Golden Age Starman Archives #2
☆ Be the first to review + Add to your collection — Join freeThis volume collects the early adventures of Ted Knight, the original Starman, from the Golden Age of comics. It reprints stories from the 1940s, showcasing his cosmic rod battles against crime and super-villains. The second installment in DC's archival series preserves these classic tales in a hardcover format.
"Finder's Keepers!" from Golden Age Starman Archives #2 (2009) delivers a classic tale of scientific ambition and hidden motives, spotlighting astronomer Jimmy Wells and his uneasy alliance with the wealthy but enigmatic Wesley Vanderloot. Written by Joe Samachson and illustrated with crisp precision by Emil Gershwin, the story unfolds as Ted Knight grows suspicious of Vanderloot’s sudden rise—putting both Jimmy and Starman in peril. The cover by Pen Shumaker and Emil Gershwin captures the tension with a striking, period-accurate design.
In "Finder's Keepers!", the Mist turns everyday serendipity into a weapon, using lost treasures found on the street to manipulate their discoverers—and then strike at them with calculated precision. As Jo stumbles upon a mysterious object that seems too good to be true, the line between luck and danger blurs in this tense, atmospheric tale from the Golden Age Starman Archives.
In "The Little Man Who Wasn't There!", Starman and Mike Muggins unravel a baffling mystery where victims claim to have been assaulted by a phantom thief—only to later admit they faked the entire ordeal to steal gems and collect insurance. The case twists through deception and hidden motives, testing the duo’s instincts in a tale of clever cons and unexpected truths.
In "The Tune of Terrific Toby," Jo, a small-time office worker with a flair for the dramatic, fakes a bomb scare to impress his coworkers—and accidentally becomes a local legend. Drawn into the spotlight, he’s thrilled by the attention, but soon realizes fame isn’t the same as purpose. Seeking real meaning, he tracks down Starman, hoping to transform his act into something genuine.
In "The Time-Machine Crime!" from Golden Age Starman Archives #2, a gang hijacks a professor’s time machine to pull William Shakespeare into the present, where his genius becomes a weapon for criminal schemes. With the Bard’s timeless words and ideas now in the wrong hands, Starman must race to stop a crime wave born from the past.
In "Starman's Lucky Star!", a blind young astronomer is wrongfully taken, plunging him into fear and uncertainty—until Starman arrives to rescue him. When a chance bullet shatters the darkness, the boy’s world suddenly floods with light, but the mystery of how it happened remains.
In "Hitch a Wagon to the Stars," young Jim Hart—dismissed for his belief in astrology—finds unexpected purpose when his invention of a submarine detector proves crucial to Starman’s mission. With the help of the hero, Hart confronts the man who once shaped his faith in the stars, turning a personal doubt into a moment of redemption.
When Starman’s gravity rod is stolen from his wall safe and repurposed into a green death ray, the weapon’s blast strikes the Astral Avenger, shattering their memory. Now, with the city under threat and a cosmic mystery unfolding, Starman must track down the thief before the weapon’s power is used again.
When disgraced speed record seeker Dennis Towns vanishes into the sky, he leaves behind a trail of stolen cash and a moonlit alibi—claiming he’s become the Moonman, a celestial outlaw with a cosmic cover story. The mystery deepens as Earth-bound crimes keep piling up, all tied to a man who may never have left the planet at all.
In "Crime Paints a Picture!" from Golden Age Starman Archives #2, Starman investigates a peculiar art studio where the worst artist in town suddenly starts selling paintings—each one more baffling than the last. As he digs deeper, the Astral Avenger uncovers a shocking truth: the masterpieces aren’t just bad art, they’re hiding stolen jewels.
In "The Plundering Planets!" from Golden Age Starman Archives #2, the Sun, Moon, and Saturn—fugitive cosmic crooks—steal the Green Star from John Wilcox, setting off a high-stakes chase. When Wilcox’s children take matters into their own hands, Starman must race to catch them all, balancing the need to recover the gem with the growing danger of the kids getting hurt.
In "The Rising Star of Johnny Teach!" from Golden Age Starman Archives #2, a young man haunted by the belief that he's cursed by his birth star finds unexpected hope when he crosses paths with the Astral Avenger. As Johnny Teach begins to challenge his fate, he learns that destiny isn't written in the heavens—but in the choices we make.
In "The Three Comets!" from Golden Age Starman Archives #2, Starman zeroes in on a trio of famed circus acrobats suspected of stealing a set of sapphires—though he can't fathom how they knew the exact moment and identity of the carrier. The mystery deepens as the performers' synchronized grace and uncanny timing hint at something far more calculated than mere coincidence.
When a meteor shower lights up the night sky, Blackie Kohl sees his chance to pull off a daring heist at the Allie Bammer estate, rallying his crew for a spree of theft. But as the stars fall, the Astral Avenger arrives to remind them that even the brightest skies can have a dark side.
When Professor Barnes stumbles into the wrong convention and ends up trapped in a burglar-proof safe, his absence throws the Astronomer's Convention into confusion. With no sign of the professor, Ted Knight dons the Starman suit to track him down—only to find himself navigating a mystery far stranger than he expected.
In "Prediction for Plunder!", Ted Knight pays a visit to the editor of the Weekly Horoscope, frustrated over a prophecy that left a friend in distress—only to find the office already buzzing with a gang of criminals equally furious that a forecast they relied on failed to come true. With cosmic coincidences and misplaced fortune at the heart of the chaos, the line between fate and fraud begins to blur.
In "Stolen Glory!," brilliant astronomer Jimmy Wells faces a moral crossroads when wealthy patron Wesley Vanderloot offers to fund his dream of an observatory—on the condition that Vanderloot takes credit for all of Jimmy’s discoveries. When Starman, Ted Knight, begins to unravel the truth behind Vanderloot’s sudden scientific triumphs, the stakes rise dangerously high for both Jimmy and the hero who’s trying to protect him.
In "My Fortune for a Star!" from Golden Age Starman Archives #2, Starman finds himself drawn into a bizarre and unexpected contest when a man stumbles upon a newly discovered star—offering the naming rights to the highest bidder. With the stakes higher than ever, the hero must navigate a world where fame, fortune, and cosmic ambition collide.
In "The Sun-Spot Scoundrel!" from Golden Age Starman Archives #2, Starman faces off against a professor convinced that sun-spot activity triggers criminal surges—and might even be disrupting the Astral Avenger’s Gravity Rod. With science and mystery entwined, the hero must unravel a theory as unpredictable as the solar storms themselves.
In "The Meteor Mob!" from Golden Age Starman Archives #2, the Stellar Crime-Crusher takes on a gang of thieves who use homemade meteors to stage dramatic heists at banks and jewelry stores—turning celestial chaos into their own criminal playground. With precision and flair, the hero must outthink a scheme that’s as flashy as it is dangerous, all while keeping the city safe from skies full of falling fire.
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