Buster Bear #7
☆ Be the first to review + Add to your collection — Join freeBuster Bear and a police officer investigate a mystery involving a squad car robbery, discovering clues that lead them to a pirate named Rufus Rabbit. As they pursue the culprit, Rufus flees on a ship where he encounters other pirates and attempts to escape with his stolen loot. After a series of chaotic chases and confrontations, Buster and his companion catch up with Rufus, resulting in a final clash where Buster inadvertently ruins Rufus's new suit while recovering their profits, leaving Rufus and his companions stranded and defeated.
When Buster Bear gets a new television set, Cholly Chipmunk volunteers to save him money by installing the aerial himself—despite having zero experience and a talent for mishaps. What follows is a hilarious series of blunders as Cholly's attempts to hook up the TV go spectacularly wrong, from placing the aerial on the garage to accidentally connecting the set to the clothesline and eventually the water pipes. By the time the dust (and water) settles, Buster's patience is tested to its absolute limit, and Cholly's overconfidence proves to be no match for the simple task of television installation.
Little Joanne discovers her father's pipe and decides to turn it into a bubble-blowing toy, creating a soapy spectacle that fills the house. Her innocent fun results in disaster for Papa's beloved pipe, leaving him frantically trying to repair the damage while Joanne dances happily through the chaos. It's a lighthearted look at childhood mischief and the consequences that follow.
On a bright summer morning, Jack the jack-in-the-pulpit's peaceful sleep is shattered by a cheerful green caterpillar singing from a silken thread overhead—and Jack's fiery temper soon matches the volume of the tiny singer's relentless tune. When the caterpillar spins itself into a cocoon to escape Jack's wrath, it emerges as something altogether unexpected, catching Jack completely off guard. This charming 1954 tale from *Buster Bear* #7 captures a lesson about transformation and second chances wrapped up in anthropomorphic woodland magic.
Sliver O' Timber springs to life as a real, walking pirate puppet fresh from Prof. Munchen's workshop, and the wooden rogue sets out in earnest search of actual shipmates and adventure. What begins as a chance encounter with Officer Fogerty quickly spirals when Sliver stumbles upon a "Pirates' Lodge" meeting—leading to a night of chaos, close calls, and lessons learned about being careful what you wish for.
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We Buy Collections ▸Reprints
↩ Reprints Marmaduke Mouse #20 (1950), Marmaduke Mouse #28 (1952), Marmaduke Mouse #29 (1952), Marmaduke Mouse #31 (1952), Marmaduke Mouse #38 (1953)
Reprinted in Marmaduke Mouse #63 (1956), Marmaduke Mouse #64 (1956)
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