Showcase Presents: Rip Hunter, Time Master #1
☆ Be the first to review + Add to your collection — Join freeThis black-and-white volume collects the earliest adventures of Rip Hunter, the time-traveling scientist, and his companions Bonnie and Corky Baxter, as they explore history and confront temporal threats. Originally featured in the Silver Age issues of Showcase and his own series, these stories showcase DC's inventive take on science fiction and time travel.
In "Prisoners of 100 Million B.C.," Rip Hunter and his companions find themselves stranded in the prehistoric past after a malfunctioning time sphere crashes into a jungle filled with dinosaurs. With survival at stake and a damaged sphere needing urgent repairs, the group must navigate the dangers of the ancient world while the crooks, who survived the fall and stole a sack of jewels, face the harsh truth that time travel doesn't allow for souvenirs.
In "The Secret of the Lost Continent," Rip Hunter and his crew travel to the island of Aeaea in 700 BC, following clues from an ancient tablet. When Rip and Jeff fall into a trap, they're confronted by Circe and her so-called "centaurs"—revealed to be people in horse costumes—leading to a tense standoff and a surprising alliance as Cretan warships approach. With ingenuity and the power of the Time Sphere, Rip's team devises a dramatic defense, while Circe shares a crucial map that may hold the key to Atlantis's fate.
In "Captives of the Medieval Sorcerer," Rip Hunter and his companions find themselves imprisoned in the kingdom of Rittannia in the year 960, after being captured by King Gamina and his guards. When the enigmatic sorcerer Cholorus questions why they haven’t been cast into the Valley of Monsters, the king insists on upholding the Code of Ritannia. As night falls, Rip attempts a daring escape with the help of nearby horses, only to be caught—now all three captives face the dreaded Valley of Monsters.
In "The Aliens from 2,000 B.C.," Rip Hunter and his alien allies face a desperate showdown against rogue extraterrestrials and their mechanical forces. With the tide turning, Rip devises a clever plan using the Time Sphere to disrupt the robots’ systems, turning the battle in his favor.
In "The Thousand-Year-Old Curse," Jo and Rip Hunter investigate a mysterious family affliction that claims every Craig male by age twenty-five. Traveling back to 1600s Europe, they intervene to save Elliott Craig from a violent attack, only to uncover a deeper origin tied to a centuries-old tragedy in 1300s Switzerland—where Bern Craig's fate may have set the curse in motion. Their arrival in the past brings them face-to-face with a terrifying sight: a monstrous force descending upon a besieged village.
In "The Lost Wanderers in Time," Rip Hunter and his team find themselves stranded in a distant past, where their arrival coincides with a mysterious green sickness plaguing a tribal community. Treated as outsiders and blamed for the illness, they flee only to be rescued by Akku, a tribesman whose experiments with sagebrush may hold the key to the tribe’s salvation. As tensions rise and trust is tested, Rip must navigate the fragile balance between healing and understanding—before the past becomes impossible to change.
In "The Execution of Rip Hunter," Rip and his crew arrive in the third century to uncover the truth behind a legendary monster, only to find themselves caught in the escalating conflict between the Roman Empire and the island nation of Palmyra. As ancient empires clash and time itself feels unsteady, Rip must navigate treachery, shifting loyalties, and the weight of history—before the past consumes them all.
In "The Secret of Mount Olympus," Rip Hunter and his team journey to the second century B.C., uncovering a startling truth: the Greek gods were not divine, but advanced travelers from another world using technology to shape legend. As they piece together the mystery of ancient myths, the line between myth and science begins to blur.
In "The 2,200-Year-Old Doom," Rip Hunter and his team race across time to unravel the mystery of a meteor destined to doom Earth—traveling to Stonehenge in 100 B.C., the distant past, and the far future to uncover its origins before it’s too late. The story unfolds with a taut blend of ancient intrigue and cosmic dread, as the past and future collide in a race against an invisible, centuries-old threat.
ComicBooks.com Value
Find on ebay
Where to buy
Read it digitally
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Cast · 3 characters
Full credits
Reprints
↩ Reprints Showcase #20 (1959), Showcase #21 (1959), Showcase #25 (1960), Showcase #26 (1960), Rip Hunter... Time Master #1 (1961), Rip Hunter... Time Master #2 (1961), Rip Hunter... Time Master #3 (1961), Rip Hunter... Time Master #4 (1961), Rip Hunter... Time Master #5 (1961), Rip Hunter... Time Master #6 (1962), Rip Hunter... Time Master #7 (1962), Rip Hunter... Time Master #8 (1962), Rip Hunter... Time Master #9 (1962), Rip Hunter... Time Master #10 (1962), Rip Hunter... Time Master #11 (1962), Rip Hunter... Time Master #12 (1963), Rip Hunter... Time Master #13 (1963), Rip Hunter... Time Master #14 (1963), Rip Hunter... Time Master #15 (1963)
Reviews
Reader reviews
No reader reviews yet.