All Star Comics Archives #3
☆ Be the first to review + Add to your collection — Join freeThis volume collects All Star Comics #7-10, featuring the Justice Society of America's early adventures, including the introduction of the original Starman and the first appearance of the villainous Injustice Society. The Archive Edition series presents these Golden Age stories in hardcover with restored artwork and coloring, preserving the classic tales of DC's first superhero team from the 1940s.
In "The Justice Society Joins the War on Japan! Introduction," Starman arrives in Nazi-occupied Poland, where he encounters the defiant Bowman of Mons—a secretive order of resistance fighters who initially mistake him for an enemy. With a mix of wit and courage, Starman earns their trust, helping them liberate prisoners and seize weapons, all while outsmarting the enemy with a baffling "code" made of baseball batting averages. Written by Gardner Fox and illustrated by Lou Ferstadt, this archival tale captures a bold, inventive chapter in the Justice Society’s wartime legacy, with a cover by Dave Gibbons that perfectly frames the story’s blend of action and absurdity.
In the wake of Pearl Harbor, the Justice Society gathers, each member haunted by the attack and determined to serve—though none can quite bring themselves to say it out loud. With the Spectre already committed to defending the home front, the others quietly resolve to enlist, united by duty but still searching for a way to share their decision.
In "The Justice Society Joins the War on Japan! Chapter 1," Carter Hall trains as a pilot under the alias Hawkman while his girlfriend, Shiera, departs on a nursing convoy to the Philippines. When enemy forces attack the air base, Hall transforms into Hawkman to repel the assault—only to learn a new threat looms over Shiera’s convoy. With the fate of the mission hanging in the balance, the Feathered Fury takes to the skies to protect her journey.
In a brief, grounded moment aboard a wartime vessel, Hawkman makes a surprise arrival to reunite with Shiera, only to find Diana Prince already on board—someone he knows well, and someone who knows more than she lets on. As the two women share a quiet exchange, Shiera reveals a truth that ties her to Hawkman in a way that goes beyond the battlefield.
In "The Justice Society Joins the War on Japan! Chapter 2," Diana finds herself on the front lines, tending to wounded soldiers on a war-torn beach before the tide turns—literally and figuratively—when a Japanese attack erupts. With a swift transformation, she becomes Wonder Woman, stepping into action to confront the invading force.
In "The Justice Society Joins the War on Japan! Chapter 3," Sandman—Wes Dodds—uses his wits and stealth to turn the tide of a naval threat, spotting a hidden Japanese fleet and sabotaging their air power before they can strike. With the fate of the harbor hanging in the balance, he must act fast, relying on cunning over force to keep the enemy from advancing.
In "The Justice Society Joins the War on Japan! Chapter 4," Al Pratt, now part of the tank corps, proves his mettle with flawless performance—then pushes further, volunteering for the most perilous mission. Sent to counter a Japanese breakthrough at Kota Bharu, he finds his unit outmatched, forcing him to rely on his powers as the Atom to turn the tide in a desperate stand.
In "The Justice Society Joins the War on Japan! Chapter 5," Kent Nelson, now a trained Army Parachute Trooper, faces his first mission alongside fellow heroes—only to find their plane under fire from Japanese forces mid-flight. As the others fall, Nelson transforms into Dr. Fate mid-descent, using his mystical powers to turn the tide and protect the stranded Marines.
In "The Justice Society Joins the War on Japan! Chapter 6," blind physician Charles McNider is torn between joining the military and answering a desperate call: a Pacific research hospital has been bombed, and his friend Dr. Benson has died, leaving McNider to take over his vital work. When enemy planes threaten the base one night, Hooty’s warning triggers McNider’s transformation into the Man of Midnight, stepping into action to defend the front lines.
In "The Justice Society Joins the War on Japan! Chapter 7," Ted Knight, now a pilot at Randolph Field, finds himself in the thick of danger when he learns the Japanese are planning a surprise attack on the base. Donning his Starman suit, he uses his gravity rod to fight off enemy aircraft, aided by a fellow pilot who pushes through illness to take to the skies.
In "The Justice Society Joins the War on Japan! Chapter 8," Johnny’s naval misadventures reach new heights when his well-intentioned blunders accidentally expose a sabotage plot aboard an aircraft carrier—much to the surprise of Commander Sewell, who thought assigning him to deliver a picture would be the easiest task imaginable.
In a wartime briefing that blurs the line between heroism and bureaucracy, the Army brass grudgingly acknowledges the Justice Society’s unmatched record—only to be upstaged by the Navy’s arrival and Johnny’s commendation. With Wonder Woman now part of the mix, the military brass faces a dilemma: the JSA’s success is outshining the rest of the armed forces. The conclusion? The JSA isn’t just helping—they’re becoming the Justice Battalion of America, officially restructured for the war effort.
In the shadowed halls of espionage, the Black Dragon Society strikes again, stealing America’s most guarded inventions. As the Justice Battalion is called to action, Wonder Woman steps into a new role as Secretary, while each hero receives a sealed envelope with clues to recover the stolen tech—only time will tell how deep the conspiracy runs.
In "The Black Dragon Menace, Chapter 1," Hawkman races to secure a massive, brain-controlled propeller before it can be weaponized to bomb New York. After thwarting the attack and using the device to destroy the Japanese dragon sect’s castle, he’s abruptly whisked away—by the Thunderbolt—just as the story reaches its sudden, cliffhanger turn.
In "The Black Dragon Menace, Chapter 2," the Sandman races across northern New England in his Sandcar, tracking the legendary Greek Fire—capable of burning on water—after it’s stolen by a shadowy force. When he rescues the kidnapped inventor, he’s betrayed and thrown into a blazing lake, where he uses his sand to fight the flames, break free, and escape just as Johnny’s Thunderbolt arrives to pull him to safety.
In "The Black Dragon Menace, Chapter 3," the Atom races to San Francisco to stop a terrifying threat: a single grain of a new explosive could destroy an entire ship, and the Black Dragon plans to use it to level the city. With help from a Japanese-American ally, the Atom infiltrates the enemy's underground network, disguising himself as a worker before revealing his true identity to confront the menace head-on.
In "The Black Dragon Menace, Chapter 4," Starman races to stop a stolen fleet of U.S. dive bombers being launched from a massive dirigible, battling through the sky as the threat climbs into the stratosphere. With help from a makeshift thermal device built at a lab, he pushes higher into the thinning air to intercept the remaining bombers—only to be suddenly summoned by the Thunderbolt to meet Johnny.
In "The Black Dragon Menace, Chapter 5," Doctor Fate races across the desert to stop a monstrous flame-throwing tank, only to find himself outmaneuvered when Japanese forces seize American Indian women and children as hostages. Forced to retreat, Fate regains his strength and rallies the Native warriors to reclaim the tank, leading to a clash of magic and resolve. As the battle ends, a sudden storm summons the Thunderbolt—carrying Fate away before he can even catch his breath.
In "The Black Dragon Menace, Chapter 6," Dr. Mid-Nite races to locate the elusive Dr. Stander, whose Y-Ray invention holds the key to saving lives—only to find himself framed and captured by the Black Dragon, who sees him as a threat. With the professor’s lab as a trap and the city on edge, Mid-Nite must outwit his enemy and uncover the truth before it’s too late.
In "The Black Dragon Menace, Chapter 7," inventor Charles Reagan is held captive by Japanese agents in a submerged submarine, forced to reveal the secrets of his revolutionary rocket-bomb. With the device en route to Chicago, the Spectre intervenes, redirecting the missile toward Japan and rescuing Reagan before the Thunderbolt arrives on the scene.
In "The Black Dragon Menace, Chapter 8," Johnny’s frustration turns to instant action when the War Department’s orders backfire—literally—sending him straight into the clutches of the Black Dragons. With the Thunderbolt’s help, he’s forced to outwit a barrage of clones and schemes, all while trying to stay one step ahead of a foe that’s clearly not done with him yet.
In the final pages of "The Black Dragon Menace, Conclusion," the Justice Battalion arrives to rescue Johnny and dismantle the sect’s operation, bringing the dangerous cult to justice. The next day, Johnny and the others meet with Wonder Woman to deliver their report on the ordeal.
In a chilling twist of wartime sabotage, Adolf Hitler orders a radical plan to eliminate the Justice Battalion, and a Nazi engineer unveils a fleet of interplanetary rockets designed to launch the heroes into the void. As the JSA gathers in their headquarters, they’re swiftly subdued by gas and hurled into space—unaware of where their journey will take them, or what dangers await beyond Earth.
Hawkman wakes up aboard a rocket hurtling toward Saturn, barely escaping a crash landing before encountering a man in peril at the hands of a vulture. Drawn into a desperate struggle against a tyrant named Hora, he finds himself defending a people under siege—only to be rewarded with a mysterious leaden box of radium before returning to Earth.
In "Shanghaied into Space! Chapter 2," Sandman crash-lands on Uranus, a frozen world where citizens keep their minds in crystal bodies. Struggling to survive without oxygen, he’s saved by a local and soon drawn into a battle against the planet’s evil nemesis, Kafta. With the King’s gratitude, Sandman receives a crystal that cures brain cancer and a set of books—tools that may help him on his long journey home.
Dr. Mid-Nite finds himself stranded on Neptune, where he discovers a hidden communications array and is captured by the subterranean people of Hydara. When a desperate citizen claims to be dying from a deadly plague, Mid-Nite quickly diagnoses it as measles and uses local herbs to craft a cure absorbed through the people’s foot-roots. As a token of gratitude, he’s granted a full collection of their ancient texts on botany and surgery.
In "Shanghaied into Space! Chapter 4," Starman finds himself rescued by enigmatic metal beings from Jupiter, who reveal a dire threat: Earth is being consumed by a mysterious force. With their help, he constructs a giant gravity rod to expel the danger, then uses it to launch his ship back home—armed with ancient knowledge on transforming metal into cloth, glass, or even invisibility.
In "Shanghaied into Space! Chapter 5," Atom crash-lands on Mars, a planet transformed into a lush, garden-like world where low gravity lets him leap and fly with ease. Drawn into a conflict between two warring factions, he sides with the underdogs, earning the trust of the inhabitants who reveal the planet’s hidden canals—teeming with water—and gift him an Educatograph to absorb their knowledge. Now armed with new power and purpose, he must confront Butor, a rogue threatening to poison Mars’s life-sustaining waters before returning to Earth.
In "Shanghaied into Space! Chapter 6," the Spectre, stranded on Pluto after a shipwreck, ventures into a hidden shaft beneath the frozen surface and discovers a subterranean city where fear and mistrust divide its people. When a resident mistakes him for a monster, the Spectre must navigate a fragile peace between the city’s inhabitants and the furred ones who dwell in its towering structures. With quiet resolve, he bridges the divide—earning the trust of Pluto’s scientists and a vital secret that could change how travelers survive in the coldest reaches of space.
In "Shanghaied into Space! Chapter 7," Johnny finds himself stranded on Mercury, barely surviving the planet’s scorching heat thanks to the Thunderbolt’s timely intervention. After being captured by a giant bug-like spider and nearly eaten by a monstrous ant-eater, Johnny’s luck turns when the Thunderbolt rescues him—and the spiders—only to reward him with an Occelerator, a mysterious device capable of extracting secrets.
In "Shanghaied into Space! Chapter 8," Wonder Woman awakens on Venus under the watchful eye of Queen Desira, who reveals she’s the Oracle of Aphrodite. With the planet’s men under siege by towering warlike invaders, Wonder Woman must rise to the challenge, using her wits and strength in a series of perilous encounters. The Queen rewards her courage with a mysterious new ability—magnetic hearing—leaving Wonder Woman both empowered and deeper in the mystery of her unexpected journey.
In the thrilling conclusion to their interstellar misadventure, the Justice Battalion tracks down the German spies who sent them into space—only to dispatch them with swift, decisive efficiency. Now officially an Honorary Member of the JSA, Wonder Woman takes on her new role as Secretary, marking a lasting place in the legacy of the team.
In a tense, wartime briefing, Chairman Hawkman tasks his team with a daring mission: deliver life-saving meals across Nazi-occupied Europe—without being detected. Using ingenious food capsules that transform into full dinners with a special solution, each patriot must carry the secret to a different nation, turning survival into a quiet act of resistance.
In "Food for Starving Patriots! Chapter 1," Hawkman arrives in a war-torn French city, greeted not with cheers but cautious suspicion by a resistance cell. After sharing a rare meal, they reveal the fate of their missing comrade, "The Sly One," a daring fighter captured by the Nazis—prompting Hawkman to join their mission to rescue him. With a promise to deliver more supplies disguised in a marked dud bomb, the team prepares for a dangerous strike.
In "Food for Starving Patriots! Chapter 2," Starman arrives in Nazi-occupied Poland, where he encounters the defiant Bowman of Mons—a hidden resistance group wary of strangers. When a shared meal dissolves suspicion, he joins their cause, using clever deception to outwit the enemy with a coded message disguised as baseball stats. As the fight for freedom intensifies, Starman’s mission becomes a blend of wit, courage, and unexpected camaraderie.
In "Food for Starving Patriots! Chapter 3," the Atom, disguised in Holland during wartime, slips into enemy territory to sabotage a German convoy—only to be captured and imprisoned. Escaping after reverting to his hero guise, he teams up with a young Dutch boy who shares a secret: hollowed-out artillery shells containing maps of hidden Nazi airfields. With the help of local resistance, they send the shells skyward, hoping the RAF will intercept them.
In "Food for Starving Patriots! Chapter 4," Doctor Fate arrives unexpectedly in the heart of a concentration camp, his presence signaled by a cryptic tea leaf reading from Hitler himself. With quiet determination, he begins secretly feeding the imprisoned, then teaches them a clever way to sabotage German artillery by replacing gunpowder with sand—turning their oppressors’ weapons against them, one shell at a time.
In "Food for Starving Patriots! Chapter 5," Dr. Mid-Nite and Hooty journey to Norway, tracking down an underground leader whose name they’ve uncovered. Once there, they’re met by a nervous young woman who says the man is away—though the doctor isn’t about to let that stop him. After a warm welcome and a meal, the leader returns to reveal a secret weapon designed to battle submarines, and Dr. Mid-Nite soon joins forces with him and his men in a daring mission to destroy a cache of German ammunition.
In "Food for Starving Patriots! Chapter 6," the Ghostly Guardian moves through occupied Belgium with quiet precision, arriving just as a group of underground fighters is captured. He frees them, shares what little food he can spare, and marks the hidden Nazi airplane hanger with a signal that will guide Allied bombers to their destruction.
In "Food for Starving Patriots! Chapter 7," Johnny brings his signature brand of chaotic heroism to Czechoslovakia, where his sudden feast for the local underground draws unwanted attention. When a German soldier spots the scene, Johnny calls on the Thunderbolt to take care of the threat—only to handle the aftermath with a twist as unexpected as it is delicious.
In "Food for Starving Patriots! Chapter 8," the Sandman and his young ally Sandy infiltrate Nazi-occupied Greece, where the German commander’s dreams grow increasingly uneasy. As they sabotage enemy operations and play a dangerous game of deception, the line between resistance and ruse begins to blur—just as the real threat unfolds.
In "Food for Starving Patriots! Conclusion," the All Star Comics Archives #3 delivers a sharp, character-driven moment as the team gathers to report to Hawkman—only for Johnny’s hunger to push him to take matters into his own hands, downing a whole handful of energy capsules at once in a moment of frantic, self-sacrificing urgency. The story’s tight pacing and grounded tone highlight the cost of heroism, even in small, unexpected ways.
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