Marvel Masterworks: Marvel Two-in-One #1
☆ Be the first to review + Add to your collection — Join freeIn "Cry: Monster!", the Hulk and the Thing find themselves stranded in a desolate New Mexico ghost town, forced into a brutal showdown by the cunning Leader and the enigmatic Kurrgo. With no allies and no clear escape, their clash becomes a test of strength, will, and survival in a place where the past refuses to stay buried.
In "The Bite of the Blood Brothers!", the Thing races across the New Mexico desert only to stumble upon a brutal clash between the Blood Brothers and Iron Man—each fighting with deadly intent, and the mysterious force of Thanos pulling the strings.
In "Vengeance of the Molecule Man!", the Thing’s trek through the Florida swamp takes a sudden turn when a vengeful duplicate of the Molecule Man—driven by the death of his "father"—arrives with a destructive mission. With the Fantastic Four nowhere to be found, it's up to the Thing and the Man-Thing to stop the interdimensional threat before it consumes the swamp.
In "Manhunters from the Stars!", a childlike alien named Wundarr crash-lands near Namorita, fleeing his own kind who send a massive robot to eliminate him. When he ends up in New York, the Thing confronts him, only to learn the truth: Wundarr is innocent, his mind as pure and fragile as a child’s. Now, with the Thing and his allies caught in the middle, they must protect Wundarr from the relentless pursuit of his alien pursuers—before the city becomes ground zero for an interstellar war.
In "Inside Black Spectre!", Mister Fantastic equips Wundarr with a specially designed suit to control his volatile powers, while Matt Murdock and Candace Nelson find their evening at a tense political play shattered by the sudden arrival of the Black Spectre. Daredevil and the Thing storm the villain’s blimp, uncovering a shocking alliance with the Black Widow, and vow to dismantle the shadowy organization behind the attack.
In "Doomsday 3014!", the Thing takes Wundarr to the zoo, but the child-like alien’s well-meaning antics quickly turn chaotic as he frees every creature in sight. Steve and Sharon are enjoying a quiet day when the chaos erupts, and Captain America steps in to help restore order—just as Namorita arrives to take Wundarr off Ben’s hands. Back at the Baxter Building, the team is stunned when a woman from the far future appears, claiming Earth has been conquered by the Badoon. With Reed’s help, Ben, Steve, and Sharon are sent to 3014 to prevent the apocalypse, unaware of what they’ll face in a world already lost.
In "Seven against the Empire!", the Thing, Captain America, and Sharon Carter find themselves thrust into the distant future of 3018, where they join forces with the Guardians of the Galaxy in a desperate stand against the Badoon, a ruthless alien empire threatening to conquer Earth. As they battle through a war-torn world, the heroes must unite across time and ideology to protect humanity’s last hope.
When a God Goes Mad! sees the Puppet Master harness the immense power of his new ally Radion to amplify his radioactive clay, unleashing a terrifying threat aimed at enslaving Thor and forcing the mighty god of thunder to turn his wrath on the Fantastic Four.
In "Is This the Day the World Ends?", the Black Widow finds herself on the run from the fanatical Sword of Judgment, only to crash into the Thing during his afternoon stroll with Alicia. Taken to the group’s floating ocean platform, Natasha discovers their leader is an old flame from her past. As the Thing battles to retrieve a buried nuclear bomb by hauling up miles of cable, the Widow confronts Agamemnon and his followers in a desperate fight to buy time—before the world ends.
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↩ Reprints Marvel Feature #11 (1973), Marvel Feature #12 (1973), Marvel Two-in-One #1 (1974), Marvel Two-in-One #2 (1974), Marvel Two-in-One #3 (1974), Marvel Two-in-One #4 (1974), Marvel Two-in-One #5 (1974), Marvel Two-in-One #6 (1974), Marvel Two-in-One #7 (1975), Marvel Two-in-One #8 (1975), Marvel Two-in-One #9 (1975), Marvel Two-in-One #10 (1975)
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