Seven Soldiers of Victory Archives #2
☆ Be the first to review + Add to your collection — Join freeThis second volume of the DC Archive Editions series collects the further adventures of the Seven Soldiers of Victory, the Golden Age team that banded together to fight injustice. Reprinting stories from Leading Comics and other titles, it features the original incarnations of Green Arrow and Speedy, the Crimson Avenger, the Shining Knight, the Vigilante, and the Star-Spangled Kid with Stripesy, showcasing the team's battles against a variety of classic villains. This hardcover edition preserves the vintage artwork and storytelling of the 1940s, offering a definitive look at this lesser-known but historically significant super-team.
In "The Miracles That Money Couldn't Buy (chapter 1)," Green Arrow, Speedy, and the Crimson Avenger race to uncover the mastermind behind a string of high-profile prison breakouts, each more audacious than the last—orchestrated by the enigmatic and dangerous Skull. With no leads but a trail of cryptic clues, the trio must piece together how a man with no visible means of escape could vanish from maximum security, leaving only questions in his wake.
In "The Case of the Criminal Vigilante (chapter 2)," the Vigilante faces off against a twisted imposter—Bronco Blade, who dons the Vigilante's identity to pull off a daring theft. With the world’s fastest racehorse, Spinaway, stolen from its owner Roscoe Meek, the real Vigilante must unravel the deception before the truth is lost in the shadows.
In "Diamond of Doom! (chapter 3)," The Kid and Stripsey go head-to-head with Sparkler, a ruthless enforcer under the Skull’s command, as the mobster makes a dangerous move to seize the coveted Koram Diamond from its unwilling owner—despite a million-dollar price tag that wasn’t enough to tempt the thief. With high stakes and a ticking clock, the duo must outwit a criminal with a flair for the dramatic and a taste for chaos.
In "Knight without Armor (chapter 5)," the Shining Knight finds his defenses tested when Greider, a henchman of the Skull, is sent to steal his chain-mail armor—leaving him vulnerable in a world where even the most trusted armor can become a weapon against its wearer.
In "Conclusion," the Law's Legionaires stand ready to face the Skull in a final confrontation, determined to stop him from activating the stolen machine that could grant him eternal life. With the fate of the city hanging in the balance, the stakes are high as hero and villain prepare for a showdown that will decide more than just a single battle.
In "The Treasure That Time Forgot! (chapter 1)," the Seven Soldiers of Victory take on a high-stakes mission when they're offered a billion dollars to recover a lost Incan treasure hidden in the Andes—buried centuries ago to escape ruthless Spanish conquerors. With only cryptic clues left behind by the enigmatic Burton, the team must decipher the riddle before time and danger claim the prize.
In "Crimes by Proxy (chapter 2)," the two teams push deeper into South America, chasing the elusive gold with growing suspicion between them. What began as a race turns tense as each side starts to believe the other is sabotaging their efforts—driven not by greed, but by a rivalry that may be more personal than they first thought.
In "A Duel to the Death! (chapter 3)," the tension mounts as a cunning criminal manipulates our heroes through a web of deception, turning their trust into suspicion and driving them to clash in a desperate race for hidden gold. With loyalty tested and alliances fraying, the line between ally and enemy blurs in a fight where the real danger may not be the treasure—but the one they’re chasing together.
In "Winged Masters of the Mountains (chapter 4)," the Copperhead and his henchman, convinced the Seven Soldiers have unraveled Burton’s cryptic clues, move swiftly to eliminate the Vigilante and the Shining Knight before they can uncover the final secret. With time running out and the stakes higher than ever, the fate of the mountain’s hidden legacy hangs in the balance.
In "The Gold That Failed to Glitter (chapter 5)," the Seven Soldiers of Victory clash in a sudden, inexplicable fight—until they realize they've been manipulated by the cunning Copperhead. Forced to set aside their differences, they unite to track down the missing gold, only to face a mystery deeper than they imagined.
In "The Third Treasure Trail! (chapter 6)," the Crimson Avenger and Wing follow Burton's cryptic clues to a hidden Incan village, only to be taken prisoner by its people who see them as yet another threat from the outside world. The duo must navigate ancient ruins and wary locals, their survival depending on proving they’re not the invaders the villagers fear.
In "Trail's End (chapter 7)," Milton confronts the shocking truth that his seemingly unassuming secretary, Scrivener, is none other than the elusive Copperhead, setting off a high-stakes clash as the discovery of a massive gold deposit ignites a dangerous confrontation.
In "Wizard of Wisstark! (chapter 1)," the Seven Soldiers of Victory are summoned by a mysterious airborne craft after hearing rumors of their own charity work—only to find themselves face-to-face with the Wizard of Wisstark, a showman with a grand scheme. He claims Stanovia is under threat from real wizards who oppose democracy, and he needs the Soldiers to journey there and stop them.
In "Land of Giants! (chapter 2)," The Kid and Stripesy trek into the mountains on a mission to find the legendary giants, hoping to enlist their aid in the looming conflict against the three wizards. What they uncover instead are only fleeting, mysterious glimpses—captured in moving pictures that leave more questions than answers.
In "Wizard Archers and the Wizards! (chapter 3)," the Battling Bowmen journey to Stanovia, drawn by rumors of three powerful wizards and their mysterious designs. There, they learn of a strange aircraft held by the enigmatic Wizard of Wisstark, setting the stage for a clash of ancient magic and forgotten technology.
In "The Invisible Men! (chapter 4)," the Crimson and Wing brace for danger within the fortified city of Wisstark, tracking the elusive 5th Column. When their vigilance is tested, they're suddenly ambushed by unseen foes—shadowy adversaries who've not only evaded detection but reclaimed the mysterious aircraft the three wizards are desperate to find.
In "The March of the Wooden-Armored Soldiers! (chapter 6)," the Knight stands ready for a fateful confrontation, knowing he cannot face the three wizards alone. To even the odds, he calls upon an unexpected force—armies clad in sturdy wooden armor, marching in silent, relentless formation across the battlefield.
In "Battle of the Wizards! (chapter 7)," the Seven Soldiers rally their allies in a final clash against the sorcerous legions of Stanovia, turning the wizards' own arcane deceptions against them in a battle of wits and power. With cunning and courage, they push back the tide of magic, testing the limits of their strength and strategy in a fight that could decide the fate of their world.
In "Exiles in Time! (chapter 1)," the Dummy, frustrated by the Sevon Soldiers' uncanny ability to anticipate his schemes, activates a time machine to scatter the Legionaires across different eras—each one stranded in a past they never knew. With no way to communicate and history itself shifting around them, the team must survive the dangers of unfamiliar times, unaware of how or when they’ll be reunited.
In "The Queen's Necklace! (chapter 2)," Green Arrow and Speedy find themselves swept into the courtly intrigue of 17th-century France, arrested alongside the Three Musketeers after a duel and accused of stealing the Queen’s priceless pearl necklace. As the stakes rise and loyalty is tested, the heroes must navigate a world of secrets, deception, and danger—where every ally might be an enemy in disguise.
In "Courage in Canton! (chapter 3)," the Avenger and Wing are thrust into ancient China in 225 B.C., where they encounter a brilliant inventor and his extraordinary mechanical wonders. As tensions rise, the duo must stand against a Japanese force using one of the inventor’s most powerful creations—gunpowder—in a fight that tests their courage and cunning.
In "Voyage of the Vikings! (chapter 4)," The Kid and Stripesy join forces with the legendary Eric the Red aboard a Norse longship, navigating treacherous waters and facing fierce foes. As they sail in search of food for Eric’s people, their journey leads them to the uncharted shores of Vineland—land unknown to the world they’ve left behind.
In "Friends, Romans, Countrymen! (chapter 5)," three of the Dummy's men hijack a time machine to journey into ancient Rome, where they converge with Vigilante, who’s already stranded in the past. With Crassus—wealthy by any standard—now their target, the trio’s mission turns dangerous, testing the limits of time, loyalty, and survival.
In "The Legend of Leonardo! (chapter 6)," the Knight arrives in ancient Italy to find Da Vinci on the verge of a dangerous flight, narrowly escaping an attack by one of his foes. After witnessing the inventor’s genius firsthand, the Knight uncovers a hidden time machine—and sees a chance to use it for a greater purpose.
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↩ Reprints Leading Comics #5 (1942), Leading Comics #6 (1943), Leading Comics #7 (1943), Leading Comics #8 (1943)
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