Adventures into the Unknown #111
☆ Be the first to review + Add to your collection — Join freeIn "Gurr, Go Home!," Ira Grimble—a man gifted with both ESP and powerful psycho-kinesis—finds himself pulled into the government's space program, where his abilities are put to use. Tired of being exploited, he dons a space suit and, with a single thought, lifts himself into the void, seeking connection beyond Earth. Written by Kermit Lundgren and illustrated by Paul Reinman, with inks by Reinman and letters by Ed Hamilton, the cover by Ogden Whitney captures the moment of Ira’s daring departure.
In "Gurr, Go Home!" from Adventures into the Unknown #111, a boxing promoter stumbles into a time machine and finds himself in the prehistoric past, where he spots a powerful caveman named Gurr. Impressed by the brute's strength, he brings Gurr to the present with the wild idea of turning him into the world's greatest champion.
In "The Fantastic Fate of Ira Grimble!" from *Adventures into the Unknown* #111 (1959), a man whose mind holds both ESP and astonishing psycho-kinesis—enough to lift rockets with a thought—finds himself trapped in a government experiment. Tired of being a tool, he dons a space suit and escapes into the void, driven by a quiet hope of finding connection beyond Earth.
Greg Chalmers' newfound fame as Mr. Universe goes to his head, and his arrogance costs him his engagement to Doris Blake—until aliens from across the galaxy abduct him to stand trial before a Universal Tribunal for his planet's audacity in awarding such a title. Forced to compete in contests against champions from Mercury, Pluto, Venus, and Jupiter, Greg faces crushing defeats that humble him in ways Earth never could. When he finally admits his defeat with genuine grace, the tribunal offers him a second chance instead of banishment.
Oswald is a lonely, shy young man mocked by everyone around him—until he mysteriously encounters Marlissa, a beautiful woman from another dimension who can only appear to him when his eyes are closed. As their impossible romance blossoms, Oswald finds himself caught between two worlds, struggling to hide his extraordinary secret from colleagues who think he's losing his mind, and facing a choice that will test everything he believes in.
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Reprinted in Five-Score Comic Monthly #50 (1962), Century Comic #81 (1963), Uncanny Tales #87 (1972), Creepy Worlds #176 (1978), Creepy Worlds #213 (1983), PS Artbooks Softee: Adventures into the Unknown #19 (2021), Amazing Stories of Suspense #50, Creepy Worlds #60, Secrets of the Unknown #60, Weird Planets #22
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