Adventure Comics #143
Aquaman's friend Phineas Pike (alias The Sea Sleuth) sails off to adventures unknown. He is shipwrecked on a small island, and gets various creatures to aid him in building a shelter and providing material for various comforts. While searching for his missing friend, Aquaman takes time out to try and capture notorious thief Blackjack, but is covered in hot tar, which forces him to the sea bottom. Meanwhile Blackjack lands on the very island where Phineas is stranded. He spots the gang and finds a way send a morse code message underwater. Aquaman finally scrapes off the tar and responds.
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Aquaman's friend Phineas Pike (alias The Sea Sleuth) sails off to adventures unknown. He is shipwrecked on a small island, and gets various creatures to aid him in building a shelter and providing material for various comforts. While searching for his missing friend, Aquaman takes time out to try and capture notorious thief Blackjack, but is covered in hot tar, which forces him to the sea bottom. Meanwhile Blackjack lands on the very island where Phineas is stranded. He spots the gang and finds a way send a morse code message underwater. Aquaman finally scrapes off the tar and responds.
Plot details indexed by the Grand Comics Database (CC BY-SA).