Golden Age Marvel Comics Omnibus #1
☆ Be the first to review + Add to your collection — Join freeThis DM variant edition of the first Golden Age Marvel Comics Omnibus collects the earliest adventures of the original Human Torch (Jim Hammond) and other Timely Comics heroes from the dawn of the Marvel Universe, reprinting key issues from the 1939–1940 period in a massive hardcover format. It offers a comprehensive look at the foundational stories that launched Marvel's superhero line, featuring the fiery android's debut and his battles against crime and espionage.
In the dusty frontier town of Cactusville, the ruthless Cal Brunder pushes local ranchers to their limits, and when Jim Gardley refuses to sell, Brunder strikes back with a false accusation of rustling. Now, with his land and freedom on the line, Gardley must find a way to fight back in a world where justice is as scarce as water.
When Professor Roberts vanishes into the Amazon chasing rumors of a tribe guarding a diamond said to wield hypnotic power, his friends Ken and Tim set out to find him—venturing deep into the jungle where the air hums with danger and every shadow feels watchful.
In the heart of the Belgian Congo, a young boy named David survives a plane crash only to witness his parents' deaths at the hands of Paul De Kraft. Raised in the wild by the lessons of his father and bonded to a lion named Zar, he becomes Ka-Zar—legendary jungle warrior, born of loss and forged in the untamed heart of the wild.
In "Murder at the Racetrack," the Torch races against time and flames when a ruthless racketeer resorts to deadly tactics to ensure victory, using an airplane armed with incendiary bullets to sabotage the competition. With lives on the line and the track turning into a inferno, the hero must outwit a foe who’s willing to burn everything down to win.
In "The Treasure of Alano," the Angel races to protect a woman from a thief intent on stealing a map that could lead to a long-lost temple’s hidden riches. With danger lurking in every shadow, the hero must decide how far he’ll go to keep the map—and its secrets—from falling into the wrong hands.
In "Attack on New York City," Namor arrives in the city with a mission, but a chance encounter with a young woman whose dress catches fire leads him to an unexpected plan. Drawn to her resourcefulness, he takes her from the hospital and brings her to his undersea kingdom, where her fate becomes entangled in his war against the surface world.
In "The Battle with Bardak," Ka-Zar, raised in the wild after losing his parents, finds refuge in the cave of his friend Zar—only to be drawn into a clash with the vengeful Bardak, who claims a mysterious mirror found in De Kraft’s abandoned tent. With tensions rising and the jungle holding its breath, Ka-Zar must defend his home and the artifact that has ignited a deadly feud.
In "The Menace from Mars," the Torch faces a cosmic threat when Martians attack New York, forcing him to make a daring decision: rather than let the dangerous explosive Trinitrotoluol fall into the wrong hands on Earth, he devises a plan to send it back to Mars with the invaders. Written by an unknown author and illustrated by an unknown artist, this 16-page tale blends pulp sci-fi action with the hero’s quick thinking under pressure.
When police officer Betty Dean is enlisted as bait to capture the Sub-Mariner, her courage and conviction take an unexpected turn—instead of a trap, she finds herself negotiating with Namor, urging him to join the Allied cause. A tense, pivotal moment unfolds as the tide of war hangs in the balance and one woman’s resolve could change everything.
In "The Land Grabbers," a lone rancher named Jo faces down a ruthless gang of outlaws who’ll stop at nothing to seize his land—driving him out, framing him, and even turning the sheriff against him. With gold and oil beneath the dusty hills, the stakes are high, and Jo must find a way to protect what’s his before the land is lost for good.
In "Third Episode," a hunter ventures deep into the jungle with local guides, only to find their expedition plagued by mysterious disturbances they believe are the work of a jungle god. As tensions rise and the line between myth and reality blurs, the hunter struggles to convince the natives that the true source of their troubles is a man—Ka-Zar—whose presence disrupts their hunt in ways they can't comprehend.
In "New York Hit by Green Flame," Torch faces a terrifying threat as a mysterious villain known as Dr. Manyac unleashes the deadly Green Flames across the city, demanding ransom to prevent further destruction. With the metropolis on edge, Torch must race against time to uncover the truth behind the attack before the flames claim more lives.
In "Butch the Giant," the Angel ventures into the treacherous Devil's Playground, a lawless realm teeming with every kind of criminal and killer, where he must confront a towering menace whose very presence threatens to unravel civilization. Written by an unknown hand and illustrated by an unknown artist, this eight-page tale blends raw tension and supernatural dread in a stark, high-stakes showdown.
In "The Sub-Mariner Goes to War," Betty reaches out to the Sub-Mariner, urging him to use his underwater technology and aerial subs to counter the growing threat of Nazi submarine warfare. With the ocean’s trade routes in jeopardy, the Sub-Mariner answers the call, diving into a high-stakes mission that tests his resolve and his allegiance to the surface world.
In "The Claim Jumpers," two prospectors find a fortune in gold on their land, only to face danger from local crooks eager to steal the secret of their lucky strike. Written by an unknown hand and illustrated by an unknown artist, this gritty eight-page tale captures the tension and stakes of the frontier, where trust is as scarce as water.
In this Golden Age Marvel tale from the 2009 Omnibus, Professor Zog's brilliant robot, Electro, is unleashed to rid the world of crime—starting with a high-stakes mission to rescue a kidnapped child actress. The story blends early sci-fi wonder with the moral weight of power, as Electro's first act tests the limits of machine-driven justice.
In "Quest for a Crime Boss," our hero finds himself tangled in a dangerous game when a crime syndicate targets him after his sharp-tongued articles expose their operations—now escalating to robberies and murder, all tied to stolen jewels. The tension mounts as he digs into the underworld, chasing leads that lead deeper into a web of greed and violence.
In "Fourth Episode: Return of the Oman," De Kraft reenters the Belgian Congo, a land haunted by his past, where Ka-Zar now sees him as a living ghost of his father's murder. Fueled by vengeance, Ka-Zar tracks the man who killed his parents, while De Kraft employs ruthless tactics to maintain control over the fearful tribesmen who fear the wrath of the Jungle God.
When a blizzard traps Orton in a medical crisis, the Torch races to deliver vital supplies—only to crash-land in the storm's fury. With his cargo stolen by two escaped convicts, he must navigate the frozen town and the growing danger, all while trying to keep the people safe.
In "On the Side of the Surface Men," Namor returns to America after quelling a submarine threat in the Atlantic, only to be detained upon arrival. With the city’s subway system overrun by criminals, Betty Dean intervenes to secure his release, trusting him to restore order.
In "The Tyrant of Torpis," Professor Zog rallies Operatives #1 and #4 for a mission to the war-torn Republic of Molivia, where the ruthless dictator Kalph Belgri has seized control. With Electro already en route, the team prepares to confront the invasion—though the true cost of stopping Belgri may be more than they bargained for.
In "Fifth Episode [Return of the Oman]," De Kraft hunts down Ka-Zar, determined to finish what he started, dragging the Jungle God into a deadly game of survival deep in the wild. The stakes are high and the jungle itself feels like a living trap as the two adversaries face off in a battle that tests more than just strength.
In "The Execution of the Sub-Mariner," Namor faces a death sentence after being blamed for a subway disaster, despite having helped resolve it. Though Betty Dean intervenes to save him, the ordeal leaves Namor furious—his vow of revenge now a cold promise in the wake of betrayal.
In "The Border Dictator," Jo uncovers a web of deceit when she steps in to help Pete Williams, whose land is under threat from Sam Marvin’s shady dealings. What starts as a simple dispute over property quickly unravels into a smuggling operation using the frontier ranch to move stolen cattle across the border.
In "The Voice's Dope Racket," Professor Zog mobilizes his network of operators to track down cities plagued by drug trafficking, setting Electro on a nationwide mission to restore order. With the stakes high and the streets in turmoil, the hero’s next stop could be anywhere—just as the next crisis emerges.
In "Murder of a Cosmetics Queen," the Ferret dives into a high-stakes mystery at a glittering cosmetics factory, where the sudden death of its glamorous owner sets off a chain of suspicion. As the investigation unfolds, the Ferret uncovers a web of deceit that points to a brother wrongfully accused, dragging the truth through a world of beauty, betrayal, and hidden motives.
In "Marked for Murder," the Angel and Jo find themselves in a deadly chase after being run off a cliff, only to uncover a shocking twist: Betty's aunt is behind the attack, driven by greed and a ruthless desire to inherit her family's fortune.
In "Rampage in New York," Namor wages a furious campaign against the United States, using the city as his fortress and rallying point. With deep grievances simmering beneath his surface, he unleashes his wrath on the continent, setting the stage for a clash of ideologies and power.
When torrential floods threaten the Ohio River towns, Professor Zog dispatches two of his operatives to summon Electro, hoping his powers can help quell the rising waters. With the region in chaos and lives at risk, the team’s mission takes an unexpected turn as they face the storm’s fury—both natural and unknown.
In "The Deadly Scheme of 'Red' Skelton," Ka-Zar encounters Professor Rice, a botanist journeying to the Belgian Congo in search of rare plants—only to find himself entangled in a dangerous plot when his pilot, a ruthless criminal, aims to blackmail him and marry his daughter. The jungle's hidden threats grow sharper as deception and greed take root in the heart of the wild.
In this 10-page Golden Age gem from the *Golden Age Marvel Comics Omnibus #1*, the Sub-Mariner, still seething from mankind’s betrayal, seeks a new way to strike back—only to be interrupted by the fiery arrival of the Human Torch. Their clash of wills and elemental powers ignites a tense standoff, each hero driven by deep-seated grievances, but neither ready to back down.
In "The Search for Sub-Mariner," the Torch, haunted by the police chief’s accusation of cowardice after failing to capture Namor, sets out to make amends. With Betty by his side, he tracks the Sub-Mariner to the Empire State Building, determined to confront the prince once more.
In "The Captive in the Cabin," the Angel tracks down a kidnapped girl held in a remote cabin, where he uncovers a mystery tied to her father’s powerful position in the Meltmore Steel Company. With tension building in the isolated setting, the rescue unfolds with unexpected twists that challenge everything the Angel thought he knew.
In "The Boomeranged Hold-Up," the Raider follows a trail of clues that lead him to Mexican Pete, a lone rider claiming to track the bank robbers who stole the hard-earned savings of frontier ranchers. But as the Raider digs deeper, he senses something off—especially when the real culprit starts to look suspiciously like the man who should be the most outraged: the bank’s president.
In "Battle with Blackie Giles," Ferret walks into his bank only to find it under siege—just as a robbery unfolds. With quick thinking and a daring plan, he turns himself into the perfect trap, using his own presence to outwit the criminals.
In "Gold and Greed," Jo, a young man with a conscience, meets a grim fate when he refuses to exploit the local people for profit, drawing the wrath of a ruthless killer. When the tribal chief seeks justice, he turns to Ka-Zar to confront the threat lurking in the jungle's heart.
In a fiery clash of wills, the Human Torch confronts the Sub-Mariner after a bitter fallout with the police commissioner, leading to a high-stakes battle that ends with the Torch trapped in an airless glass tube—his fate hanging in the balance. This explosive showdown from the Golden Age Marvel Comics Omnibus #1 captures the raw tension between two iconic heroes, set against the charged backdrop of their enduring rivalry.
In "The Mad Doctor of Carlburg," the Angel investigates a town gripped by fear of a vampire, only to uncover a far more twisted scheme: a mad scientist obsessed with transferring a young woman's mind into a gorilla. Written by an unknown hand and illustrated by an unknown artist, the story blends gothic dread with early superhero intrigue in a tightly paced, eerie eight-page tale.
In "The Stagecoach Bandits," the Raider takes on a mystery that's as dusty as the frontier trail itself—gold shipments from a remote mining camp keep vanishing, only to reappear weeks later at the local assay office, neatly turned into cash. With no signs of a struggle and no clear trail, the Raider must piece together the truth behind a robbery that defies all logic.
In "The Underworld," a brief but vivid feature from the Golden Age Marvel Comics Omnibus #1, the hidden world beneath the waves comes alive with creatures like shrimp, long-legged crabs, and octopuses—each teeming with their own quiet drama and untold adventures, just as thrilling as any human crime saga.
When Namor is suspended from active duty due to his volatile handling of the Torch, his absence creates a dangerous opening. Now, a hardened crew of ice field seamen led by Luther Robinson tracks him down, determined to end the Sub-Mariner once and for all.
In "The Ghouls of the Blue Ridge Mountains," the Angel faces a terrifying mystery as strange, mist-wreathed creatures emerge from beneath the earth, abducting young women and vanishing into the high peaks—driven by a dark, volcanic hunger. Written by an unknown hand and illustrated by an unknown artist, the story unfolds with eerie dread as the Angel races to uncover the source of the terror before more lives are taken.
In "Master of the Living Dead," Electro is summoned to confront a deranged former brain surgeon hiding in a remote Cuban castle, where he’s harnessed the power of artificial blood to animate the dead. The story unfolds as a tense clash between science gone mad and a hero pushed to his limits.
In "Treachery in Two Forks," a desperate criminal, wounded after killing a tax collector, spins a dangerous lie to frame the mysterious Raider for the crime—using the sheriff’s trust as his weapon. With the town’s attention fixed on the outlaw, the real thief plans to steal the tax money under the cover of chaos.
In "The Murder of a Man without a Will," teenage genius Terry Vance stumbles upon a chilling crime while tinkering with an experiment: a man found dead in a locked penthouse, killed by what appears to be remote control. As Terry digs into the bizarre case, he’s drawn into a mystery where the line between technology and murder blurs.
In "A Visit from Scotland Yard," a fugitive criminal traps two Scotland Yard detectives in the heart of the jungle, leaving them to face the dangers of the wild as he makes a desperate bid for escape. With the dense canopy hiding his every move, the chase becomes a race against time, survival, and the relentless pursuit of justice.
In "The Capture of Luther Robinson," the relentless hunter Luther Robinson tracks Namor to his hidden Antarctic sanctuary, determined to bring the Sub-Mariner to justice—dead or alive. But when his plan unravels, he finds himself imprisoned, with the chilling warning that his girlfriend is being held to ensure his cooperation.
In "Rajah Sarput's Hunt," Ka-Zar and his loyal companion Zar face off against the ruthless Sarput, who has seized a vast stretch of the Belgian Congo jungle for his own brutal ends. With the fate of countless animals hanging in the balance, the two must fight to stop the man's reign of terror—only to be captured themselves in the process.
In "The Devils of the Mist," the Angel is taken prisoner by eerie, otherworldly creatures who lead him to their hidden realm, where he encounters a mysterious woman in ancient Greek attire. She reveals her people were wiped out millennia ago by these same monsters—and now, their return threatens to repeat history in the present day.
When the president of Drake Lumber Mills sees his rival acquire the valuable Burton County forests, he takes a desperate, dangerous step—hiring thugs to burn them down. The resulting blaze threatens not just the land, but the people and creatures who call it home.
Hunted for setting fire to plague-ridden tenements, the Torch is given one last chance at redemption: track down the elusive figure known only as J.B., a shadowy target the police commissioner claims is behind a string of mysterious fires. With his past a burning liability and his future hanging in the balance, the Torch must navigate a city on edge—where every clue could lead to the truth, or to his undoing.
In "Three-Sided War," Namor races to rescue survivors of a downed aircraft, only to find himself drawn to Lynne Harris—her fate now entwined with his as he sets his sights on making her his mate. The story unfolds in a tense, high-stakes rescue mission where loyalty, survival, and unexpected bonds begin to form.
In "The Enchanted Marsh," the Angel follows Shirley Smith into a treacherous, otherworldly marsh where he's nearly swallowed by quicksand—only to be rescued by a towering, enigmatic creature serving a shadowy woman with a deadly past. As the woman’s grip tightens on the land, the Angel and Smith find themselves caught in a web of secrets that stretch from the ruins of Piedmont mansion to the heart of the cursed marsh.
Terry and his friends take shelter at a strange house during a storm, only to spot a shadowy figure inside—setting off a tense mystery that unfolds in the rain-lashed dark. A classic Golden Age detective tale with suspense and secrets, this seven-page story from the *Golden Age Marvel Comics Omnibus #1* delivers a chilling twist on a familiar trope.
In "The Shark," President Roosevelt faces a terrifying threat when a mysterious radio broadcast announces an attack on every ship at sea—only to turn to Professor Zog for a solution. The story unfolds with urgent tension, pitting a nation’s safety against an unseen enemy, as the fate of the oceans hangs in the balance.
Ka-Zar, stranded in a foreign land, finds himself caught between his jungle roots and a world he’s never known—until his captors reveal they’re taking him to New York City for a public display. With a leap into the unknown, he and his loyal companion Zar flee the ship and make their way through the bustling streets to the city zoo, where Ka-Zar has a daring plan to free some of Zar’s brothers.
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↩ Reprints Marvel Comics #1 (1939), Marvel Mystery Comics #2 (1939), Marvel Mystery Comics #3 (1940), Marvel Mystery Comics #4 (1940), Marvel Mystery Comics #5 (1940), Marvel Mystery Comics #6 (1940), Marvel Mystery Comics #7 (1940), Marvel Mystery Comics #8 (1940), Marvel Mystery Comics #9 (1940), Marvel Mystery Comics #10 (1940), Marvel Mystery Comics #11 (1940), Marvel Mystery Comics #12 (1940), Marvel Masterworks: Golden Age Marvel Comics #1 (2004), Marvel Masterworks: Golden Age Marvel Comics #2 (2006), Marvel Masterworks: Golden Age Marvel Comics #3 (2008)
Reprinted in Marvel Comics #1: 80th Anniversary Edition #[nn] (2019)
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