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Marvel Masterworks: Doctor Strange #2 cover
Cover: Steve Ditko

Marvel Masterworks: Doctor Strange #2

Jan 2013 · Marvel · 24.99 USD; 27.99 CAD
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In "Those Who Would Destroy Me!", Doctor Strange confronts a sinister threat when he discovers Mordo’s absence from his sanctum isn’t natural—leading to a near-fatal explosion and a capture that strips him of his magic. Trapped in spirit form and hunted by Mordo’s minions, Strange must battle a demon’s mental intrusion while searching for the missing Clea, all while his cloak and amulet hold secrets he can’t yet understand. A gripping tale from the legendary creative team of Steve Ditko and Stan Lee, with Ditko’s distinctive art and inks bringing the mystical dread to life, and Stan Goldberg’s colors adding depth to the eerie atmosphere.

Contains 27 stories
Those Who Would Destroy Me!
10 pp · Fantasy
Doctor StrangeThe Demon (Demonicus, unnamed)The Ancient OneThe Witch (Adria, unnamed)Kaecilius (unnamed)

In "Those Who Would Destroy Me!", Doctor Strange finds himself trapped in a nightmare of isolation and deception when Mordo’s sudden absence at the sanctum raises alarms. With his magic cut off and his mind under siege by a relentless Demon, Strange must rely on sheer will to survive—while the spirit of Clea remains lost and his only lifeline, the Ancient One, seems unreachable.

With None Beside Me!
10 pp · Fantasy
Doctor StrangeThe Demon [Demonicus]The Witch [Adria] (unnamed)Kaecilius (unnamed)

In "With None Beside Me!", Doctor Strange fights to reclaim his body and mind after being captured by Mordo’s forces, hiding in a rooftop water tank while the Demon and his men search for him. With only his wits and the Cloak of Levitation to rely on, he turns the tide by turning one of Mordo’s men against his master—only to face a new danger when the witch discovers his hiding place. The story unfolds as a tense, clever battle of wills, where Strange must outthink his enemies and reclaim his power before the greater threats of Dormammu and the missing Clea grow beyond control.

Where Man Hath Never Trod!
10 pp · Fantasy
DormammuClea (unnamed)Doctor StrangeAsti, The All-SeeingThe Ancient OneTazza

In "Where Man Hath Never Trod!", Doctor Strange is drawn into an alien dimension by Dormammu, who uses Asti to lure him into a trap beyond the bounds of known reality. With the Ancient One’s guidance, Strange confronts Tazza, the dimension’s ruler, who senses Dormammu’s dark magic—and must prove his intentions aren’t to destroy, but to uncover the truth. As the fate of two powerful minds hangs in the balance, a final reckoning looms, unseen but inevitable.

To Catch a Magician!
10 pp · Fantasy
Doctor StrangeMister Rasputin

In "To Catch a Magician!", Doctor Strange faces off against Mr. Rasputin, a descendant of the infamous mystic with a dangerous obsession for power. When the magician’s schemes lead to a violent confrontation and a deadly hit-man sent to finish the job, Strange must protect the innocent while unraveling a threat hidden in plain sight—right at his own sanctum.

The End -- at Last!
10 pp · Fantasy
DormammuEternityDoctor StrangeThe Ancient OneBaron MordoClea (name revealed)

In "The End -- at Last!", Doctor Strange confronts Dormammu in a high-stakes battle across dimensions, only to be caught in the wake of a far greater force when Eternity awakens. As the cosmic entity intervenes, the clash escalates beyond control, sending Strange tumbling through realms before being pulled back by The Ancient One. The story unfolds with quiet intensity, exploring the cost of power and the fragile balance of the mystical order.

From the Nameless Nowhere Comes... Kaluu!
10 pp · Fantasy
Doctor Strangepharmacist (unnamed)Wong (manservant)building inspector (unnamed)Baron MordoClea (vision, flashback)Dormammu (flashback)Nameless Ones (flashback)Hiram Barney (theatrical agent)The Ancient OneKaluu (eyes only)

When Doctor Strange returns to his Greenwich Village flat to find his finances in shambles and his home facing demolition, he’s forced to consider a nightclub gig—only to be told magic is out of style. Just as he’s about to give up, The Ancient One summons him with a warning: a terrifying threat named Kaluu is coming from the Nameless Nowhere.

The Origin of the Ancient One!
10 pp · Fantasy
Doctor StrangeThe Ancient OneKaluu
If Kaluu Should Triumph...
10 pp · Fantasy
Doctor StrangeThe Ancient OneKaluuDemons of Danak

In "If Kaluu Should Triumph...", the ancient sorcerer Kaluu returns from five centuries of exile in the Nameless Dimension, driven by vengeance against his former friend, the Ancient One. With Strange’s sanctum sealed and the Demons of Danak unleashed, the fate of the mystical realm hangs in the balance as the two masters prepare for a confrontation that will test the limits of magic and memory.

The Conquest of Kaluu!
10 pp · Fantasy
KaluuDoctor StrangeThe Ancient Onegriffin (Babylonian beast)Mindless OnesCleaUmar (Dormammu's sister, introduction)

In "The Conquest of Kaluu!" from Marvel Masterworks: Doctor Strange #2, Jo and the Ancient One flee to ancient Babylonia, where the Ancient One claims the Book of the Vishanti before Kaluu can destroy the Flames of the Faltine. With the mystical tome in hand, Strange returns to the present and turns Kaluu’s own spell against him, banishing him to Limbo. Meanwhile, in the Dark Dimension, Clea faces a new threat as Umar, Dormammu’s sister and a former prisoner, takes control of the Mindless Ones—her ambitions far surpassing her brother’s.

Umar Strikes!
10 pp · Fantasy
UmarBaron Mordo (flashback)Dormammu (flashback)Eternity (flashback)The Ancient OneDoctor StrangeCleaWong

In "Umar Strikes!", the ancient sorceress Umar, freed from her long imprisonment, learns of her brother Dormammu’s defeat at the hands of Dr. Strange—sparking a vow of vengeance despite their bitter rivalry. Back in New York City, Strange uses his magic to grant Wong freedom from financial worries, but his moment of triumph is shattered when Umar traps Clea in a dimensionless void and drags Strange into the same abyss.

Into the Dimension of Death!
10 pp · Fantasy
Doctor StrangeUmarMindless Ones

In "Into the Dimension of Death!" from Marvel Masterworks: Doctor Strange #2, Doctor Strange is drawn once more into the perilous Dark Dimension, where he must navigate treacherous realms and confront the lingering shadows of his past. There, he encounters Umar, who claims to seek redemption for her brother Dormammu’s sins and reveals that Clea has been taken by the Mindless Ones—her final plea was for Strange to come. With Umar’s motives uncertain and danger closing in, Strange sets out to save Clea, stepping into the unknown with only his wits and resolve.

Alone, Against the Mindless Ones!
10 pp · Fantasy
The Mindless OnesDoctor StrangeUmarClea (spell-image)Ancient One

In "Alone, Against the Mindless Ones!" from Marvel Masterworks: Doctor Strange #2, Doctor Strange fights desperately to save Clea as Umar observes from afar. Though he breaks through the illusion to free her, the victory is short-lived—now drained and cornered, he faces the Mindless Ones with no magic left.

Clea Must Die!
10 pp · Fantasy
The Mindless OnesDoctor StrangeUmarVeritas (Embodiment of Truth Incarnate)Clea (image only)

In "Clea Must Die!", Doctor Strange fights to survive Umar’s dark designs after escaping her clutches, using the Eye of Agamotto to uncover her plan to conquer all dimensions. With the help of Veritas, the Embodiment of Truth Incarnate, Strange infiltrates her castle, only to face Umar’s fury—her deadly strike aimed not at him, but at Clea.

The Fearful Finish--!
10 pp · Fantasy
Doctor StrangeCleaUmarAncient One

In "The Fearful Finish--!", Doctor Strange and Clea flee across collapsing dimensions as a deadly force pursues them, their only hope a desperate call to The Ancient One. With time running out and danger closing in, the mentor makes a fateful decision—sending Clea to a hidden realm of safety, then abruptly banishing Strange to another dimension with the chilling warning: "Umar walks the Earth!"

Umar Walks the Earth!
10 pp · Fantasy
UmarDoctor StrangeThe Ancient OneWongZom

In "Umar Walks the Earth!", Doctor Strange is sent to the Amphora to free Zom, a prisoner bound by Dormammu’s chains, while Umar descends upon Earth, burning Strange’s home and dragging the Ancient One into a deadly confrontation. With Zom unleashed and Umar vanishing into the Dark Dimension, the balance of power shifts—leaving Strange and his mentor to face a fury that now turns on them both.

The End of the Ancient One!
10 pp · Fantasy
ZomThe Ancient OneDoctor StrangeThe Living Tribunal (introduction)
The Sands of Death
10 pp · Fantasy
The Living TribunalDoctor Strange
"The Evil That Men Do..."
10 pp · Fantasy
Doctor StrangeWongUmar (flashback)Zom (flashback)The Living Tribunal (flashback)Ancient One (flashback)Baron Mordo

In "The Evil That Men Do..." from Marvel Masterworks: Doctor Strange #2, Doctor Strange returns to find his Sanctum vanished—only to learn from Wong that Umar’s spell of vanishment destroyed it. With the Crystal of Agamotto, Strange senses a dark network of mystics plotting to free a long-imprisoned force, and when he confronts their leader, he realizes too late that the one they’ve unleashed is Baron Mordo, his greatest adversary.

If This Planet You Would Save!
10 pp · Fantasy
Doctor StrangeBaron MordoThe Living Tribunal (flashback)Victoria Bentley

In "If This Planet You Would Save!", Doctor Strange finds himself outnumbered and outmatched, trapped in a deadly standoff with Baron Mordo and a coven of dark mystics. With Mordo’s fury unrelenting, Strange turns desperation into strategy, forcing his old enemy to confront a vision of Earth’s peril—only to see Mordo’s true nature tested in the crucible of fear and power.

And a Scourge Shall Come Upon You!
10 pp · Fantasy
Baron MordoDoctor StrangeVictoria BentleyNebulos (Lord of the Planets Perilous, introduction)

In "And a Scourge Shall Come Upon You!", Doctor Strange is cast into the perilous "World Of the Million Perils," where he awakens disoriented and hunted by a nameless beast within a hollow sphere. On Earth, Victoria Bentley—freed from a malevolent influence—finds herself torn across dimensions, unsure if it's Mordo's hand at work. When Strange hears a desperate cry, he and Victoria must confront Nebulos, a strange alien entity who claims their fates are entwined in his design.

From the Never-World Comes... Nebulos!
10 pp · Fantasy
NebulosDoctor StrangeVictoria BentleyBaron Mordo

In "From the Never-World Comes... Nebulos!" from Marvel Masterworks: Doctor Strange #2, Doctor Strange is summoned to the Planets Perilous by the enigmatic Nebulos, who forces him to wield the Staff of Polar Power—only to turn the magic against him. With Mordo's powers absorbed and the mystic hourglass pulled from Earth, Strange finds himself trapped in a cosmic struggle where Nebulos reveals Victoria was his hostage all along, and the staff might have saved them both. As Strange confronts the looming presence of The Living Tribunal, the fate of the cosmos hangs in the balance.

Three Faces of Doom!
10 pp · Fantasy
The Living TribunalNebulosDoctor StrangeVictoria Bentley (cameo)

In "Three Faces of Doom!", Doctor Strange finds himself caught between cosmic duty and personal stakes when the Living Tribunal confronts Nebulos over his staff, a weapon of unknown evil. With Victoria still missing and Nebulos' planet crumbling under the Tribunal’s cosmic lightning, Strange makes a desperate move to seize the staff and restore balance—only to be sent on a perilous journey to the very world where Victoria is imprisoned.

Nightmare!
11 pp · Fantasy
Doctor StrangeYandroth (Scientist Supreme, introduction)Victoria Bentley

In "Nightmare!", Doctor Strange finds himself stranded on a savage jungle world, where a mad scientist known as Yandroth has set his sights on Victoria Bentley—using an ancient machine to impose his will across the cosmos. With the fate of Earth and the balance of magic and science hanging in the balance, Strange must confront a chilling test of intellect and will.

The Mystic and the Machine!
11 pp · Fantasy
Doctor StrangeYandrothVictoria BentleyVoltorg

In "The Mystic and the Machine!", Doctor Strange faces off against the cunning sorcerer Yandroth in a deadly showdown beneath the earth, where ancient magic collides with terrifying technology. With the fate of the imprisoned Victoria hanging in the balance, Strange must outwit Yandroth’s deadly arsenal—including a rampaging lightning-powered robot—while battling for survival in a realm where mind and machine are locked in a deadly dance.

Nothing Can Halt... Voltorg!
11 pp · Fantasy
YandrothVoltorgDoctor StrangeVictoria BentleyThe Ancient One (cameo)

In "Nothing Can Halt... Voltorg!", Doctor Strange faces off against the storm-wielding Voltorg in a high-stakes clash that tears through Yandroth's lab. With Victoria in peril and the fate of the dimension hanging in the balance, Strange pursues his enemy across realms—only to materialize at Stonehenge, where a haunting vision of the Ancient One leaves him questioning reality itself.

This Dream... This Doom!
11 pp · Fantasy
The Ancient OneDoctor StrangeVictoria BentleyYandroth

In "This Dream... This Doom!", Doctor Strange ventures into the Dimension of Dreams with the guidance of the Ancient One to rescue Victoria Bentley, who’s trapped in a surreal realm. As Strange confronts a towering behemoth and a pair of Viking warriors, he must stay one step ahead of Yandroth, who’s poised to pull the trigger—just as the Ancient One’s voice echoes in his mind, urging him forward.

Exile!
11 pp · Fantasy
Doctor StrangeYandrothVictoria BentleyAncient One

In "Exile!", Doctor Strange faces a desperate plunge into the abyss, saved only by the Ancient One’s Trans-Hypnotic Jewel. With the fate of Victoria hanging in the balance and Viking phantoms closing in, Strange must choose between vengeance and mercy—his decision echoing through the dream-dimensions and beyond.

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Cast · 2 characters

Full credits

writer, artist, inker Steve Ditko
writer Stan Lee
colorist Stan Goldberg
letterer Artie Simek
cover pencils, inks Steve Ditko

Reprints

↩ Reprints Strange Tales #142 (1966), Strange Tales #143 (1966), Strange Tales #144 (1966), Strange Tales #145 (1966), Strange Tales #146 (1966), Strange Tales #147 (1966), Strange Tales #148 (1966), Strange Tales #149 (1966), Strange Tales #150 (1966), Strange Tales #151 (1966), Strange Tales #152 (1967), Strange Tales #153 (1967), Strange Tales #154 (1967), Strange Tales #155 (1967), Strange Tales #156 (1967), Strange Tales #157 (1967), Strange Tales #158 (1967), Marvel Collectors' Item Classics #10 (1967), Strange Tales #159 (1967), Strange Tales #160 (1967), Strange Tales #161 (1967), Strange Tales #162 (1967), Strange Tales #163 (1967), Strange Tales #164 (1968), Strange Tales #165 (1968), Strange Tales #166 (1968), Strange Tales #167 (1968), Strange Tales #168 (1968)

Reprinted in Doctor Strange Omnibus #1 (2016), Doctor Strange Epic Collection #1 (2018)

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