Deadpool #3
In "Chhhhhhhhhut ! Ou héros combustibles s'abstenir", Deadpool's grip on sanity starts to fray as he seeks a mission befitting a hero—only to be lured into a deadly game by a mysterious stranger claiming to need help rescuing a kidnapped princess. Written by Joe Kelly and Geneviève Coulomb, with dynamic art by Ed McGuinness and Shannon Denton, this 1999 issue sees Deadpool caught in a trap orchestrated by the newly introduced Deathtrap, while Al’s prank with his weapons adds a dangerous twist. The cover by Ed McGuinness and Nathan Massengill captures the chaos perfectly.
In "Chhhhhhhhhut ! Ou héros combustibles s'abstenir," Deadpool’s usual chaos takes a strange turn when he seeks a heroic mission—only to be lured into a trap by a mysterious stranger claiming to need help rescuing a kidnapped princess. With Al’s sanity fraying and his weapons mysteriously tampered with, Deadpool finds himself in a deadly game orchestrated by the new villain Deathtrap, while Al and Weasel share a surprisingly revealing moment amidst the mayhem.
In "Roulette touristique!", Deadpool and Al spend a chaotic day at the Bay City Aquarium, where even the fish seem to be plotting something. When the Lightning Rods—now a Thunderbolts subsidiary—show up for their own aquatic adventure, things spiral into pure mayhem. Just as Weasel attempts to teleport Deadpool, Doorman’s powers kick in, sending the merc and his companion spinning through time in a whirlwind of absurdity.
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