Men of Mystery Comics #65
☆ Be the first to review + Add to your collection — Join freeIn "The Die is Cast," the Young Defenders witness a brutal murder and enlist Don Wright to trace a license plate, leading them to inventor Silas Green—creator of a deadly substance known as the Yellow Death. With Captain Freedom now on the trail, the hunt for the man behind the crime begins in earnest. Arturo Cazeneuve handles both pencils and inks, bringing the tension to life in this gripping installment from Men of Mystery Comics #65.
In "The Die is Cast," the Yank finds himself caught in a tense web of loyalty and danger when he teams up with an inventor and his daughter to shield a powerful secret from a rogue faction of Nazis still plotting global domination. With time running short and trust in question, every move could mean the difference between safety and ruin.
When Tom Thumb mysteriously returns from the grave—revived by a drug from his own henchmen—his first act is a twisted revenge against Doll Man. Disguised as the Tiny Mite, he sends a stolen 70-carat diamond to Martha Roberts, Doll Man’s fiancée, setting off a chain of suspicion that puts the hero’s reputation on the line.
In "null," the Young Defenders witness a brutal murder and enlist Don Wright to trace a license plate, leading them to inventor Silas Green—creator of a deadly weapon known as the Yellow Death. With Captain Freedom now on the hunt, the trail of terror begins to unfold.
In "Ibis Meets the Glacier Man," Prince Ibis and Taia track a series of brutal killings tied to a lone survivor from a forgotten ice-bound invasion, a glacier man whose ancient wrath still freezes the blood. As they navigate the frozen wastes, the past and present collide in a battle of wills between a warrior of old and the forces of a world that has moved on.
In "Battles the Hawkmen," the Jack of Spades races to rescue a convoy of Army nurses captured by a band of Hawkmen and brought to the sinister lair of their leader, Mercuro, who plans to transform them into Hawkwomen. With time running short and the nurses' fate hanging in the balance, the Jack of Spades must confront Mercuro’s twisted scheme before it’s too late.
In "The Warring Tribe," Golden Arrow rides through the frontier when smoke signals from the Blue Hill tribe signal an impending conflict. Captured and outnumbered, he uses his cunning to slip away and race to warn the sleeping settlers—just in time to avert disaster.
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↩ Reprints Speed Comics #24 (1942), Cat-Man Comics #7 (20) (1943), Tops Comics #2001 (1944), Wow Comics #46 (1946), Doll Man #16 (1948), Whiz Comics #98 (1948)
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