Marmaduke Mouse #40
☆ Be the first to review + Add to your collection — Join freeIn the main story, a little dwarf uses a magical spinning wheel to turn straw into gold, and when the miller's daughter agrees to marry him in exchange for his help, he demands her firstborn child as payment; when she objects, he agrees to give her three days to guess his name to avoid the bargain. In a secondary story titled "Prince Pinky," the prince is captured by Sir Oswald and imprisoned in a castle tower, but outwits his captors and escapes by claiming to be taking a message to the king, ultimately planning to return with a bulldozer to breach the tower walls.
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We Buy Collections ▸Reprints
Reprinted in Marmaduke Mouse #49 (1954), Marmaduke Mouse #59 (1956), Marmaduke Mouse #60 (1956)
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