Daring New Adventures of Supergirl #1
☆ Be the first to review + Add to your collection — Join freeThis volume collects the first story arc of the 2016 series, following Supergirl as she navigates life in National City while confronting new threats and personal challenges. Written by Steve Orlando with art by Brian Ching, the collection redefines Kara Zor-El's place in the DC Universe with a fresh, modern take on the character.
In "A Very Strange and Special Girl," Supergirl grapples with a disorienting twist when Ms. Mesmer manipulates her perception, making her believe the world sees her as Linda Lee—prompting her to flee the chaos of a battle with the Gang. Meanwhile, the Gang abducts Johnny Ostrander, desperate to track down a mysterious package he’s hiding. Written by Paul Kupperberg and illustrated by Carmine Infantino with inks by Bob Oksner, this 2016 issue blends psychological tension with high-stakes intrigue, all rendered in bold, classic style. The cover by Rich Buckler and Dick Giordano captures the moment’s emotional weight with striking clarity.
When a rogue gang hijacks a satellite and eludes Supergirl’s grasp, her failure sets off a chain of events that brings her face-to-face with the same group targeting her neighbor, John Ostrander. In this tense, grounded tale from *Daring New Adventures of Supergirl #1*, the hero must confront a threat that’s both personal and escalating—without knowing how far it will go.
In "Fear Times Four," Supergirl is pushed to her limit when Ms. Mesmer manipulates her mind, making her believe the world sees her as Linda Lang—forcing her to flee the battle with the Gang to protect her secret. Meanwhile, the Gang kidnaps Johnny Ostrander, desperate to locate a mysterious package he holds, turning the stakes personal and urgent.
In "This Meeting Will Come to Disorder!", Supergirl races to stop Matrix-Prime at the Council’s hidden underwater base, where she faces off against him and the enigmatic Brains. With tensions rising and loyalty tested, the Council makes a shocking move that leaves Lester Adam’s fate sealed.
In "Radiation-Fever!", Supergirl fights to hold on as radiation poisoning sets in after her clash with Reactron. With her strength fading, the Chairman seizes the moment, sending Matrix-Prime to finish her while she’s at her most vulnerable.
In the chilling aftermath of a near-fatal radiation exposure, Supergirl awakens in a frozen, isolated lab—only to find herself hunted by her own mechanical doubles. With the Council's Chairman pulling the strings, she must outrun the relentless Replicants while unraveling the truth behind her supposed death.
In "Guess Who's About to Die!," a desperate Supergirl faces off against her own miniature Replicants, who were meant to destroy her—only to accidentally heal her from radiation poisoning. With her strength restored, the real Supergirl must confront the very copies meant to end her.
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Reprints
↩ Reprints The Daring New Adventures of Supergirl #1 (1982), The Daring New Adventures of Supergirl #2 (1982), The Daring New Adventures of Supergirl #3 (1983), The Daring New Adventures of Supergirl #4 (1983), The Daring New Adventures of Supergirl #5 (1983), The Daring New Adventures of Supergirl #6 (1983), The Daring New Adventures of Supergirl #7 (1983), The Daring New Adventures of Supergirl #8 (1983), The Daring New Adventures of Supergirl #9 (1983), The Daring New Adventures of Supergirl #10 (1983), The Daring New Adventures of Supergirl #11 (1983), The Daring New Adventures of Supergirl #12 (1983)
Reprinted in Superman Poche #105 (1986)
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