven Soldiers of Victory Archives #3, a 2008 DC release with a cover by Jon Small. Written by Joe Samachson and illustrated by Arturo Cazeneuve, the story follows the Shining Knight as he tracks down a legendary treasure from Egypt, only to stumble upon a metal pyramid and a group of crooks trying to frame him. What begins as a high-stakes chase through the Hudson River leads to a baffling discovery: the so-called loot is nothing more than a pair of infant's shoes and children's toys.

Contains 42 stories
Chapter 1: The Chameleon of Crime!
5 pp · Superhero
Mr. X (villain, introduction)Red Heister (villain, introduction)Dopo the Dip (villain, introduction)Blackie Kraul (villain, introduction)Lazy Dyers (villain, introduction)

In "Chapter 1: The Chameleon of Crime!" from Seven Soldiers of Victory Archives #3, a cadre of seasoned criminals gathers at a lavish hotel, trading tales of past defeats at the hands of the Law's Legionaires. When a mysterious figure known only as Mr. X offers a bold wager—$10,000 to each of them if he can best the so-called heroes alone—the room hums with intrigue and danger.

Chapter II: Mr. X Marks the Spot!
8 pp · Superhero
Mr. X (villain)Crusher Kane (villain)Roscoe (villain)

In "Chapter II: Mr. X Marks the Spot!" from Seven Soldiers of Victory Archives #3, Mr. X orchestrates a pawn shop heist through Crusher Kane, but with a twist: he deliberately alerts the Crimson Avenger to the crime’s location and timing. The story unfolds as a tense game of cat and mouse, where the line between predator and ploy blurs.

Chapter 3: The X-ploits of Mr. X!
7 pp · Superhero
Mr. HemsleyRingoLarsonMr. X [Parry] (villain)Tommy the Thug (villain)Diamondback Rattler (villain)

When the Western Waddy smells something off at the rodeo box office—especially after the guard mysteriously fails to prevent a robbery—he’s quick to suspect an inside job. With the stakes rising and trust in short supply, he’ll have to follow the trail of clues before the next act goes off-script.

Chapter 4: The House That Couldn't Be Robbed!
8 pp · Superhero
Mr. DoremyMr. X (villain)Poicy (villain)

In "Chapter 4: The House That Couldn't Be Robbed!" from Seven Soldiers of Victory Archives #3, the Star-Spangled Kid and Stripesy face off against the enigmatic Mr. X in a high-stakes test of cunning—challenged to outthink one another within the impenetrable confines of Mr. Doremy’s heavily fortified estate.

Chapter 6: The Gorilla and the Gangster!
7 pp · Superhero
Mr. X [The Gorilla] (villain)The Gorilla Gang (villains)Square John (villain)

In "Chapter 6: The Gorilla and the Gangster!", Shining Knight answers the urgent call from Justin, who’s been warned by Blackie Kraul of the looming threat from Mr. X—leading the armored knight into a clash with the notorious Gorilla Gang.

Chapter 7: Inco the Unknown!
7 pp · Superhero
Mr. DorganMantonMr. PonsonbyMr. X (as a policeman, villain)Inco (villain, introduction)

In "Chapter 7: Inco the Unknown!" from Seven Soldiers of Victory Archives #3, Jo stumbles upon a mysterious green feather on Mr. Ponsonby, sparking a wild theory that he’s secretly the Green Arrow—leading to a tense moment where Mr. X’s cover could be blown.

Chapter 8 [Conclusion]
4 pp · Superhero
Mr. X (villain)Blackie Kraul (villain)Red Heister (villain)Dopo the Dip (villain)Lazy Dyers (villain)

In "Chapter 8 [Conclusion]" from Seven Soldiers of Victory Archives #3, Mr. X flees from the Law's Legionaires, only to find himself cornered by the very criminals he once outwitted in a high-stakes wager—now seeking their own reckoning. The tension crackles as past betrayals collide with present danger, and the line between victor and prey blurs.

King of the Hundred Isles, Chapter I
4 pp · Superhero
Professor MoresbyBaby-Face Johnson (villain, cameo)

In "King of the Hundred Isles, Chapter I," the Law's Legionnaires are called to investigate the disappearance of Professor Moran during a Pacific expedition, only to find themselves stranded at sea after a sudden shipwreck. The story begins with their urgent mission unraveling into a perilous survival ordeal, setting the stage for a journey into unknown waters and uncharted dangers.

Chapter II: Crusoe and Crusoe, Inc.!
8 pp · Superhero
un-named gang of crooks (villains)

In a remote island exile, the Crimson Avenger and Speedy forge a makeshift life together, building shelter and searching for their missing Legionnaire comrades. When a group of thugs seize them and abandon them to drown, the duo’s survival hinges on uncovering the truth behind their mysterious leader—the enigmatic King.

Chapter III: His Majesty... King Baby-Face!
8 pp · Superhero
Baby-Face Johnson (villain)

In "Chapter III: His Majesty... King Baby-Face!", Green Arrow and Vigilante land on a remote island to find more than just wreckage—they uncover an aquarium and the flamboyant, self-proclaimed King Baby-Face Johnson, who’s less interested in ruling his domain than in sabotaging a rival group of scientists gathering rare fish on a neighboring island. With his gang and a flair for theatrical villainy, Baby-Face sees a chance to strike, and the heroes are caught in the middle of a bizarre, fish-filled showdown.

Chapter IV: Taskmasters and Toilers!
7 pp · Superhero
WilliamJonathanRobertBaby-Face Johnson (villain)Trigger (villain)Knuckles (villain)

In "Chapter IV: Taskmasters and Toilers!" from Seven Soldiers of Victory Archives #3, Wing and Stripesy struggle to survive after being rescued by islanders, only to be captured by the King and his forces. The story unfolds with tense urgency as the two heroes confront their new captors in a setting where resistance feels both desperate and inevitable.

Chapter V: The Fortunate Fish!
8 pp · Superhero
Professor Moranun-named criminals (villains)

In "Chapter V: The Fortunate Fish!", the Knight and the Kid arrive just in time aboard the Winged Victory to aid Professor Moran and his museum expedition, only to be captured by the criminals. When all seems lost, the Professor's mysterious fish-catching device proves unexpectedly vital—just as the situation reaches its peak.

Chapter VI: Revelation of Roguery!
7 pp · Superhero
JonathanWilliamProfessor MoranBopper (villain)Baby-Face Johnson (villain)

In "Chapter VI: Revelation of Roguery!" from Seven Soldiers of Victory Archives #3, William and Jonathan arrive just in time to rescue Wing and Stripesy from a firing squad, uncovering the shocking truth that the King’s claim to the islands is a lie—his entire reign built on exploiting the two as slaves. As the Kid and the Shining Knight try to contain the chaos, Professor Moran is overpowered, and the King turns his attention to the looming threat of the Legionnaires.

Chapter VII: Kingdom's End!
4 pp · Superhero
Professor MoranJonathanWilliamBaby-Face Johnson (villain)

In "Chapter VII: Kingdom's End!" from Seven Soldiers of Victory Archives #3, the Legionnaires regroup for one final stand against Baby-Face Johnson and his gang, who’ve been captured and forced into grueling labor under Jonathan and William’s command. The story pulses with tension as the heroes confront the consequences of their victory, setting up a clash that’s as much about justice as it is about survival.

The Hard-Luck Hat! Chapter 1
4 pp · Superhero
Handsome Harry (villain, introduction)Shifty (villain)Sam (villain)Bull (villain)

Handsome Harry’s criminal empire hits a snag when he realizes he’s left his lucky hat behind—just as the Law’s Legionnaires close in. Escaping with only his wits, he watches in dismay as the hat sails away on the wind, setting off a chain of unexpected fates. Each new owner will find their own story woven into its brim, but no one knows where it will end.

Chapter 2: The Banker and the Bandit!
6 pp · Superhero
Mr. PembertonKing-Pin Kong (villain, introduction)J. Billington Biker (villain, introduction)

In "Chapter 2: The Banker and the Bandit!" from Seven Soldiers of Victory Archives #3, Banker Biker’s life takes a wild turn when he buys a mysterious runaway hat—only to find himself drawn into a heist scheme with the notorious King-Pin Kong. Together, they plan to rob Biker’s own bank, but their scheme unravels fast, leaving Biker with more than just a guilty conscience and a hat that seems to bring nothing but trouble to his mansion.

Chapter 3: Muggs at Mealtime!
6 pp · Superhero
Gas-Pipe Grogan (villain, introduction)

In "Chapter 3: Muggs at Mealtime!", Gas-Pipe Grogan, newly in possession of Biker's mansion, hatches a salty scheme to monopolize salt distribution to restaurants—charging exorbitant prices or cutting them off entirely. When the Vigilante catches wind of the crooks dodging taxes on the racket, he moves in to stop them—only for the hat to blow away just as he closes in.

Chapter 4: Absent-Minded Victim!
6 pp · Superhero
Mr. ChumleyBozo (villain, introduction)

In "Chapter 4: Absent-Minded Victim!", a mysterious hat passes from criminal Bozo to a barber shop, where it's found by Lee Travis. Donning the Crimson Avenger's mantle, Travis investigates a man attempting to manipulate an antique store owner—only to discover the hat holds a clue to a deeper deception.

Chapter 5: The High-Hatted House!
6 pp · Superhero
John HarrisonMary HarrisonJimmy HarrisonBopper (villain, introduction)two unnamed convicts (villains, introduction)

In "Chapter 5: The High-Hatted House!" from Seven Soldiers of Victory Archives #3, a chance gust of wind sends a mysterious hat tumbling onto the roof of an inventor’s home, drawing the attention of escaped crooks. When the criminals overpower the inventor, it’s Winged Victory who swoops in, retrieving the hat from the rooftop and turning it into an unexpected tool of confusion to help bring the villains to justice. Though discarded, the hat lingers—its next chapter yet to unfold.

Chapter 6: The Dummy Director!
6 pp · Superhero
Wilbur TimminsMary Lou TimminsMr. JordanAkers (villain, introduction)

In "Chapter 6: The Dummy Director!", a mysterious hat found by the son of a second-hand clothes store owner sets off a chain of odd events when it ends up in the hands of a financier. After the financier leaves the hat on a dummy at a board meeting, a sudden ambush by bowmen disrupts the scene—leaving the hat’s fate uncertain, and only the financier seems to know where it might be.

Chapter 7: Hat's Haven
6 pp · Superhero
Mrs. BiltwellMr. DresserHandsome Harry (villain)

In "Chapter 7: Hat's Haven," Handsome Harry’s chance riverside find of a floating lucky hat leads to an unexpected windfall—and an even more unexpected mission. With the stock certificate inside, he launches a series of increasingly elaborate schemes under the guise of charity, from a haven for homeless hoboes to a full-fledged Hobo College. The story unfolds with sharp wit and a touch of moral ambiguity, as Harry’s antics draw the attention of the Legionnaires, who must now navigate the law to stop him.

Million Dollar Challenge!
4 pp · Superhero
Weldon DarrelWeldon Darrel's secretary (villain)

In "Million Dollar Challenge!", the Law's Legionnaires answer a cryptic newspaper ad that warns them off the estate of reclusive millionaire Darrel Weldon—only to find themselves invited to dinner instead. There, Weldon sets them a high-stakes game: track down five hidden treasures using his clues, and they’ll win a million dollars for any charity they choose.

Chap II: The Cache in the Canyon!
6 pp · Superhero
The Boss (villain, introduction)Pete (villain, introduction)other unnamed outlaws (villains, introduction)

In "Chap II: The Cache in the Canyon!", Vigilante tracks a hidden fortune to a remote mining claim, only to be ambushed by a ruthless gang. As he uncovers the treasure, he realizes the outlaws were tied to the land—and to Darrel—by more than just greed.

Chap. 3: The Power of the Press!
7 pp · Superhero
Charlie the Horse (villain)

In "Chap. 3: The Power of the Press!" from Seven Soldiers of Victory Archives #3, the Avenger and Wing follow a cryptic clue to a rundown newspaper office, where they uncover a surprising twist: Darrel once owned the paper—and now the treasure might be hidden in its vintage press. As the duo closes in on the secret, a gang of armed men arrive, claiming the money is theirs by right of ownership.

Chap. 4: The Safe from the Sky!
7 pp · Superhero
Mulcahy

Green Arrow and Speedy arrive at a museum with a daring plan: they’re there to claim a meteorite Darrel loaned for safekeeping, convinced it holds the key to a long-lost treasure. But when their confidence clashes with museum security, their claim of permission falls flat—and they’re quickly arrested, leaving their mission hanging in the balance.

Chap. V: The Puzzle of the Pyramid!
6 pp · Superhero
un-named crooks (villains)

In "Chap. V: The Puzzle of the Pyramid!" from Seven Soldiers of Victory Archives #3, the Shining Knight follows a trail of ancient clues to a mysterious metal pyramid on the Hudson River, only to be ambushed by crooks trying to frame him for theft. As he unravels the strange mystery, he discovers the treasure isn't gold or jewels—but a pair of infant's shoes and children's toys, leaving him deeply puzzled.

Chap. VI: Murder in Miniature!
6 pp · Superhero
Kansas City KaneChowderhead Charlie (villain, introduction)Cecil the Chimp (villain, introduction)

In "Chap. VI: Murder in Miniature!", the Kid and Stripesy follow a cryptic clue to a forgotten grotto tied to Darrel’s past, uncovering a hidden miniature city—complete with a bank that may hold the treasure they’ve been chasing. The discovery turns their investigation into something far stranger than they expected, as the tiny metropolis holds secrets far beyond its scale.

Chapter 7 [Conclusion]
4 pp · Superhero
Weldon DarrelWeldon Darrel's secretary (villain)

In the final chapter of this arc, the team confronts the man they thought was Darrel—only to learn he’s an impostor who’d sent others after the same treasures, but abandoned the plan when he doubted their loyalty. Now, with the truth revealed, the group must decide how to proceed, knowing the real Darrel’s legacy is far more complicated than they ever imagined.

Trophies of Crime! Chapter 1
4 pp · Superhero
The Barracuda (villain, introduction)

In "Trophies of Crime! Chapter 1," the Law's Legionnaires guard a curious collection of seemingly mundane objects—each a relic from the past, each coveted by the notorious master criminal the Barracuda. As the Legionnaires race to keep these items out of the criminal’s grasp, the true significance of their prize remains hidden, buried beneath the weight of history and ambition.

Chapter 2: Crime's Cornerstone!
7 pp · Superhero
The Barracuda (villain)

In "Chapter 2: Crime's Cornerstone!" from Seven Soldiers of Victory Archives #3, the Kid and Stripesy race against time to track down a mysterious stone tied to a forgotten prison, now embedded in the Belford Building. When the Barracuda dispatches a robot to reclaim it, the Kid uncovers the stone’s hidden past—and uses that secret to outwit the machine with a clever substitution.

Chapter 3: The Cup of the Borgias!
7 pp · Superhero
Silver Dollar Dan (villain)Gumbo (villain)

In "Chapter 3: The Cup of the Borgias!" from Seven Soldiers of Victory Archives #3, the Knight races through the fog-drenched streets of Transparent City, tracking the legendary poisoned cup once wielded by the Borgias—only to find Silver Dollar Dan and his gang already on the scene, outmaneuvering him in a tense game of cat and mouse.

Chapter 4: The Rubber Dagger!
6 pp · Superhero
Ruxby (villain)The Barracuda (villain)Big House Bennie Stalks (villain)Rattler (villain)

In "Chapter 4: The Rubber Dagger!", the Vigilante races against time and the ruthless Big House Bennie to uncover the truth behind the mysterious death of rubber baron J. Edwards at his secluded plantation—where no weapon was found, but a deadly secret may still be buried in the soil.

Chapter 5: The Sails of the Sally C.!
6 pp · Superhero
Captain Gusty (villain)The Barracuda (villain)

In "Chapter 5: The Sails of the Sally C.!", the Crimson and Wing slip into a high-stakes maritime cover, blending into the crew of a mysterious vessel as they wait for the elusive Barracuda to reveal himself—only to uncover that his true target lies not in gold or secrets, but in a hidden section of the ship’s main sail.

Chapter 6: The Iron Band!
6 pp · Superhero
Tim DurfreeStretch (villain)
Chapter 7: Mementos of Victory
4 pp · Superhero
The Barracuda (villain)
The Bandits from the Books, Chapter I
5 pp · Superhero
Sir Maltby PoplarDr. Wimsett (introduction)Humpty Dumpty (introduction)Old King Cole (introduction)Hamlet (introduction)

In "The Bandits from the Books, Chapter I," Jo and the Legionnaires race to stop a wave of fairy tale outlaws who’ve escaped their pages—thanks to a mad scientist’s breakthrough in making stories real. With the line between fiction and reality dangerously thin, the team must track down the rogue characters before chaos spreads beyond the book.

Chap. 2: Treasureless Island!
6 pp · Superhero
Humpty DumptyLong John Silver (villain, introduction)Frankie (villain)
Chap.3: Food for Falstaff!
6 pp · Superhero
Falstaff (villain, introduction)

In "Chap.3: Food for Falstaff!", the Battling Bowmen track Falstaff to a hijacked food warehouse, following a lead from Humpty Dumpty. With a taste for ripe bananas and a dangerous obsession with sausages, Falstaff’s culinary ambitions may be his undoing—though things aren’t quite as simple as they seem.

Chap. 4: Hypocrites, Incorporated!
6 pp · Superhero
Mr. HooperUriah Heep (villain, introduction)The Old Man of the Sea (villain, introduction)

In "Chap. 4: Hypocrites, Incorporated!", Jo and her partner face off against a pair of cunning crooks who exploit kindness for their own gain—first targeting an innocent man to siphon funds from Charity House, then shifting tactics with a new ruse. When the Crimson and Wing step in, it's unclear whether justice has truly been served—or if the real game is just beginning.

Chap. 5: The Giant Who Got a Job!
6 pp · Superhero
Humpty DumptyGiant (villain, introduction)The Cheshire Cat (introduction)Unicorn (introduction)a lion (introduction)Old King Cole (cameo)Dr. Wimsett (cameo)

In "Chap. 5: The Giant Who Got a Job!", the Knight faces a moral crossroads when he’s warned about the Giant—fabled from the tale of Jack and the Beanstalk—but must decide whether to betray his friends, who’ve brought the Giant into the circus as a performer. Tensions rise as Sir Justin moves to capture the Giant, but even then, the Knight hesitates, knowing the unicorn and lion are bound by loyalty, while the cat’s sudden absence adds a quiet mystery.

Chapter 6: Little Men With Big Ideas!
6 pp · Superhero
ZekeThe King of Lilliput (villain)The Lilliputians (villains)

In "Chapter 6: Little Men With Big Ideas!", Vig investigates a bizarre case of a shotgun turning on its owner, only to uncover a conspiracy led by a band of tiny, cunning rebels. When the King of Lilliput escapes capture, he issues a defiant warning: the world will soon tremble under their influence.

Chapter 7: Back to the Books
5 pp · Superhero
Dr. WimsettHumpty DumptyOld King ColeFiddler's ThreeFalstaff (villain)Long John Silver (villain)the Giant (villain)Uriah Heep (villain)The Old Man of the Sea (villain)The Lilliputians (villains)King of Lilliput (villain)Hamlet (villain)The Cheshire Cat

In "Chapter 7: Back to the Books," the Legionnaires plead with Dr. Wimsett to restore the storybook villains to their original tales, sending them back to the pages and poems they once called home. With the boundaries between fiction and reality growing thin, the fate of these characters hangs in the balance.

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Cast · 12 characters

Full credits

artist, inker Arturo Cazeneuve
cover pencils, inks Jon Small

Reprints

↩ Reprints Leading Comics #9 (1943), Leading Comics #10 (1944), Leading Comics #11 (1944), Leading Comics #12 (1944), Leading Comics #13 (1944), Leading Comics #14 (1945)

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