Marvel Two-in-One Epic Collection #1
☆ Be the first to review + Add to your collection — Join freeThis Epic Collection gathers the early adventures of the Thing and his ever-changing partner, the Human Torch, from the pages of Marvel Two-in-One. Spanning issues #1–20 and Annual #1, the volume features classic Marvel storytelling as Ben Grimm teams up with a rotating cast of heroes to battle monsters, cosmic threats, and personal demons. The collection includes the titular 'Cry Monster' arc and showcases the work of creators like Roy Thomas, Len Wein, and Jim Starlin.
"Cry: Monster!" kicks off the Marvel Two-in-One Epic Collection #1 with a wild ride as the Thing takes the curious alien Wundarr to the zoo—only to find the childlike extraterrestrial unleashing chaos by freeing every animal in sight. When Steve and Sharon enjoy a peaceful day, the mayhem draws in Captain America and Namorita, who steps in to help manage the situation. Back at the Baxter Building, the team is stunned by the sudden arrival of Tarin, a woman from the far future, who warns of an apocalyptic Badoon invasion. With the fate of Earth hanging in the balance, Reed sends the Thing, Cap, and Sharon back with her to alter the future. Written by Steve Gerber and illustrated by Sal Buscema, with inks by F. Giacoia, colors by P. Goldberg, and letters by Gaspar Saladino and C. Jetter, the issue’s dynamic cover by John Romita (pencils) and John Romita (inks) captures the moment the adventure begins.
In "Cry: Monster!", the Hulk and the Thing find themselves trapped in a desolate New Mexico ghost town, forced into a brutal fight orchestrated by the cunning Leader and the enigmatic Kurrgo. Stranded in the dusty ruins with no clear escape, their clash becomes a test of strength, will, and survival against an unseen enemy’s twisted game.
When the Thing crashes through the New Mexico desert, he stumbles into a brutal clash between the Blood Brothers and Iron Man—each fighting with deadly intent, and all under the shadow of Thanos’s command.
When the Thing heads to Florida to settle a name dispute with the Man-Thing, a far more dangerous threat emerges from an alternate dimension—Molecule Man, fractured and vengeful after his "father" perishes. The two heroes must stand together against a power-hungry duplicate who’s lost all sense of self, wielding cosmic might in the swamps of Florida.
In "Manhunters from the Stars!", a childlike alien named Wundarr crash-lands near Namorita, sparking a chain of events that brings him to New York—and straight into a fight with the Thing. When Wundarr’s alien pursuers send a giant robot to eliminate him, the Thing, Namor, and Namorita must protect the innocent, confused alien before he’s destroyed.
In "Inside Black Spectre!", Mr. Fantastic engineers a suit to help Wundarr control his explosive abilities, while Matt Murdock and Candice Nelson’s evening at a tense political play takes a dark turn when the Black Spectre strikes. DD and the Thing storm the villain’s blimp, uncovering the Black Widow entangled in the conspiracy—and vow to dismantle the shadowy threat.
In "Doomsday 3014!", the Thing takes the wide-eyed alien Wundarr to the zoo, only for the childlike extraterrestrial to set every creature free in a chaotic spree. When the mayhem spills into the city, Steve and Sharon enjoy a quiet day until Captain America steps in—just as Namorita arrives to help manage the situation. Back at the Baxter Building, the team is stunned when a mysterious woman from the far future, Tarin, reveals a grim prophecy: Earth has been conquered by the Badoon, and only a desperate mission to the year 3014 can change the course of history.
In "Seven Against the Empire!", the Thing, Captain America, and Sharon Carter find themselves stranded in the year 3018, where they join forces with the Guardians of the Galaxy to resist the Badoon's relentless invasion of Earth. Together, they must rally a fractured world and face an enemy that threatens to erase humanity’s future.
When the Puppet Master allies with the cosmic entity Radion, he unleashes a terrifying new power through his radioactive clay—enabling him to manipulate Thor and force the god of thunder to turn against the Fantastic Four.
In "Is This the Day the World Ends?", Black Widow finds herself on the run from the fanatical Sword of Judgment—only to collide with the Thing during a peaceful stroll in the park. Taken to a floating ocean platform, Natasha confronts an unexpected enemy: an old flame leading the terrorists, while the Thing races against time to haul a massive nuclear bomb from the seabed. With the world hanging in the balance, the two must fight their way through deadly odds to stop a catastrophe neither saw coming.
When the Thing prepares for a test flight in one of Tony Stark’s experimental spacecraft, a misfire unleashes the ancient and power-hungry Prester John, who’s been buried beneath the sands for eons—now awakened with a thirst for domination and an alien stone that could reshape the world.
When a scientist’s wild experiment spirals out of control, the Thing and Power Man must face a 300-foot-tall monster that’s not just towering—but walking like a man. The mountain-sized threat is no accident, and the truth behind its creation is more personal than either hero could have guessed.
In "Ghost Town!", the Thing is sent by Reed to the abandoned Arizona town of Lawless, where he crosses paths with the Son of Satan to confront the vengeful ghost of the town's founder, Ravenstorm. The eerie silence of the empty streets gives way to supernatural tension as past and present collide in a showdown neither hero expected.
When the Living Eraser wipes Morbius and The Thing from existence, they’re thrust into a surreal dimension where they must aid the fallen Supremor in reclaiming his throne—before the Eraser’s power can unravel Earth itself.
When the Earth trembles with unrelenting volcanic fury, the Thing is sent into the wild heart of the Savage Land to uncover the source of the chaos. There, he teams up with Ka-Zar, only to discover a dangerous scheme led by the enigmatic villain V, who seeks to harness the land’s primal fires and ascend as the god-like Volcanus.
In "This City— Afire!", the Thing fights Basilisk in the Savage Land before the villain drags them both into the heart of New York City. Spider-Man returns from a time jump to find the city under siege, with a volcano erupting in the Hudson River, and discovers the Thing felled—just as Basilisk prepares to unleash chaos.
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↩ Reprints Marvel Feature #10 (1973), Marvel Feature #11 (1973), Marvel Feature #12 (1973), Marvel Two-in-One #1 (1974), Marvel Two-in-One #2 (1974), Marvel Two-in-One #3 (1974), Marvel Two-in-One #4 (1974), Marvel Two-in-One #5 (1974), Marvel Two-in-One #6 (1974), Marvel Two-in-One #7 (1975), Marvel Two-in-One #8 (1975), Marvel Two-in-One #9 (1975), Marvel Two-in-One #10 (1975), Marvel Two-in-One #11 (1975), Marvel Two-in-One #12 (1975), Marvel Two-in-One #13 (1976), Marvel Two-in-One #14 (1976), Marvel Two-in-One #15 (1976), Marvel Two-in-One #16 (1976), Marvel Team-Up #47 (1976), Marvel Two-in-One #17 (1976), Marvel Two-in-One #18 (1976), Marvel Two-in-One #19 (1976)
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