Mandra #3
In "Der Mann des jüngsten Tags," Mandrake, performing in London, is drawn into a high-stakes mission by British Intelligence to find the missing Dr. Crane. Through hypnotic suggestion, Mandrake uncovers that Crane's experiments led to a weapon capable of destroying life without harming structures—a radical attempt to force peace through fear. As Mandrake pieces together the truth, he must navigate deception and danger to free Crane before his knowledge falls into the wrong hands.
In "Das Spuk-Kasino," Lucky Larry takes his high-stakes gambling empire to new heights—literally—by operating a casino aboard a floating blimp three miles above the ground. When Mandrake arranges for the blimp to be brought down without Larry’s knowledge, the outlawed casino’s secret is exposed, setting off a chain of events that could bring the whole operation crashing down.
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Reprints
↩ Reprints Mandrake the Magician #2 (1966), Mandrake the Magician #3 (1967), Flash Gordon #4 (1967), Mandrake the Magician #6 (1967)
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