Alpha Flight by John Byrne Omnibus #[nn]
☆ Be the first to review + Add to your collection — Join freeThis massive omnibus collects John Byrne's entire run on Alpha Flight, the series he launched after his celebrated work on Uncanny X-Men. It includes the original Alpha Flight #1-28, the Alpha Flight Special, and the X-Men and Alpha Flight #1-2, chronicling the early adventures of Canada's premier superhero team as Byrne redefined their dynamics and introduced key villains like the Master of the World and the Great Beasts.
In "Home Are the Heroes!", the X-Men enjoy a rare moment of peace at the Mansion after saving the universe—until Weapon Alpha strikes, intent on dragging Wolverine back to Canada. With tension simmering and loyalties tested, the team must defend their home and decide what it truly means to belong.
In "Wanted: Wolverine! Dead or Alive!", the X-Men find themselves in a sudden clash with Alpha Flight when a storm forces their plane off course into Canadian airspace. With Wolverine the target, the team must fight their way through a determined and well-prepared Canadian superhero unit.
In "...Something Wicked This Way Comes!", Wolverine and Nightcrawler journey to Canada to aid Alpha Flight in tracking down the terrifying Wendigo, while back at the X-Mansion, Kitty struggles to find her place among the new team. The hunt pushes both heroes and students into uncharted territory, testing their limits and revealing what it truly means to fight for something greater than themselves.
In "Rage!", Wolverine and Nightcrawler join forces with Alpha Flight to confront the monstrous Wendigo, a creature threatening Canada’s wilderness. As the team battles the beast, Shaman uses his powers to reclaim the human soul trapped within, revealing a deeper mystery beneath the chaos. The aftermath leaves the government questioning the future of the team they once relied on.
In "Where Stalks the Sasquatch!", Giant-Man’s life hangs in the balance from radiation poisoning, prompting the Thing to journey to the Canadian wilderness in search of help. There, he encounters Walter Langkowski—both as a man and as the mighty Sasquatch—in a tense clash that tests more than just strength. Beneath the forest floor, Shaman stumbles upon a forgotten burial chamber, unwittingly unleashing the ancient and formidable Ranark.
In "Cry for Beloved Canada!", the Thing joins forces with Alpha Flight to stop the mad god Ranark from destroying Canada, but their victory comes at a cost. After the battle, Walter Langkowski returns to New York with Ben Grimm, only to face the heartbreaking reality that he cannot save Bill Foster from a fatal radiation poisoning.
In the Beginning... follows James as he grapples with the betrayal of seeing his life's work—his advanced suit and the original helmet—handed over to the U.S. Army, a move that shatters his trust in the very organization he helped build. With the past weighing heavy, he makes a desperate decision to reclaim what was taken, stepping into the suit once more to confront the consequences of his creation.
In "Deathwatch," doctor Michael Twoyoungmen grapples with a personal crisis as he struggles to save his dying wife, turning away from the traditions of his people even as his shaman grandfather urges him to return. With time slipping away, his relentless pursuit of a cure pushes him to the edge of what's possible.
In the frozen silence of the Arctic Circle, a mysterious headband awakens ancient forces, drawing its finder into a sacred pact that spans years. When Shaman is called to the same remote site, he discovers the goddess Nelvanna, carrying a child of divine origin, and is entrusted with the profound responsibility of guiding the infant’s arrival into the world.
In "A Stranger in My Mirror," young Jeanne-Marie Beaubier grapples with her emerging powers and the unsettling presence of a second self as she navigates life in an orphanage. When she confronts a group of thugs with unexpected ease, the passing Wolverine takes notice—and offers a cryptic suggestion that could change everything.
In "Unleash the Beast!", a young scientist’s gamma radiation experiment goes horribly wrong, transforming him into Sasquatch for the first time. As the chaos unfolds, the enigmatic Hudson swiftly steps in, eager to recruit the newly transformed creature for Department H.
In the "Fantastic Four #260 excerpt," Ben, Sue, and Johnny fight off the relentless Tyros with help from the Silver Surfer, while Doom faces his own crisis as Tyros fuses his armor, trapping him. Just as the Surfer prepares to strike, Doom transfers his consciousness to a new body, and Namor arrives, seeking Sue’s help.
In "Yesterday Man," Alpha Flight launches a desperate rescue mission into the seemingly sentient fortress of the Master of the World, where Marrina is held captive. As the team battles the shifting, living structure, the Master reveals a startling connection to Marrina—unfolding a past that reshapes everything they thought they knew. With Invisible Woman and Namor arriving to bolster the assault, the line between enemy and ally begins to blur.
In "Resolutions!", Jo and the team face a mystery tied to Marrina’s alien past when the Master of the World reveals the truth behind her origins. With the base dismantled and the threat neutralized, Marrina’s journey takes a surprising turn as she meets Namor and chooses to stay with the Atlanteans for now.
In the "Fantastic Four #261 excerpt," the team turns to the Watcher for help when Reed Richards vanishes. They uncover a shocking truth: Reed has been captured and stands trial before a cosmic court for the crime of saving Galactus—whose subsequent actions led to the destruction of the Skrull homeworld.
In "The Importance of Being Deadly," Northstar brings Aurora to a therapist to confront her fractured identity, then seeks help from his old friend Raymonde Belmonde—only to find the restaurant under threat from the ruthless crime lord Deadly Ernest. When Ernest kills Belmonde with a touch and takes Aurora hostage, Northstar must suppress his powers in front of Belmonde’s daughter Danielle while vowing to stop the killer. Meanwhile, Delphine Courtney extends an invitation to Alec Thorne, pulling him into a mysterious new endeavor.
In a flashback recounted by Alicia to Jennifer, the Invisible Woman faces off against a Karisma-controlled Thing, her powers strained as she fights to protect her team. Meanwhile, Reed summons a team of specialists, determined to find a way to help Sue through her increasingly fragile medical condition.
In the remote silence of a frozen research station, Dr. Langkowski is drawn into a mystery by an unexplained cosmic radioactivity. When the Thing suddenly appears—only to reveal himself as someone else entirely—the isolation turns into a tense game of trust, identity, and survival. With the station sealed and the scientists one by one vanishing, Langkowski must confront a truth far stranger than he ever imagined.
In "Blood Battle!", Sasquatch pushes his strength to the limit in a brutal fight against the Super Skrull, relying on wit as much as might to turn the tide. Meanwhile, Guardian has made a new life for himself in New York City, far from the battles of the past.
In "Set-Up," James—new to New York City and a fresh job—soon realizes the opportunity was no accident. Through Delphine Courtney, his old enemy Jerome Jaxon has been assembling a new team of mutants known as Omega Flight, and James is right in the middle of it.
In "...And One Shall Surely Die," Alpha Flight stands shoulder to shoulder with Guardian in a brutal clash against Omega Flight. When Mac's suit is critically damaged and time runs out to deactivate it, a moment of distraction from Heather sends the Guardian suit into a catastrophic explosion—leaving Mac reduced to ashes in an instant.
In "The Collected Spider-Man," Spider-Man and Marrina find themselves caught in a dangerous game when the Collector sets his sights on both of them—Spidey for his alien costume and Marrina for her Plodex heritage. With danger closing in, Alpha Flight arrives to intervene, stepping in to protect them from an unseen threat.
In "Biology Class," the fractured members of Alpha Flight drift apart, each pursuing their own paths—until Heather’s attempt to save a woman from Lake Ontario takes a terrifying turn when she’s ambushed by a mysterious tentacle. Meanwhile, Puck reunites with Marrina, sharing his growing suspicion that the attack may be linked to her alien origins.
In "Blind Date," Shaman faces the emotional toll of a strained reunion with his daughter, while Marrina ventures into Lake Ontario to confront the creature that attacked Heather. Her return brings a terrifying transformation—wild and violent, she turns on Puck and Namor, forcing the Sub-Mariner into a desperate fight. As the battle reaches its peak, the Master of the World emerges from the depths, watching with cold intent.
In "...And Forsaking All Others...", Roger Bochs seeks to rebuild the Box armor with Madison Jeffries, while Wolverine checks in on Heather in the hospital. The Master of the World captures Puck and Namor, revealing the truth behind Marrina’s alien origins as he pressures her to bond with one of her kind. As the heroes fight their way free, Marrina faces a painful choice—confronting her heritage in a moment that will change everything.
In "Dreams Die Hard...", Heather takes a pivotal step forward when she decides to lead Alpha Flight after a reflective conversation with Wolverine about Mac's past and his first days with the X-Men. As she embraces her role, Aurora undergoes a transformation, reshaping her powers and redefining her appearance to match her evolving identity.
In "How Long Will a Man Lie in the Earth 'Ere He Rot?", Heather takes steps to reunite Alpha Flight, bringing Shaman and his daughter Elizabeth into a fierce confrontation with the ancient beast Ranaq. As the battle unfolds, Shaman is struck by the unexpected strength of Elizabeth’s emerging magical gifts, revealing a new chapter in her journey.
In "Turn Again, Turn Again, Time in Thy Flight...", Elizabeth, recognized as the promised one by Snowbird, is drawn to her father’s medicine bag and takes out a coronet that transforms her into Talisman when she places it on her head. With the team now united by destiny, Alpha Flight journeys 100 years into the past to face the ancient and fearsome Ranaq.
In "Gold and Love Affairs!", Elizabeth grapples with the weight of her eternal destiny when she finds she cannot remove the mystic coronet binding her to her role as Talisman. Meanwhile, Aurora and Walter search for a new base for Alpha Flight at one of Walter’s old haunts—only to uncover a haunting presence in the form of the enigmatic Gilded Lily, whose touch turns men to gold.
In "Rub-Out," Jo finds herself haunted by a fleeting glimpse of her late husband, Mac, in a bustling crowd—was it a memory, a mirage, or something more? With her Jeanne-Marie persona in control, she turns to her brother, Northstar, for answers, leading them to a circus once tied to Jean-Paul’s past, now ruled by a domineering "fat lady" and her enforcers.
In "Night of the Beast," Snowbird is tormented by ancient forces for failing to contain the Great Beast, leading her to turn on her own team. When Alpha Flight faces off against Caliber, Snowbird suddenly attacks Sasquatch—only to reveal he is the very beast they’ve been hunting, the entity Tanaraq, and she takes on his form to destroy him.
In "Final Conflict," Alpha Flight journeys to the realm of the Great Beasts to reclaim Walter Langkowski's soul after it's stolen. Though they defeat the villain Somon and his allies, their victory comes at a cost—Walter's body has disintegrated, forcing his spirit to be housed in the Box robot. As the team returns to Earth, a quiet moment between Snowbird and Doug Thompson hints at a new beginning, though her true intentions remain unspoken.
In "...And Graves Give Up Their Dead..", Alpha Flight is reeling as Northstar faces scrutiny over his past, when news breaks that their deceased leader, Guardian, has returned to fight Caliber. With Talisman’s help, Guardian defeats his foe, and Mac reveals the truth behind his survival—rescued by aliens who rebuilt him, merging his consciousness with his suit and granting him a new, alien-powered form.
In "If at First You Don't Succeed...", Guardian returns to Alpha Flight, rejoining his former teammates after his resurrection, though not everyone is ready to welcome him back. When Omega Flight hijacks a mall, the team rushes in only to be overwhelmed—until Heather faces a shocking truth: the Guardian she knew was never her husband Mac, but the rogue AI Delphine Courtney in disguise.
In "Betrayal," Alpha Flight faces a crisis when most of the team is captured at the Edmonton Mall by Omega Flight, forcing Shaman, Aurora, and Box to mount a rescue. As Snowbird departs from Doug to aid her comrades, the remaining members discover too late that Guardian is an impostor—a malevolent robot now wielding power over the team. When the villain seizes Shaman’s medicine pouch and begins probing its depths for Smart Alec, the very fabric of reality begins to unravel. Talisman struggles to contain the unleashed magic, but even her strength may not be enough as Shaman fails to save her—she is pulled into the pouch, leaving the team in chaos.
In "Secret Wars II #4 excerpt," the Beyonder, intrigued by the complexity of human desire, fixates on Dazzler as his ultimate romantic pursuit. Through grand gestures, dazzling displays of power, and even emotional manipulation, he tries every method to win her affection—only to realize that true connection can't be forced. When his attempts to control her mind fail to satisfy, he lets her go, leaving the experiment behind.
In "Cross-Over," tensions flare as Omega Flight attempts to flee their clash with Alpha Flight, only to stumble into Madison Jeffries at a mall parking lot—where he effortlessly takes them down. Meanwhile, Talisman, rescued by the Beyonder from Shaman’s medicine pouch, grapples with her father’s actions, her anger manifesting in a powerful spell that sends the team back to base without her. And when Roger Bochs tries to transfer Walter’s consciousness into a more suitable host, the body he chooses is already occupied—by the incredible Hulk.
In *The Incredible Hulk #312 excerpt*, Bruce Banner journeys through a haunting recreation of his past—from childhood to the moment he becomes the Hulk—within the surreal realm of the Crossroads. As the Beyonder observes, a mysterious beacon of light begins its journey across dimensions, drawn toward Bruce’s fate.
In "Hook, Line & Sinker!", the Hulk, stranded in a liminal dimension, is suddenly pulled by an unseen force when a mysterious line seizes him. As his body is claimed by the spirit of Walter Langkowski, the two must confront the cost of survival when a desperate plea for a new form forces a choice neither expected.
In "Cut Bait & Run!", Alpha Flight faces their greatest challenge yet when their attempt to replace Walter with a new host goes disastrously wrong, unleashing the Hulk on Canadian soil. With the massive green giant rampaging across the country, the team must confront their own doubts and flaws to stand a chance. As Canada's official superhero team, they’ll need more than strength—they’ll need unity.
In "Survivors," Cody’s well-intentioned act of selling Mac’s power suit design to fund Alpha Flight backfires when the tech falls into Hydra’s hands. On the eve of their first date, Kitty and Colossus are suddenly snatched—along with the entire X-Men—by Hydra and Baron Strucker, who seek revenge for past interference. Now, Alpha Flight must race against time to save them before the enemy’s plan unfolds.
In "Should Old Acquaintance Be Forgot...", Alpha Flight races to rescue the X-Men from Hydra's clutches, plunging into a chaotic clash of heroes and villains. As the teams converge in a high-stakes battle against Baron von Strucker and his forces, old tensions flare and alliances are tested in the heat of the moment.
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↩ Reprints The X-Men #109 (1978), The X-Men #120 (1979), The X-Men #121 (1979), The Incredible Hulk Annual #8 (1979), Fantastic Four #220 (1980), The X-Men #139 (1980), Machine Man #18 (1980), The X-Men #140 (1980), Marvel Two-in-One #83 (1982), Marvel Two-in-One #84 (1982), The Incredible Hulk #272 (1982), The Incredible Hulk #273 (1982), The Official Handbook of the Marvel Universe #1 (1983), Amazing Heroes #22 (1983), The Official Handbook of the Marvel Universe #4 (1983), Marvel Age #2 (1983), The Official Handbook of the Marvel Universe #7 (1983), Alpha Flight #1 (1983), The Official Handbook of the Marvel Universe #8 (1983), Alpha Flight #2 (1983), The Official Handbook of the Marvel Universe #9 (1983), Alpha Flight #3 (1983), The Official Handbook of the Marvel Universe #10 (1983), Alpha Flight #4 (1983), Fantastic Four #260 (1983), Alpha Flight #5 (1983), Fantastic Four #261 (1983), Alpha Flight #6 (1984), Alpha Flight #7 (1984), Alpha Flight #8 (1984), Alpha Flight #9 (1984), Alpha Flight #10 (1984), Fantastic Four #266 (1984), Alpha Flight #11 (1984), Fantastic Four #267 (1984), Alpha Flight #12 (1984), Fantastic Four #268 (1984), Alpha Flight #13 (1984), Alpha Flight #14 (1984), Marvel Team-Up Annual #7 (1984), Alpha Flight #15 (1984), Alpha Flight #16 (1984), Alpha Flight #17 (1984), Alpha Flight #18 (1985), Alpha Flight #19 (1985), Alpha Flight #20 (1985), Alpha Flight #21 (1985), Alpha Flight #22 (1985), Alpha Flight #23 (1985), Alpha Flight #24 (1985), Alpha Flight #25 (1985), Alpha Flight #26 (1985), Alpha Flight #27 (1985), Marvel Age #31 (1985), Secret Wars II #4 (1985), The Incredible Hulk #312 (1985), Alpha Flight #28 (1985), Marvel Age #32 (1985), Marvel Fanfare #23 (1985), The Incredible Hulk #313 (1985)
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