Archie & Friends All Stars #4
☆ Be the first to review + Add to your collection — Join freeIn "Good Work If You Can Get It," Archie and his friends turn a friendly rivalry into a full-blown competition over a local pond, with Dan Parent’s expressive art bringing the playful tension to life. George Gladir crafts a lighthearted showdown where Cheryl’s cleverly rigged games hide a surprising motive—just as the boys and girls alike are learning that winning isn’t always about the prize. The cover by Dan Parent captures the spirited chaos of the moment, perfectly framing the summer-day fun.
In "Good Work If You Can Get It," Veronica ropes in Betty and the kids for a beach day, hoping for some fun with friends—only to find the plan isn’t quite the carefree escape she imagined. With Betty on lifeguard duty and everyone else juggling their own responsibilities, the day unfolds in unexpected ways, testing patience and priorities.
In "In a Blue Vein," Veronica enlists Archie in a modeling assignment, hoping to keep him close—only for Reggie to catch wind and take matters into his own hands, turning the day into a playful game of one-upmanship. The story unfolds with the usual Riverdale charm, where friendship and rivalry blur in a quiet moment of teenage tension.
In "Summertime Blues," Betty and Veronica use real-time computer tech to keep in touch with Archie and the gang while working as camp counselors—proving even miles apart, friendship stays connected.
In "The Battle for Riverdale Cove," Archie and his friends turn the summer heat into a high-stakes showdown, pitting the boys against the girls in a series of athletic contests for control of a local pond. Cheryl, ever the strategist, crafts the games with a clever twist—each one designed to ensure the girls come up short, all while keeping the boys firmly in her sights.
In "Losers Can Be Choosers," Veronica convinces Betty to join a beach volleyball tournament, promising top-tier help from three "pros"—only to reveal they're a dress designer, a photographer, and a cosmetics expert. With the game on the line and confidence on the court, Betty’s skepticism meets a very unorthodox team-up.
In "Catch the Wave," Veronica surprises Betty with a high-tech indoor surfing system, turning their rainy-day boredom into a splashy new adventure. What starts as a playful experiment quickly has even Veronica’s parents lining up for a turn on the virtual waves.
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↩ Reprints Betty and Veronica #176 (2002), Betty and Veronica Spectacular #70 (2005), Betty and Veronica #219 (2006), Betty and Veronica #227 (2007), Betty and Veronica Spectacular #78 (2007), Betty and Veronica Spectacular #83 (2008), Betty and Veronica Spectacular #89 (2009)
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