Doctor Strange Master of the Mystic Arts #[nn]
☆ Be the first to review + Add to your collection — Join freeThis collection reprints the earliest adventures from the 1979 Doctor Strange series, showcasing the Sorcerer Supreme's solo exploits as he battles mystical threats and navigates the complexities of his role as Earth's primary defender against dark magic. The volume features stories that expand on his character and the magical lore of the Marvel Universe during this period.
In "Face-to-Face with the Magic of Baron Mordo!", Doctor Strange confronts a chilling illusion that mirrors his own form, leading him on a mind-bending journey through reality and deception. Written by Barry Smith and Stan Lee, with art by Barry Smith and inks by Dan Adkins, this 1979 issue delivers a haunting twist that blurs the line between perception and truth. The cover by Bob Larkin captures the eerie intensity of the moment, making it a standout in the series.
In his European castle, Baron Mordo schemes to steal the secrets of his former master, the Ancient One, sending his spirit to Tibet to poison him. From his New York sanctum, Doctor Strange senses the danger and answers Mordo’s challenge with a battle in the spirit realm. As the Ancient One warns Strange that Mordo remains a threat as long as he lives, the stakes of their rivalry deepen.
In "Return to the Nightmare World!", Doctor Strange ventures into the surreal realm of the Nightmare to uncover why people are vanishing from their beds—trapped in a waking dream. With the police out of options, Strange confronts his ancient foe once more, stepping back into a world where sleep is a prison and the mind is the battleground.
In "The House of Shadows!", Doctor Strange investigates a supposedly haunted house set to be featured on live television, only to find the place defies his mystical senses—his spirit form cannot cross its threshold. When the broadcast cuts out, Strange enters the house in person and uncovers a chilling truth: the structure itself is alive, pulsing with ancient, unseen power.
In a tale of trickery and mysticism, Doctor Strange practices levitation when Loki, God of Mischief from Asgard, reaches out with a deceitful scheme. He claims Thor has imprisoned him and twisted the truth, but Strange’s spell reveals no malice in Thor’s hammer—leading him to see through the ruse. The confrontation escalates as Strange faces Loki’s cunning, only to have the trickster vow revenge.
In the far East, Doctor Strange flees from Mordo and his relentless minions, unaware that Mordo’s growing power stems from Dormammu. With Mordo tightening the net and the Wraiths closing in, Strange must outwit both enemies—using deception to vanish from sight and escape before it’s too late.
In "Face-to-Face at Last with Baron Mordo!", Doctor Strange returns to his sanctum only to find it overrun by one of Mordo’s demons. With his sanctuary compromised and the All-Seeing Eye now a trap, Strange must rely on cunning and deception to survive—only to be ambushed by Mordo himself, and then dragged into a realm beyond comprehension when Dormammu speaks through his foe.
In a realm where time bends and dimensions blur, Doctor Strange finds himself stranded in a land ruled by the tyrannical sorceress Shazana. When she mistakes him for an agent of her long-lost sister, the two clash in a battle of wills and magic—until Strange turns his capture into a chance to uncover the truth. This haunting, otherworldly journey through a timeless realm unfolds with quiet intensity, as Strange must navigate a world where power is as much a prison as it is a weapon.
In "The Wondrous World of Dr. Strange!", a mysterious sorcerer named Xandu manipulates two thugs to steal the Wand of Watoomb from Doctor Strange’s sanctum. When Spider-Man intercepts the thieves, he’s quickly overpowered and sent to another dimension—only to find himself drawn back by the very artifact he’s holding. As Strange arrives at Xandu’s lair with the captured villains, the two heroes must unite to stop the sorcerer’s dark plans, forging an unlikely alliance before the spell is undone and peace restored.
In "While the World Spins Mad!", Doctor Strange is thrown into a surreal crisis when a mysterious force mimics his very likeness, whispering that he’s already lost. As he battles illusions and a growing sense of disorientation, the truth behind the attack unravels in a twist that blurs reality, memory, and the line between enemy and self—leaving him to quietly erase the experience from a doctor’s mind, as some secrets are too dangerous to remember.
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Reprints
↩ Reprints Strange Tales #111 (1963), Strange Tales #116 (1964), Strange Tales #119 (1964), Strange Tales #120 (1964), Strange Tales #123 (1964), Strange Tales #131 (1965), Strange Tales #132 (1965), Strange Tales #133 (1965), The Amazing Spider-Man Annual #2 (1965), Marvel Premiere #3 (1972)
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