Smash Comics #37
☆ Be the first to review + Add to your collection — Join freeIn "Doc Wackey Goes Berserk!" from Smash Comics #37 (1942), the enigmatic Professor returns to unleash chaos, pushing Doc Wackey into a life of speed-fueled crime with a dangerous new formula. Written and illustrated by Jack Cole, with inks by Tony DiPreta, the story follows Wackey’s reckless transformation and the desperate measures of Midnight, who takes the serum just to keep pace—only to face its fading effects. Gill Fox’s cover captures the frenzy, perfectly framing the issue’s wild energy.
In "Doc Wackey Goes Berserk!" from Smash Comics #37 (1942), the enigmatic Professor manipulates Doc Wackey into becoming a speed-powered menace, unleashing a chaotic new era of crime. As Wackey’s accelerated pace spirals out of control, even Midnight is forced to take the same serum—only to face the harsh reality of its fleeting power.
During a city-wide blackout test, the Dean of Darkness seizes the opportunity to kidnap three wealthy citizens for ransom—but one of his captives is Carol Martin, who transforms into the flame-wielding hero Wildfire. Trapped in the Dean's riverside hideout, Wildfire uses her power over fire to turn the tables on the criminals and free the other hostages, all while keeping her secret identity intact.
When Hugh Hazzard and his robot partner Bozo are called in to solve the kidnapping of Peter Percy Gotgelt III, they quickly discover that The Terrible Trio may have gotten far more than they bargained for with their young captive. As the criminals grow increasingly desperate and the stakes rise, Hazzard pursues the case with his mechanical iron man at his side, racing against time to resolve the situation.
Happy Terrill of the Metropolitan News investigates a mysterious Norwegian fishing vessel beached in Newfoundland and stumbles onto a Nazi spy ring using infra-red technology to smuggle invasion plans. When The Ray's light-sensitive eyes crack the plot wide open, he's pulled into a thrilling hunt across both continents to root out a traitor in the British military command and stop the enemy before it's too late. Supercharged by the aurora borealis over occupied Norway, The Ray becomes a one-man force of nature in a race that will determine the fate of the Allied invasion.
In the grim shadows of occupied Europe, a Czech, an Austrian, and a Pole break free from a concentration camp and rise as the Three Shadows, a clandestine trio whose daring missions carry vital intelligence to the Allies. As they move through the resistance network, their courage and cunning become a beacon of hope—each act a quiet defiance, each step a thread in a larger web of resistance.
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Reprinted in The Golden Age #3
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