Detective Comics #799
In "War Games Act 3 Part 1: Good Intentions," Batman confronts a dangerous escalation in his ongoing battle against a shadowy network of operatives, testing the limits of his resolve and the morality of his methods. The story continues across multiple titles in the Batman family, with Jock's striking cover capturing the tension of a world where even well-intentioned actions can spiral into chaos.
In "War Games Act 3 Part 1: Good Intentions," Batman’s carefully laid strategy to end Gotham’s gang war unravels when Orpheus—whom he’d intended to unify the city’s underworld—falls victim to the very violence he sought to control. The fallout forces Batman to confront the limits of his influence, as the city teeters between chaos and the fragile hope of order.
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Reprinted in Batman #8 (2005), Batman #10 (2005), Batman #36 (2005), Batman: War Games #3 (2005), Batman #39 (2006), Batman #9 (2006), Batman #11 (2006), Batman: War Games #2 (2016)
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