Muggsy Mouse #2
☆ Be the first to review + Add to your collection — Join free# Muggsy Mouse #2 Muggsy enters a contest offering three hundred dollars to anyone who can stay three rounds in the ring with Bull McGurk, a tough fighter. After trading his prized gong to a man for three dollars to enter the contest, Muggsy faces Bull McGurk but is quickly defeated. Later, Muggsy sneaks into a Mamouth Pictures movie studio to steal cheese for a film production, where he encounters a large black cat and must escape with his prize. Finally, Muggsy returns to his neighborhood where he gets into a dispute with a neighbor, accidentally insults him further, and then writes angry complaint letters to various politicians about the neighbor's behavior.
Muggsy Mouse lands a job as an usher at a magic show starring Gusto the Great—but when he tries to hustle the audience and meddle with the magician's tricks, he ends up volunteering for a vanishing act that lands him in a secret trap beneath the stage. As chaos erupts both above and below, Muggsy's got to survive an evening of magical mishaps and disappearing acts gone wrong.
Muggsy Mouse spots a golden opportunity at the Pacistrano Bros. Circus when he learns about a $300 prize for anyone who can last three rounds against the formidable Bull M'Gurk—and he's determined to claim it, gong or no gong. With a scheme involving a hidden gong and a sparring partner named Jumpy, nothing could possibly go wrong in the ring.
When Koko, Kola, and Raymond visit their friend's uncle in the mountains, they stumble into a century-old feud between the Hatfields and the McCoys—and find themselves caught in the crossfire. A mysterious package falling from the sky gives the trio a clever idea to escape their predicament, leading to a hilarious case of mistaken identity that temporarily halts the feuding. In this 1951 adventure, sometimes the best way out of trouble is a little well-placed deception.
Muggsy Mouse is desperately searching for a place to stay in this 1951 comedy, bouncing from a fully-booked hotel to a cramped room shared with a dog, and finally discovering a suspiciously cheap house on the windiest hill around. What should be the answer to his housing prayers turns into a chaotic adventure filled with unexpected roommates and the kind of slapstick trouble that keeps a desperate mouse on the run.
Muggsy Mouse gets into hot water with his new neighbor Sweeney after a dirt-flinging accident, and decides to settle the score with an anonymous letter—only to accidentally mail an empty envelope instead. What follows is a comedic chain reaction involving mail theft charges, a frantic post office search, and a runaway letter that somehow ends up delivering Muggsy's insults to Sweeney in person, leading to a confrontation neither of them quite expected.
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We Buy Collections ▸Reprints
↩ Reprints Tick Tock Tales [Tick Tock Comics] #15 (1947)
Reprinted in Muggsy Mouse #2
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