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Superboy#10
Cover: Tom Grummett & Karl Kesel

Superboy #10

Sep 1995 · Editora Abril · 1,80 BRL
📊 ~31,358 copies sold its debut month
🌐 Portuguese edition · synopsis shown in English
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Contains 3 stories
Quando Mundos Colidem - Parte IV: Na Terra dos Sonhos
22 pp · Superhero

In "Quando Mundos Colidem - Parte IV: Na Terra dos Sonhos," Superboy is caught in the wake of Bentson’s chaotic dimension-hopping, landing in the vibrant, unpredictable world of Dakota. There, he crosses paths with Rocket, whose cool demeanor puts his usual charm to the test. As Dr. Alva scrambles to understand the source of the instability, the two are once again pulled into the unknown—this time into a realm shaped by dreams, where reality itself feels fragile.

Quando Mundos Colidem - Parte V: Rota de Colisão
22 pp · Superhero

In "Quando Mundos Colidem - Parte V: Rota de Colisão," Steel races to confront the Colonel and his AmerTek forces after they leave Jemahl hospitalized, while the Black Ops organization closes in on Fred Bentson’s dangerous dimension-spanning power. Meanwhile, in Dakota City, Dr. Alva moves unseen, and the escalating conflict pulls Hardware and Steel into a clash that only Rocket can interrupt. As Superman arrives, the city of Dakota suddenly materializes across the river from Metropolis, setting the stage for a collision of worlds.

Quando Mundos Colidem - Parte VI: Brinquedos dos Deuses
22 pp · Superhero

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Reprints

↩ Reprints Blood Syndicate #16 (1994), Icon #15 (1994), Steel #6 (1994), Superboy #11 (1995)

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